Player Matchup

Hel
Hel
 
Hel
Level 110
God Stats
2W - 2L
1,581 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 3
Scylla
Scylla
Heisenhamburg
Scylla
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,343 Elo+
Solo
Vamana
Vamana
HelloMyNameisJD
Vamana
Level 108
God Stats
6W - 4L
1,500 SR
Queue Stats
423W - 398L
1,124 Elo+
Party 2
Thor
Thor
Zwander0220
Thor
Level 26
God Stats
10W - 14L
1,529 SR
Queue Stats
361W - 391L
1,425 Elo+
Party 2
Artemis
Artemis
baphometteUwU
Artemis
Level 27
God Stats
6W - 10L
1,540 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 3
Team Averages
Level 62
1,530 SR
1,378 Elo+

VS

Team Averages
Level 44
1,533 SR
1,381 Elo+
Thanatos
Thanatos
Bloodflare
Thanatos
Level 16
God Stats
14W - 13L
1,821 SR
Queue Stats
44W - 40L
1,372 Elo+
Party 1
Hun Batz
Hun Batz
Colibus
Hun Batz
Level 67
God Stats
10W - 14L
1,232 SR
Queue Stats
63W - 66L
1,337 Elo+
Party 1
Merlin
Merlin
Philip0si
Merlin
Level 35
God Stats
28W - 20L
1,608 SR
Queue Stats
78W - 76L
1,451 Elo+
Solo
Anhur
Anhur
Tmoney2510
Anhur
Level 39
God Stats
17W - 15L
1,506 SR
Queue Stats
305W - 385L
1,388 Elo+
Solo
Hades
Hades
orichi95
Hades
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
28W - 31L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 2 / 0
4,749
432
2,012
4,779
964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 3 / 0
4,916
447
910
4,487
1,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 4 / 0
5,535
503
4,748
10,108
8,384
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 0
5,034
458
243
7,162
2,017
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
7
1 / 2 / 0
4,699
427
4,569
4,865
946
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bloodflare
Thanatos
11
6 / 0 / 0
7,210
655
2,085
5,259
1,464
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Colibus
Hun Batz
11
2 / 2 / 1
6,256
569
7,015
6,784
4,161
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Philip0si
Merlin
12
3 / 0 / 2
6,847
622
7,408
3,711
1,107
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
9
1 / 1 / 2
5,445
495
3,418
4,264
1,012
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
orichi95
Hades
9
3 / 0 / 2
6,160
560
2,269
5,119
1,818
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
15
15
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
0
0
W
Thanatos
Bloodflare
Thanatos
6
0
0
6
W
Hun Batz
Colibus
Hun Batz
2
2
1
1.25
L
0
3
0
0
L
1
4
0
0.25
W
Merlin
Philip0si
Merlin
3
0
2
4
W
Anhur
1
1
2
2
L
0
4
0
0
L
Artemis
1
2
0
0.5
W
Hades
orichi95
Hades
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,482
Damage
22,195
31,401
Taken
25,137
13,648
Mitigated
9,562
9,785
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,012
86
1,472
2,380
4,779
964
0
1,929
2,850
21,012
0
W
Thanatos
Bloodflare
Thanatos
2,085
555
0
6,889
5,259
1,464
168
0
5,259
0
37,144
W
Hun Batz
Colibus
Hun Batz
7,015
4,633
0
1,288
6,784
4,161
638
0
6,784
0
33,648
L
910
165
0
130
4,487
1,337
0
2,791
1,696
19,463
0
L
4,748
3,388
0
3,272
10,108
8,384
0
1,582
8,526
0
27,909
W
Merlin
Philip0si
Merlin
7,408
279
0
750
3,711
1,107
1,004
1,110
2,601
39,609
0
W
Anhur
3,418
1,595
0
1,638
4,264
1,012
153
972
3,292
0
25,656
L
243
54
0
1,826
7,162
2,017
0
1,548
5,614
0
24,672
L
Artemis
4,569
2,863
295
410
4,865
946
0
1,827
3,038
0
18,645
W
Hades
orichi95
Hades
2,269
212
582
2,920
5,119
1,818
0
840
4,279
15,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,933
Gold Earned
31,918
213
Minions Killed
261
0
Camps Cleared
0
917,107
Distance Traveled
1,009,549
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,749
432
50
5
0
185,074
3
W
Thanatos
7,210
655
73
7
0
250,767
1
W
Hun Batz
6,256
569
48
4
0
207,100
2
L
Scylla
4,916
447
36
3
0
193,281
3
L
Vamana
5,535
503
50
5
0
209,903
0
W
Merlin
6,847
622
69
6
0
210,944
1
W
Anhur
5,445
495
43
4
0
174,472
3
L
Thor
5,034
458
50
5
0
150,935
0
L
Artemis
4,699
427
27
2
0
177,914
3
W
Hades
6,160
560
28
3
0
166,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role