Player Matchup

He Bo
He Bo
J0hancito
He Bo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,442 Elo+
Solo
Scylla
Scylla
SketchBaby
Scylla
Level 142
God Stats
7W - 8L
1,500 SR
Queue Stats
359W - 364L
1,501 Elo+
Solo
Khepri
Khepri
VACARAMARA
Khepri
Level 155
God Stats
18W - 12L
1,546 SR
Queue Stats
1,277W - 1,250L
1,510 Elo+
Solo
Terra
Terra
XxAquaKnightxX
Terra
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 78L
1,782 Elo+
Solo
Hercules
Hercules
galvey
Hercules
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 110
1,509 SR
1,547 Elo+

VS

Team Averages
Level 116
1,472 SR
1,489 Elo+
Ah Puch
Ah Puch
CPI Amendoim
Ah Puch
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
315W - 334L
1,422 Elo+
Solo
Medusa
Medusa
I Flo0bie I
Medusa
Level 107
God Stats
4W - 4L
1,555 SR
Queue Stats
332W - 322L
1,501 Elo+
Party 1
Skadi
Skadi
I Kellz I
Skadi
Level 81
God Stats
9W - 6L
1,500 SR
Queue Stats
392W - 393L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
I Perlie I
Baron Samedi
Level 126
God Stats
4W - 9L
1,430 SR
Queue Stats
443W - 443L
1,483 Elo+
Party 1
Ravana
Ravana
SWAYGER
Ravana
Level 140
God Stats
4W - 3L
1,373 SR
Queue Stats
238W - 242L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
J0hancito
He Bo
20
10 / 9 / 10
17,180
687
31,114
30,310
13,773
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
SketchBaby
Scylla
20
6 / 5 / 14
15,950
638
27,019
28,851
12,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
VACARAMARA
Khepri
20
2 / 3 / 12
15,697
628
11,524
34,599
29,494
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 6 / 12
14,830
593
12,160
29,780
28,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
galvey
Hercules
20
4 / 10 / 14
14,228
569
14,648
42,421
52,215
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CPI Amendoim
Ah Puch
20
3 / 5 / 17
15,301
612
36,054
22,718
14,476
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
20
10 / 8 / 17
18,245
730
30,958
23,174
10,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
I Kellz I
Skadi
20
10 / 6 / 15
16,585
663
30,967
21,646
10,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
I Perlie I
Baron Samedi
20
5 / 6 / 17
15,352
614
30,599
20,436
14,567
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
SWAYGER
Ravana
20
4 / 5 / 19
14,866
595
19,413
25,868
34,824
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
117
29
Kills
32
33
Deaths
30
62
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CPI Amendoim
Ah Puch
3
5
17
2.3
W
Medusa
10
8
17
2.31
W
Skadi
I Kellz I
Skadi
10
6
15
2.92
W
Baron Samedi
I Perlie I
Baron Samedi
5
6
17
2.25
L
He Bo
J0hancito
He Bo
10
9
10
1.67
W
Ravana
SWAYGER
Ravana
4
5
19
2.7
L
Scylla
SketchBaby
Scylla
6
5
14
2.6
L
Khepri
VACARAMARA
Khepri
2
3
12
2.67
L
7
6
12
2.17
L
Hercules
galvey
Hercules
4
10
14
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,465
Damage
147,991
165,961
Taken
113,842
136,744
Mitigated
84,656
65,230
Healing
47,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CPI Amendoim
Ah Puch
36,054
1,206
2,717
6,267
22,718
14,476
0
17,910
4,808
63,302
0
W
Medusa
30,958
13,324
1,767
2,989
23,174
10,748
3,150
15,538
7,636
0
80,236
W
Skadi
I Kellz I
Skadi
30,967
15,167
2,460
3,975
21,646
10,041
3,284
14,098
7,548
0
68,703
W
Baron Samedi
I Perlie I
Baron Samedi
30,599
1,958
10,091
5,952
20,436
14,567
233
16,638
3,798
43,398
0
L
He Bo
J0hancito
He Bo
31,114
877
2,033
3,615
30,310
13,773
2,366
8,950
21,360
65,314
0
W
Ravana
SWAYGER
Ravana
19,413
5,251
4,080
7,411
25,868
34,824
138
17,633
8,235
0
31,442
L
Scylla
SketchBaby
Scylla
27,019
2,422
5,257
6,979
28,851
12,815
2,988
14,006
14,845
73,973
0
L
Khepri
VACARAMARA
Khepri
11,524
64
4,349
5,585
34,599
29,494
862
18,201
16,398
29,662
0
L
12,160
1,511
16,755
8,941
29,780
28,447
0
13,402
16,378
20,961
0
L
Hercules
galvey
Hercules
14,648
1,740
3,122
8,594
42,421
52,215
0
12,094
30,327
0
25,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,885
Gold Earned
80,349
266
Minions Killed
261
0
Camps Cleared
0
2,025,809
Distance Traveled
2,090,443
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,301
612
65
3
0
415,225
0
W
Medusa
18,245
730
83
3
0
430,336
0
W
Skadi
16,585
663
64
3
0
394,621
0
W
Baron Samedi
15,352
614
25
1
0
400,630
2
L
He Bo
17,180
687
87
3
0
368,094
0
W
Ravana
14,866
595
24
1
0
449,631
3
L
Scylla
15,950
638
111
4
0
373,745
0
L
Khepri
15,697
628
28
1
0
447,497
0
L
Terra
14,830
593
20
1
0
459,280
2
L
Hercules
14,228
569
20
1
0
377,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role