Player Matchup

He Bo
He Bo
Patoshark
He Bo
Level 65
God Stats
1W - 1L
1,667 SR
Queue Stats
13W - 12L
1,212 Elo+
Party 2
Achilles
Achilles
TORTINATOR99
Achilles
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,400 Elo+
Solo
Merlin
Merlin
brianvqs
Merlin
Level 83
God Stats
0W - 1L
1,283 SR
Queue Stats
16W - 20L
1,231 Elo+
Party 2
Team Averages
Level 71
1,483 SR
1,281 Elo+

VS

Team Averages
Level 71
1,570 SR
1,354 Elo+
Awilix
Awilix
DaSaxiMexi
Awilix
Level 28
God Stats
4W - 5L
1,737 SR
Queue Stats
134W - 119L
1,397 Elo+
Party 1
Anubis
Anubis
IrishCream97
Anubis
Level 25
God Stats
9W - 9L
1,572 SR
Queue Stats
119W - 106L
1,344 Elo+
Party 1
Yemoja
Yemoja
jethrothat
Yemoja
Level 160
God Stats
20W - 25L
1,402 SR
Queue Stats
227W - 267L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Patoshark
He Bo
12
4 / 7 / 4
11,932
568
11,359
15,652
4,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
TORTINATOR99
Achilles
12
2 / 5 / 6
11,590
552
6,522
17,368
23,206
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
brianvqs
Merlin
14
4 / 3 / 5
12,756
607
11,559
14,325
4,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DaSaxiMexi
Awilix
16
10 / 3 / 4
14,471
689
15,474
13,267
5,076
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
3 / 4 / 4
11,946
569
7,812
10,239
4,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
jethrothat
Yemoja
14
2 / 3 / 9
12,793
609
13,598
10,807
4,350
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
10
Kills
15
15
Deaths
10
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Awilix
DaSaxiMexi
Awilix
10
3
4
4
W
Anubis
3
4
4
1.25
L
He Bo
Patoshark
He Bo
4
7
4
0.86
L
Achilles
TORTINATOR99
Achilles
2
5
6
1
L
Merlin
brianvqs
Merlin
4
3
5
2.17
W
Yemoja
jethrothat
Yemoja
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,440
Damage
36,884
47,345
Taken
34,313
31,831
Mitigated
13,616
7,276
Healing
10,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
DaSaxiMexi
Awilix
15,474
6,703
0
4,603
13,267
5,076
1,448
8,228
5,039
0
38,757
W
Anubis
7,812
303
0
2,571
10,239
4,190
402
7,903
2,336
39,580
0
L
He Bo
Patoshark
He Bo
11,359
204
1,090
2,133
15,652
4,003
168
5,821
9,831
34,903
0
L
Achilles
TORTINATOR99
Achilles
6,522
1,393
0
3,916
17,368
23,206
132
8,662
8,706
0
24,084
L
Merlin
brianvqs
Merlin
11,559
524
0
137
14,325
4,622
237
6,987
7,338
62,020
0
W
Yemoja
jethrothat
Yemoja
13,598
1,319
1,471
2,278
10,807
4,350
619
6,791
4,016
46,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,278
Gold Earned
39,210
176
Minions Killed
186
0
Camps Cleared
0
979,672
Distance Traveled
1,015,532
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,471
689
45
2
0
418,495
6
W
Anubis
11,946
569
73
3
0
331,984
0
L
He Bo
11,932
568
32
2
0
300,447
2
L
Achilles
11,590
552
43
2
0
344,960
2
L
Merlin
12,756
607
101
5
0
334,265
3
W
Yemoja
12,793
609
68
3
0
265,053
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role