Player Matchup

Hercules
Hercules
Silver II
BrayanSilv
Hercules
Silver II
Level 98
God Stats
1W - 2L
1,639 SR
Queue Stats
8W - 12L
1,447 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Johngando
Kuzenbo
Gold IV
Level 148
God Stats
33W - 39L
1,475 SR
Queue Stats
126W - 133L
1,341 MMR
Solo
Vulcan
Vulcan
Gold IV
Majogarii
Vulcan
Gold IV
Level 127
God Stats
1W - 2L
1,712 SR
Queue Stats
291W - 278L
1,470 MMR
Solo
Apollo
Apollo
Gold IV
TiãoCarreiro
Apollo
Gold IV
Level 159
God Stats
125W - 85L
1,656 SR
Queue Stats
465W - 424L
1,333 MMR
Solo
Odin
Odin
Gold II
hardwellKAWAII
Odin
Gold II
Level 96
God Stats
1W - 1L
1,725 SR
Queue Stats
85W - 75L
1,529 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,641 SR
1,424 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,506 SR
1,457 MMR
Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
 
Cu Chulainn
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
BeniGods
Xbalanque
Gold III
Level 143
God Stats
3W - 2L
1,698 SR
Queue Stats
136W - 134L
1,383 MMR
Solo
Mercury
Mercury
Gold III
UliSantoCJS
Mercury
Gold III
Level 106
God Stats
1W - 2L
1,332 SR
Queue Stats
172W - 186L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrayanSilv
Hercules
17
2 / 4 / 0
11,099
483
10,320
22,301
41,434
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Johngando
Kuzenbo
16
1 / 5 / 3
10,989
478
9,564
22,181
28,187
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
Majogarii
Vulcan
18
5 / 5 / 1
11,682
508
19,902
11,562
5,619
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 6 / 1
11,010
479
8,448
17,632
8,160
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 7 / 5
10,224
445
9,206
17,884
9,289
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
YemojaSusanoBastetPersephone

VS

Bans
MulanThorHun BatzAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
6 / 1 / 9
14,542
632
16,846
13,339
6,054
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
 
Bacchus
18
4 / 1 / 17
14,054
611
13,098
18,276
22,966
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
 
Cu Chulainn
19
2 / 1 / 14
12,851
559
13,359
18,920
23,199
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
BeniGods
Xbalanque
20
10 / 3 / 8
14,146
615
19,597
10,871
5,053
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
UliSantoCJS
Mercury
19
5 / 5 / 8
13,692
595
13,926
18,811
8,329
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
11
Kills
27
27
Deaths
11
10
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
1
9
10.5
W
Bacchus
 
Bacchus
4
1
17
12.5
W
Cu Chulainn
 
Cu Chulainn
2
1
14
9
W
Xbalanque
BeniGods
Xbalanque
10
3
8
4.67
L
Hercules
BrayanSilv
Hercules
2
4
0
0.5
L
Kuzenbo
Johngando
Kuzenbo
1
5
3
0.5
L
Vulcan
Majogarii
Vulcan
5
5
1
1.1
L
3
6
1
0.58
W
Mercury
UliSantoCJS
Mercury
5
5
8
1.8
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,440
Damage
76,826
91,560
Taken
80,217
92,689
Mitigated
65,601
13,185
Healing
24,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
16,846
1,445
0
4,342
13,339
6,054
2,813
8,609
4,730
131,075
0
W
Bacchus
 
Bacchus
13,098
2,041
0
4,653
18,276
22,966
283
8,142
10,134
42,970
0
W
Cu Chulainn
 
Cu Chulainn
13,359
2,597
0
9,245
18,920
23,199
3,365
5,638
13,282
746
71,922
W
Xbalanque
BeniGods
Xbalanque
19,597
11,674
0
3,279
10,871
5,053
8,915
3,521
7,350
0
97,619
L
Hercules
BrayanSilv
Hercules
10,320
4,685
0
6,055
22,301
41,434
515
4,742
17,559
0
60,389
L
Kuzenbo
Johngando
Kuzenbo
9,564
2,454
0
1,981
22,181
28,187
170
8,327
13,854
39,711
0
L
Vulcan
Majogarii
Vulcan
19,902
6,255
0
384
11,562
5,619
0
5,336
6,226
94,164
0
L
8,448
4,958
0
2,581
17,632
8,160
3,052
6,125
11,507
0
82,871
W
Mercury
UliSantoCJS
Mercury
13,926
6,948
0
3,253
18,811
8,329
833
3,924
14,887
0
93,223
L
9,206
3,597
0
2,184
17,884
9,289
0
5,980
11,904
0
74,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,004
Gold Earned
69,285
616
Minions Killed
680
0
Camps Cleared
0
2,062,085
Distance Traveled
2,317,808
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,542
632
229
10
0
445,449
5
W
Bacchus
14,054
611
48
2
0
489,370
10
W
Cu Chulainn
12,851
559
113
5
0
483,462
3
W
Xbalanque
14,146
615
155
7
0
400,533
2
L
Hercules
11,099
483
127
6
0
386,871
4
L
Kuzenbo
10,989
478
46
2
0
447,420
12
L
Vulcan
11,682
508
174
8
0
419,109
4
L
Apollo
11,010
479
150
7
0
407,870
6
W
Mercury
13,692
595
135
6
0
498,994
1
L
Odin
10,224
445
119
5
0
400,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role