Player Matchup

Bellona
Bellona
alejandro-micro7
Bellona
Level 21
God Stats
8W - 6L
1,541 SR
Queue Stats
216W - 231L
1,349 Elo+
Party 2
Ah Puch
Ah Puch
az1702
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,543 Elo+
Solo
Chronos
Chronos
ptormo
Chronos
Level 11
God Stats
1W - 5L
1,309 SR
Queue Stats
2W - 6L
1,296 Elo+
Party 2
Team Averages
Level 16
1,450 SR
1,396 Elo+

VS

Team Averages
Level 27
1,563 SR
1,278 Elo+
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
9W - 11L
1,435 SR
Queue Stats
215W - 273L
1,186 Elo+
Party 1
Raijin
Raijin
Arturo-dragon-88
Raijin
Level 25
God Stats
15W - 8L
1,693 SR
Queue Stats
161W - 181L
1,318 Elo+
Party 1
Chaac
Chaac
DontReportMePls0
Chaac
Level 28
God Stats
12W - 16L
1,560 SR
Queue Stats
172W - 216L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
5,764
576
3,508
7,166
4,673
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
az1702
Ah Puch
6
0 / 5 / 2
5,822
582
2,410
4,773
1,197
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
ptormo
Chronos
9
1 / 0 / 1
6,154
615
1,928
3,345
1,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
4 / 1 / 2
6,891
689
2,307
4,127
1,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 1 / 3
6,764
676
4,773
5,708
1,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 0 / 4
6,702
670
3,271
2,769
2,341
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Boots

Boots

+6%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
8
8
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
2
5
W
2
1
3
3.5
W
2
0
4
4
L
1
3
0
0.33
L
Ah Puch
az1702
Ah Puch
0
5
2
0.2
L
Chronos
ptormo
Chronos
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,846
Damage
10,351
15,284
Taken
12,604
7,220
Mitigated
5,475
1,676
Healing
1,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,307
849
0
53
4,127
1,387
0
1,288
2,839
0
5,425
W
4,773
223
0
0
5,708
1,747
48
1,474
4,234
24,363
0
W
3,271
216
0
1,065
2,769
2,341
0
1,604
1,165
0
12,511
L
3,508
348
0
653
7,166
4,673
0
2,133
5,033
0
10,177
L
Ah Puch
az1702
Ah Puch
2,410
91
44
670
4,773
1,197
0
1,304
3,469
10,071
0
L
Chronos
ptormo
Chronos
1,928
117
0
309
3,345
1,350
0
1,417
1,928
17,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,740
Gold Earned
20,357
62
Minions Killed
82
0
Camps Cleared
0
461,182
Distance Traveled
544,982
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,891
689
16
2
0
208,026
3
W
Raijin
6,764
676
55
6
0
164,519
5
W
Chaac
6,702
670
11
1
0
172,437
3
L
Bellona
5,764
576
19
2
0
179,574
0
L
Ah Puch
5,822
582
21
2
0
94,465
1
L
Chronos
6,154
615
22
2
0
187,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role