Player Matchup

Neith
Neith
 
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
BlakWeeb
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,424 Elo+
Party 1
Freya
Freya
Scarletthood1438
Freya
Level 37
God Stats
4W - 7L
1,744 SR
Queue Stats
231W - 295L
1,341 Elo+
Party 3
Hel
Hel
Vaner-El
Hel
Level 27
God Stats
36W - 23L
1,603 SR
Queue Stats
73W - 86L
1,364 Elo+
Party 3
Odin
Odin
evan1337hops
Odin
Level 27
God Stats
4W - 4L
1,494 SR
Queue Stats
94W - 108L
1,357 Elo+
Party 3
Team Averages
Level 25
1,568 SR
1,397 Elo+

VS

Team Averages
Level 44
1,432 SR
1,403 Elo+
Horus
Horus
 
Horus
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 46L
1,500 Elo+
Solo
Mulan
Mulan
LaloKera1243
Mulan
Level 26
God Stats
1W - 6L
1,015 SR
Queue Stats
272W - 319L
1,282 Elo+
Solo
Arachne
Arachne
Octaslash84
Arachne
Level 154
God Stats
1W - 1L
1,692 SR
Queue Stats
105W - 122L
1,553 Elo+
Party 2
Skadi
Skadi
RainitoGOD
Skadi
Level 17
God Stats
2W - 4L
1,451 SR
Queue Stats
2W - 8L
1,180 Elo+
Party 2
Nemesis
Nemesis
WILBER GODD
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 8 / 0
7,616
363
4,059
13,159
2,961
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
BlakWeeb
The Morrigan
18
6 / 2 / 8
11,349
540
16,607
12,134
8,638
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 3 / 7
9,219
439
5,290
10,147
3,092
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
13 / 3 / 3
11,201
533
20,852
12,038
7,154
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 2 / 7
10,072
480
9,969
14,498
14,371
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 2 / 7
8,940
426
4,916
21,321
13,076
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 7 / 0
9,039
430
8,508
14,799
7,139
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Octaslash84
Arachne
17
15 / 4 / 2
12,192
581
21,842
21,732
8,699
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
14
1 / 7 / 3
8,887
423
10,996
14,774
5,097
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nemesis
WILBER GODD
Nemesis
8
0 / 5 / 4
6,821
325
1,224
7,818
2,222
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
25
Kills
18
18
Deaths
25
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
8
0
0.13
L
Horus
 
Horus
1
2
7
2.25
W
The Morrigan
BlakWeeb
The Morrigan
6
2
8
5
L
1
7
0
0.14
L
Arachne
Octaslash84
Arachne
15
4
2
4
L
Skadi
1
7
3
0.36
W
1
3
7
1.5
W
13
3
3
4.83
L
Nemesis
WILBER GODD
Nemesis
0
5
4
0.4
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,777
Damage
47,486
61,976
Taken
80,444
36,216
Mitigated
36,233
21,158
Healing
17,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,059
2,616
0
214
13,159
2,961
49
0
13,159
0
16,322
L
Horus
 
Horus
4,916
2,665
1,536
4,056
21,321
13,076
127
11,533
9,788
0
21,099
W
The Morrigan
BlakWeeb
The Morrigan
16,607
4,662
0
2,405
12,134
8,638
732
0
12,134
78,832
4,503
L
8,508
2,876
0
1,588
14,799
7,139
696
7,070
7,729
0
53,395
L
Arachne
Octaslash84
Arachne
21,842
14,326
0
7,953
21,732
8,699
634
9,454
12,278
0
75,085
L
Skadi
10,996
4,756
0
2,698
14,774
5,097
2,682
9,294
5,480
0
53,377
W
5,290
2,545
0
1,867
10,147
3,092
1,386
0
10,147
24,073
0
W
20,852
1,672
5,604
6,121
12,038
7,154
1,650
0
12,038
66,451
0
L
Nemesis
WILBER GODD
Nemesis
1,224
401
0
153
7,818
2,222
425
2,604
5,214
0
7,204
W
9,969
5,649
0
4,947
14,498
14,371
1,101
0
14,498
0
47,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,457
Gold Earned
45,879
347
Minions Killed
278
0
Camps Cleared
0
1,813,570
Distance Traveled
1,716,791
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,616
363
26
1
0
308,233
0
L
Horus
8,940
426
18
1
0
376,161
0
W
The Morrigan
11,349
540
126
6
0
331,793
2
L
Mulan
9,039
430
77
4
0
325,967
5
L
Arachne
12,192
581
95
5
0
417,486
0
L
Skadi
8,887
423
78
4
0
346,413
0
W
Freya
9,219
439
27
1
0
328,134
1
W
Hel
11,201
533
106
5
0
428,916
3
L
Nemesis
6,821
325
10
0
0
250,764
0
W
Odin
10,072
480
62
3
0
416,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role