Player Matchup

Medusa
Medusa
Aims2801
Medusa
Level 12
God Stats
2W - 1L
1,524 SR
Queue Stats
13W - 12L
1,484 Elo+
Party 3
Chernobog
Chernobog
GogoBanane
Chernobog
Level 11
God Stats
11W - 4L
1,692 SR
Queue Stats
20W - 13L
1,529 Elo+
Party 3
Raijin
Raijin
QuadratTinte68
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 23L
1,574 Elo+
Party 3
Ymir
Ymir
SuprxmeKen
Ymir
Level 20
God Stats
7W - 0L
1,900 SR
Queue Stats
53W - 35L
1,572 Elo+
Party 3
Nemesis
Nemesis
rudolfphine
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,477 Elo+
Party 3
Team Averages
Level 17
1,623 SR
1,527 Elo+

VS

Team Averages
Level 13
1,354 SR
1,208 Elo+
Baron Samedi
Baron Samedi
GrauzdinsLV
Baron Samedi
Level 16
God Stats
0W - 1L
1,161 SR
Queue Stats
2W - 5L
1,218 Elo+
Party 1
Achilles
Achilles
Luis_Alonsito30
Achilles
Level 12
God Stats
0W - 4L
1,192 SR
Queue Stats
3W - 12L
1,166 Elo+
Party 2
Neith
Neith
PatataPTP-_-
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,271 Elo+
Solo
Thor
Thor
RauL-Torre2000_
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,166 Elo+
Party 2
Mercury
Mercury
howwwwws
Mercury
Level 16
God Stats
0W - 2L
1,416 SR
Queue Stats
2W - 5L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aims2801
Medusa
20
22 / 3 / 13
15,903
1,325
37,852
11,930
6,293
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
GogoBanane
Chernobog
18
8 / 4 / 15
12,510
1,043
13,788
10,813
4,366
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

19
11 / 2 / 18
13,496
1,125
22,347
11,882
4,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 28
13,654
1,138
9,910
23,832
16,870
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
rudolfphine
Nemesis
19
2 / 4 / 24
11,889
991
13,826
11,957
4,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrauzdinsLV
Baron Samedi
18
5 / 11 / 3
12,287
1,024
20,804
20,515
10,350
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
16
3 / 5 / 2
10,938
912
5,655
17,151
20,082
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 6 / 7
11,432
953
13,319
15,852
6,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 14 / 4
10,309
859
8,370
23,894
16,078
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
howwwwws
Mercury
17
4 / 14 / 6
11,631
969
11,480
26,526
11,047
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
37
50
Kills
15
15
Deaths
50
98
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aims2801
Medusa
22
3
13
9.5
W
Chernobog
GogoBanane
Chernobog
8
4
15
3.88
L
Baron Samedi
GrauzdinsLV
Baron Samedi
5
11
3
0.59
L
Achilles
3
5
2
0.8
L
2
6
7
0.92
W
11
2
18
10
L
1
14
4
0.21
W
7
2
28
10.5
L
Mercury
howwwwws
Mercury
4
14
6
0.5
W
Nemesis
rudolfphine
Nemesis
2
4
24
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,723
Damage
59,628
70,414
Taken
103,938
36,756
Mitigated
63,559
11,454
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aims2801
Medusa
37,852
25,332
0
3,959
11,930
6,293
0
1,904
10,026
0
58,171
W
Chernobog
GogoBanane
Chernobog
13,788
8,591
0
0
10,813
4,366
0
4,602
6,211
0
31,757
L
Baron Samedi
GrauzdinsLV
Baron Samedi
20,804
2,338
1,602
1,345
20,515
10,350
0
6,604
13,911
59,807
0
L
Achilles
5,655
1,556
0
640
17,151
20,082
0
6,017
11,134
0
14,036
L
13,319
4,723
0
1,314
15,852
6,002
0
2,734
13,118
0
21,723
W
22,347
3,417
0
0
11,882
4,407
0
5,430
6,452
41,990
0
L
8,370
2,463
0
0
23,894
16,078
0
6,258
17,636
0
20,051
W
9,910
2,759
938
4,933
23,832
16,870
0
5,666
18,166
26,225
0
L
Mercury
howwwwws
Mercury
11,480
6,319
0
198
26,526
11,047
0
10,644
15,882
0
19,179
W
Nemesis
rudolfphine
Nemesis
13,826
10,295
917
707
11,957
4,820
0
3,202
8,755
0
20,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,452
Gold Earned
56,597
178
Minions Killed
144
9
Camps Cleared
3
1,025,240
Distance Traveled
979,371
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,903
1,325
55
5
2
213,873
0
W
Chernobog
12,510
1,043
42
4
3
159,699
0
L
Baron Samedi
12,287
1,024
92
8
1
176,888
0
L
Achilles
10,938
912
12
1
0
181,966
4
L
Neith
11,432
953
16
1
1
187,597
0
W
Raijin
13,496
1,125
43
4
3
194,657
0
L
Thor
10,309
859
15
1
0
176,922
1
W
Ymir
13,654
1,138
28
2
1
240,398
1
L
Mercury
11,631
969
9
1
1
255,998
0
W
Nemesis
11,889
991
10
1
0
216,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role