Player Matchup

Merlin
Merlin
Bronze I
Alpha_Akill
Merlin
Bronze I
Level 54
God Stats
2W - 0L
1,515 SR
Queue Stats
16W - 15L
1,068 MMR
Party 1
Ratatoskr
Ratatoskr
Silver III
Testacciaio98
Ratatoskr
Silver III
Level 127
God Stats
2W - 0L
1,440 SR
Queue Stats
29W - 28L
1,300 MMR
Party 1
Jormungandr
Jormungandr
Bronze II
hoekmeister
Jormungandr
Bronze II
Level 104
God Stats
1W - 1L
1,268 SR
Queue Stats
14W - 30L
962 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 95
1,407 SR
1,110 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 45
1,483 SR
1,016 MMR
Chang'e
Chang'e
Silver III
 
Chang'e
Silver III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver II
CJONES-_-90
Artio
Silver II
Level 46
God Stats
5W - 13L
1,440 SR
Queue Stats
62W - 87L
1,225 MMR
Solo
Jing Wei
Jing Wei
Bronze III
The_Missty
Jing Wei
Bronze III
Level 43
God Stats
1W - 5L
1,507 SR
Queue Stats
1W - 8L
323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
6 / 2 / 5
13,303
700
18,544
6,766
2,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
Testacciaio98
Ratatoskr
15
6 / 2 / 6
13,399
705
14,810
16,400
12,100
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
hoekmeister
Jormungandr
5
0 / 0 / 1
9,290
489
1,509
1,290
422
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Bans
BacchusKumbhakarnaKing ArthurCu ChulainnHeimdallr

VS

Bans
HelSkadiHerculesHou YiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 5 / 2
12,030
633
9,537
14,587
4,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 3
11,832
623
3,735
21,174
20,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
The_Missty
Jing Wei
12
1 / 4 / 1
11,232
591
4,676
11,772
3,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
4
4
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
5
2
0.6
W
Merlin
6
2
5
4.25
L
1
3
3
0.83
W
Ratatoskr
Testacciaio98
Ratatoskr
6
2
6
4.5
L
Jing Wei
The_Missty
Jing Wei
1
4
1
0.38
W
Jormungandr
hoekmeister
Jormungandr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,863
Damage
17,948
24,456
Taken
47,533
14,870
Mitigated
27,837
8,201
Healing
16,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,537
328
3,277
6,251
14,587
4,108
731
6,735
7,852
56,493
0
W
Merlin
18,544
58
976
1,142
6,766
2,348
1,179
4,624
2,142
88,322
0
L
3,735
359
825
4,992
21,174
20,452
494
7,629
13,545
28,943
0
W
Ratatoskr
Testacciaio98
Ratatoskr
14,810
3,488
0
5,230
16,400
12,100
1,836
7,838
8,562
0
63,958
L
Jing Wei
The_Missty
Jing Wei
4,676
3,630
0
1,648
11,772
3,277
1,477
5,725
6,047
0
30,284
W
Jormungandr
hoekmeister
Jormungandr
1,509
244
235
618
1,290
422
0
818
472
4,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,992
Gold Earned
35,094
239
Minions Killed
184
0
Camps Cleared
0
819,732
Distance Traveled
1,021,735
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,030
633
76
4
0
333,349
6
W
Merlin
13,303
700
147
8
0
351,442
3
L
Artio
11,832
623
37
2
0
349,240
1
W
Ratatoskr
13,399
705
89
5
0
411,371
2
L
Jing Wei
11,232
591
71
4
0
339,146
0
W
Jormungandr
9,290
489
3
0
0
56,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role