Player Matchup

Anhur
Anhur
 
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 71L
1,010 Elo+
Party 2
Ullr
Ullr
ALdino1165
Ullr
Level 16
God Stats
11W - 14L
1,277 SR
Queue Stats
102W - 100L
1,149 Elo+
Solo
Pele
Pele
Anastasia236558
Pele
Level 16
God Stats
8W - 7L
1,161 SR
Queue Stats
9W - 13L
1,016 Elo+
Solo
Bellona
Bellona
Legender368831
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
890 Elo+
Solo
Aphrodite
Aphrodite
Zzubal
Aphrodite
Level 14
God Stats
7W - 3L
1,443 SR
Queue Stats
100W - 103L
1,174 Elo+
Party 2
Team Averages
Level 13
1,376 SR
1,048 Elo+

VS

Team Averages
Level 12
1,406 SR
1,112 Elo+
Ymir
Ymir
Code_Siege-Ghost
Ymir
Level 14
God Stats
3W - 7L
1,299 SR
Queue Stats
14W - 21L
1,225 Elo+
Party 1
Vamana
Vamana
Milchsubbmgsichd
Vamana
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 20L
1,048 Elo+
Solo
Khepri
Khepri
TheUnderGod49
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,303 Elo+
Party 1
Yemoja
Yemoja
dewyh78
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
849 Elo+
Solo
Bellona
Bellona
ramsin_1011
Bellona
Level 7
God Stats
4W - 7L
1,231 SR
Queue Stats
4W - 11L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
2 / 9 / 14
13,344
890
9,743
15,694
6,866
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 1 / 14
15,677
1,045
30,691
12,343
6,206
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
18 / 3 / 11
18,571
1,238
45,392
20,442
13,857
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 5 / 15
13,234
882
15,205
19,090
13,114
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Zzubal
Aphrodite
20
2 / 0 / 22
14,664
978
22,747
15,148
13,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 15 / 8
14,792
986
22,924
41,764
51,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
6 / 2 / 9
15,746
1,050
32,509
39,951
55,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 10 / 6
13,284
886
9,522
33,001
14,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Yemoja
dewyh78
Yemoja
16
0 / 2 / 3
11,551
770
465
3,604
1,635
Bellona
ramsin_1011
Bellona
18
2 / 3 / 5
12,991
866
7,984
15,431
10,575
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
49
32
Kills
18
18
Deaths
32
76
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
9
14
1
W
10
1
14
17
W
18
3
11
7.83
L
6
15
8
0.67
W
0
5
15
1.5
L
6
2
9
5.25
L
4
10
6
0.7
W
Aphrodite
Zzubal
Aphrodite
2
0
22
13
L
Yemoja
dewyh78
Yemoja
0
2
3
0.75
L
Bellona
ramsin_1011
Bellona
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,778
Damage
73,404
82,717
Taken
133,751
53,223
Mitigated
133,289
20,003
Healing
11,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,743
5,005
0
0
15,694
6,866
0
6,093
9,601
0
13,969
W
30,691
18,256
664
1,264
12,343
6,206
0
4,243
8,100
0
54,159
W
45,392
15,032
0
5,399
20,442
13,857
0
7,227
13,215
0
82,891
L
22,924
4,180
0
0
41,764
51,163
0
7,088
34,676
35,909
0
W
15,205
8,437
0
735
19,090
13,114
0
8,291
10,799
111
30,300
L
32,509
11,352
0
8,914
39,951
55,277
0
7,351
32,600
435
61,901
L
9,522
2,811
0
1,646
33,001
14,639
0
5,206
27,795
22,905
0
W
Aphrodite
Zzubal
Aphrodite
22,747
3,190
4,806
7,135
15,148
13,180
0
7,337
7,811
39,347
0
L
Yemoja
dewyh78
Yemoja
465
235
351
0
3,604
1,635
0
149
3,455
1,940
0
L
Bellona
ramsin_1011
Bellona
7,984
4,413
0
788
15,431
10,575
0
3,064
12,367
51
28,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,490
Gold Earned
68,364
225
Minions Killed
165
5
Camps Cleared
4
1,338,142
Distance Traveled
1,113,128
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,344
890
7
0
1
202,639
0
W
Ullr
15,677
1,045
52
3
0
258,605
0
W
Pele
18,571
1,238
93
6
2
292,269
0
L
Ymir
14,792
986
20
1
0
231,079
0
W
Bellona
13,234
882
32
2
0
275,267
0
L
Vamana
15,746
1,050
74
5
2
360,368
1
L
Khepri
13,284
886
19
1
0
278,736
1
W
Aphrodite
14,664
978
41
3
2
309,362
0
L
Yemoja
11,551
770
4
0
1
64,691
0
L
Bellona
12,991
866
48
3
1
178,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role