Player Matchup

Bacchus
Bacchus
Coolak
Bacchus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,575 Elo+
Party 2
Merlin
Merlin
JohhnyBeGood
Merlin
Level 73
God Stats
13W - 8L
1,760 SR
Queue Stats
63W - 70L
1,627 Elo+
Party 2
Rama
Rama
banhunded
Rama
Level 118
God Stats
18W - 25L
1,256 SR
Queue Stats
212W - 194L
1,595 Elo+
Solo
Team Averages
Level 106
1,505 SR
1,599 Elo+

VS

Team Averages
Level 74
1,527 SR
1,660 Elo+
Hou Yi
Hou Yi
Buterbrodiukštis
Hou Yi
Level 124
God Stats
14W - 14L
1,371 SR
Queue Stats
39W - 45L
1,517 Elo+
Solo
Sobek
Sobek
FarthyMac
Sobek
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,672 Elo+
Party 1
Nike
Nike
snais
Nike
Level 34
God Stats
13W - 11L
1,711 SR
Queue Stats
98W - 38L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Coolak
Bacchus
9
0 / 7 / 1
9,007
530
4,532
12,650
15,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
13
0 / 3 / 0
10,038
590
14,483
8,383
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
10
1 / 5 / 0
9,260
545
7,270
9,867
3,090
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 3
12,663
745
15,240
11,914
7,438
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
FarthyMac
Sobek
13
3 / 0 / 9
11,932
702
5,029
16,028
20,099
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
snais
Nike
13
1 / 1 / 11
10,480
616
6,120
10,109
8,539
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
15
15
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
11
0
3
12.5
L
Bacchus
Coolak
Bacchus
0
7
1
0.07
W
Sobek
FarthyMac
Sobek
3
0
9
7.5
L
Merlin
0
3
0
0
L
Rama
1
5
0
0.2
W
Nike
snais
Nike
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,285
Damage
26,389
30,900
Taken
38,051
21,620
Mitigated
36,076
6,650
Healing
19,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,240
9,339
0
5,373
11,914
7,438
1,577
6,735
5,179
0
72,559
L
Bacchus
Coolak
Bacchus
4,532
667
0
2,862
12,650
15,681
0
2,787
9,863
21,082
0
W
Sobek
FarthyMac
Sobek
5,029
623
1,356
8,525
16,028
20,099
340
7,298
8,730
33,164
0
L
Merlin
14,483
1,128
354
1,940
8,383
2,849
123
1,272
7,111
68,272
0
L
Rama
7,270
5,997
0
1,494
9,867
3,090
153
1,073
8,794
0
28,404
W
Nike
snais
Nike
6,120
773
0
4,469
10,109
8,539
350
5,011
5,098
0
32,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,305
Gold Earned
35,075
206
Minions Killed
217
0
Camps Cleared
0
900,914
Distance Traveled
992,710
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,663
745
128
8
0
303,490
3
L
Bacchus
9,007
530
25
1
0
304,480
8
W
Sobek
11,932
702
56
3
0
341,885
1
L
Merlin
10,038
590
122
7
0
299,827
7
L
Rama
9,260
545
59
3
0
296,607
5
W
Nike
10,480
616
33
2
0
347,335
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role