Player Matchup

Fenrir
Fenrir
CrimsonxClove
Fenrir
Level 136
God Stats
5W - 7L
1,695 SR
Queue Stats
240W - 263L
1,446 Elo+
Solo
Discordia
Discordia
MagicalMeatball
Discordia
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,448 Elo+
Party 2
Anhur
Anhur
Stringer42
Anhur
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,447 Elo+
Party 2
Team Averages
Level 108
1,565 SR
1,447 Elo+

VS

Team Averages
Level 102
1,773 SR
1,573 Elo+
Horus
Horus
F7LIFE
Horus
Level 121
God Stats
31W - 14L
1,829 SR
Queue Stats
362W - 318L
1,672 Elo+
Party 1
Chiron
Chiron
TheCheeseLady
Chiron
Level 125
God Stats
1W - 2L
1,736 SR
Queue Stats
246W - 219L
1,587 Elo+
Party 1
Agni
Agni
teosky
Agni
Level 59
God Stats
4W - 5L
1,755 SR
Queue Stats
87W - 88L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 16
14,112
672
12,545
19,299
17,085
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
MagicalMeatball
Discordia
18
15 / 1 / 8
16,613
791
30,773
9,408
3,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
16
8 / 7 / 10
14,735
702
10,578
14,414
4,226
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
F7LIFE
Horus
14
5 / 9 / 5
13,516
644
11,950
25,119
15,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 9 / 4
12,911
615
9,343
20,186
5,083
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
teosky
Agni
16
4 / 9 / 4
13,568
646
11,936
18,941
6,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
27
Kills
13
13
Deaths
27
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
5
16
2.4
L
Horus
F7LIFE
Horus
5
9
5
0.83
W
Discordia
MagicalMeatball
Discordia
15
1
8
19
W
Anhur
8
7
10
1.86
L
4
9
4
0.67
L
Agni
teosky
Agni
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,896
Damage
33,229
43,121
Taken
64,246
24,741
Mitigated
27,235
12,016
Healing
14,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,545
2,964
867
7,712
19,299
17,085
878
7,342
11,957
0
43,382
L
Horus
F7LIFE
Horus
11,950
6,620
1,268
3,680
25,119
15,582
0
11,393
13,726
0
33,856
W
Discordia
MagicalMeatball
Discordia
30,773
1,626
0
2,389
9,408
3,430
594
1,107
8,301
94,553
0
W
Anhur
10,578
5,132
0
1,048
14,414
4,226
646
3,759
10,655
0
60,596
L
9,343
3,251
1,419
3,880
20,186
5,083
0
7,544
12,350
0
53,858
L
Agni
teosky
Agni
11,936
634
0
4,413
18,941
6,570
0
12,305
6,636
70,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,460
Gold Earned
39,995
266
Minions Killed
239
0
Camps Cleared
0
1,118,172
Distance Traveled
1,078,531
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,112
672
55
3
0
378,044
4
L
Horus
13,516
644
33
2
0
410,249
3
W
Discordia
16,613
791
120
6
0
389,178
3
W
Anhur
14,735
702
91
4
0
350,950
1
L
Chiron
12,911
615
71
3
0
323,169
3
L
Agni
13,568
646
135
6
0
345,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role