Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Laiaar
Khepri
Level 28
God Stats
0W - 3L
1,201 SR
Queue Stats
2W - 4L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
Limnadi
Sun Wukong
Level 104
God Stats
1W - 3L
1,201 SR
Queue Stats
21W - 24L
1,555 Elo+
Party 1
Merlin
Merlin
LokkiLokki
Merlin
Level 124
God Stats
0W - 1L
1,273 SR
Queue Stats
13W - 19L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
Zalorax
Kukulkan
Level 44
God Stats
0W - 1L
1,741 SR
Queue Stats
22W - 20L
1,589 Elo+
Party 1
Team Averages
Level 92
1,383 SR
1,505 Elo+

VS

Team Averages
Level 90
1,582 SR
1,543 Elo+
Anubis
Anubis
BeczWhyNot
Anubis
Level 107
God Stats
11W - 1L
1,810 SR
Queue Stats
29W - 16L
1,577 Elo+
Party 2
Geb
Geb
Cirdan2k
Geb
Level 120
God Stats
4W - 1L
1,622 SR
Queue Stats
21W - 12L
1,584 Elo+
Party 2
Kuzenbo
Kuzenbo
IRON_WOLF_ITA
Kuzenbo
Level 129
God Stats
1W - 0L
1,598 SR
Queue Stats
55W - 65L
1,481 Elo+
Party 3
Chiron
Chiron
MoeskiTellEm
Chiron
Level 69
God Stats
10W - 1L
1,552 SR
Queue Stats
28W - 15L
1,572 Elo+
Party 2
Pele
Pele
i_was_f37
Pele
Level 27
God Stats
1W - 0L
1,326 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
10 / 2 / 6
16,268
856
26,912
17,307
6,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
Laiaar
Khepri
10
0 / 0 / 0
7,248
381
0
0
0
Sun Wukong
Limnadi
Sun Wukong
20
5 / 8 / 7
12,960
682
14,555
28,085
25,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
LokkiLokki
Merlin
20
4 / 8 / 10
14,214
748
22,571
18,709
5,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Zalorax
Kukulkan
20
2 / 4 / 8
13,669
719
11,397
11,438
4,288
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BeczWhyNot
Anubis
20
10 / 6 / 8
15,916
838
26,900
21,773
11,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 8 / 10
13,975
736
8,092
25,928
22,970
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
20
3 / 2 / 11
15,902
837
14,832
25,496
36,145
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
20
4 / 1 / 11
15,058
793
12,467
13,915
5,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
20
4 / 4 / 3
14,037
739
4,147
14,667
5,529
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
65
21
Kills
22
22
Deaths
21
31
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
10
2
6
6.5
W
Anubis
BeczWhyNot
Anubis
10
6
8
2.33
W
1
8
10
0.75
W
Kuzenbo
3
2
11
4.25
L
Khepri
Laiaar
Khepri
0
0
0
0
L
Sun Wukong
Limnadi
Sun Wukong
5
8
7
1.06
L
Merlin
LokkiLokki
Merlin
4
8
10
1.13
W
Chiron
4
1
11
9.5
L
Kukulkan
Zalorax
Kukulkan
2
4
8
1.5
W
Pele
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,435
Damage
66,438
75,539
Taken
101,779
42,072
Mitigated
81,356
9,935
Healing
29,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
26,912
15,246
0
2,909
17,307
6,122
1,161
11,566
5,561
0
88,307
W
Anubis
BeczWhyNot
Anubis
26,900
811
0
9,936
21,773
11,050
1,644
8,041
13,732
66,124
0
W
8,092
238
0
3,541
25,928
22,970
71
9,008
16,920
21,865
0
W
Kuzenbo
14,832
2,954
0
6,057
25,496
36,145
507
7,131
18,365
44,402
1,317
L
Khepri
Laiaar
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Limnadi
Sun Wukong
14,555
2,452
0
5,807
28,085
25,876
167
17,376
10,588
0
46,247
L
Merlin
LokkiLokki
Merlin
22,571
589
0
444
18,709
5,786
0
12,060
6,406
74,427
0
W
Chiron
12,467
5,372
1,168
6,534
13,915
5,662
6,451
4,609
9,306
0
81,225
L
Kukulkan
Zalorax
Kukulkan
11,397
454
0
775
11,438
4,288
0
8,017
3,340
74,088
0
W
Pele
4,147
424
0
2,676
14,667
5,529
405
5,540
9,127
0
40,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,359
Gold Earned
74,888
449
Minions Killed
395
9
Camps Cleared
7
1,348,083
Distance Traveled
1,782,768
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,268
856
140
7
3
368,396
3
W
Anubis
15,916
838
92
5
2
295,404
2
W
Geb
13,975
736
24
1
0
348,968
4
W
Kuzenbo
15,902
837
47
2
1
404,600
3
L
Khepri
7,248
381
0
0
0
0
0
L
Sun Wukong
12,960
682
50
3
2
323,518
0
L
Merlin
14,214
748
98
5
2
308,802
1
W
Chiron
15,058
793
148
8
1
359,523
2
L
Kukulkan
13,669
719
161
8
2
347,367
9
W
Pele
14,037
739
84
4
3
374,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role