Player Matchup

King Arthur
King Arthur
ClusterHakai
King Arthur
Level 26
God Stats
16W - 21L
1,535 SR
Queue Stats
449W - 461L
1,342 Elo+
Party 1
Izanami
Izanami
DxrkAura-
Izanami
Level 22
God Stats
19W - 20L
1,524 SR
Queue Stats
104W - 134L
1,306 Elo+
Party 1
Amaterasu
Amaterasu
KenLemillion
Amaterasu
Level 14
God Stats
5W - 8L
1,583 SR
Queue Stats
43W - 58L
1,402 Elo+
Party 1
Nu Wa
Nu Wa
Queen-Starlust
Nu Wa
Level 48
God Stats
5W - 10L
1,177 SR
Queue Stats
184W - 245L
1,308 Elo+
Party 1
Mercury
Mercury
Ze-The-Ultra464
Mercury
Level 39
God Stats
18W - 34L
1,447 SR
Queue Stats
355W - 353L
1,329 Elo+
Party 1
Team Averages
Level 30
1,453 SR
1,337 Elo+

VS

Team Averages
Level 22
1,628 SR
1,497 Elo+
Ymir
Ymir
 
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,205 Elo+
Solo
Chaac
Chaac
AboutThat1211
Chaac
Level 29
God Stats
20W - 17L
1,549 SR
Queue Stats
36W - 39L
1,480 Elo+
Party 2
Anhur
Anhur
LordAlacard420
Anhur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,827 Elo+
Solo
Arachne
Arachne
MaxPowers123
Arachne
Level 34
God Stats
18W - 21L
1,664 SR
Queue Stats
59W - 71L
1,482 Elo+
Party 2
Skadi
Skadi
MeNTaL TR1CKz
Skadi
Level 31
God Stats
13W - 10L
1,926 SR
Queue Stats
34W - 42L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ClusterHakai
King Arthur
17
3 / 7 / 3
13,115
486
15,090
23,971
35,520
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
DxrkAura-
Izanami
18
6 / 10 / 3
13,105
485
12,147
17,954
5,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
KenLemillion
Amaterasu
15
2 / 8 / 4
10,666
395
6,616
24,812
9,538
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
6 / 5 / 5
14,990
555
14,076
15,391
5,955
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 4 / 2
15,501
574
15,544
21,709
10,311
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 12 / 3
8,583
318
1,560
12,827
8,296
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
6 / 2 / 6
13,823
512
17,084
27,761
23,266
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 2 / 0
8,164
302
496
3,594
997
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Arachne
MaxPowers123
Arachne
20
14 / 5 / 5
16,976
629
25,226
25,905
11,999
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
13 / 5 / 6
14,806
548
32,872
19,614
8,000
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
23
Kills
34
34
Deaths
26
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
12
3
0.13
W
6
2
6
4.5
L
King Arthur
ClusterHakai
King Arthur
3
7
3
0.64
L
Izanami
DxrkAura-
Izanami
6
10
3
0.75
L
Amaterasu
KenLemillion
Amaterasu
2
8
4
0.5
W
1
2
0
0.5
W
Arachne
MaxPowers123
Arachne
14
5
5
3.3
W
13
5
6
3.2
L
6
5
5
1.7
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,473
Damage
77,238
103,837
Taken
89,701
66,345
Mitigated
52,558
24,092
Healing
35,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,560
642
0
0
12,827
8,296
90
4,743
8,084
4,410
0
W
17,084
4,968
633
15,750
27,761
23,266
1,943
2,664
25,097
0
89,975
L
King Arthur
ClusterHakai
King Arthur
15,090
4,130
0
4,250
23,971
35,520
463
300
23,671
0
75,858
L
Izanami
DxrkAura-
Izanami
12,147
8,681
0
1,318
17,954
5,021
4,745
38
17,916
0
93,619
L
Amaterasu
KenLemillion
Amaterasu
6,616
4,496
0
2,957
24,812
9,538
1,563
157
24,655
0
15,443
W
496
242
0
0
3,594
997
136
1,082
2,512
0
4,118
W
Arachne
MaxPowers123
Arachne
25,226
18,216
0
11,590
25,905
11,999
528
2,230
23,675
0
142,445
W
32,872
20,067
0
7,668
19,614
8,000
5,238
3,357
16,257
0
129,113
L
14,076
3,559
149
3,321
15,391
5,955
1,782
1,028
14,363
99,382
0
L
15,544
10,568
0
12,097
21,709
10,311
3,585
37
21,672
0
115,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,377
Gold Earned
62,352
614
Minions Killed
500
0
Camps Cleared
0
2,301,026
Distance Traveled
1,780,514
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,583
318
3
0
0
212,976
0
W
Chaac
13,823
512
160
6
0
536,327
3
L
King Arthur
13,115
486
111
4
0
435,023
0
L
Izanami
13,105
485
182
7
0
412,746
0
L
Amaterasu
10,666
395
21
1
0
452,500
0
W
Anhur
8,164
302
3
0
0
89,553
2
W
Arachne
16,976
629
170
6
0
514,204
1
W
Skadi
14,806
548
164
6
0
427,454
0
L
Nu Wa
14,990
555
139
5
0
407,156
1
L
Mercury
15,501
574
161
6
0
593,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role