Player Matchup

Cabrakan
Cabrakan
Albus Unus
Cabrakan
Level 94
God Stats
9W - 4L
1,681 SR
Queue Stats
81W - 69L
1,547 Elo+
Party 2
Chang'e
Chang'e
Cymphorce
Chang'e
Level 106
God Stats
11W - 4L
1,742 SR
Queue Stats
72W - 52L
1,556 Elo+
Solo
Vamana
Vamana
MsConcepti0n
Vamana
Level 121
God Stats
1W - 0L
1,676 SR
Queue Stats
73W - 74L
1,586 Elo+
Party 1
Skadi
Skadi
Tim279500
Skadi
Level 72
God Stats
5W - 5L
1,548 SR
Queue Stats
95W - 97L
1,606 Elo+
Party 2
Ao Kuang
Ao Kuang
mag1cally
Ao Kuang
Level 128
God Stats
1W - 1L
1,266 SR
Queue Stats
106W - 101L
1,571 Elo+
Party 1
Team Averages
Level 104
1,582 SR
1,573 Elo+

VS

Team Averages
Level 117
1,461 SR
1,549 Elo+
Baron Samedi
Baron Samedi
Cochiloko
Baron Samedi
Level 154
God Stats
3W - 4L
1,394 SR
Queue Stats
240W - 223L
1,495 Elo+
Solo
Hel
Hel
Denck
Hel
Level 91
God Stats
6W - 8L
1,587 SR
Queue Stats
10W - 10L
1,603 Elo+
Solo
Cerberus
Cerberus
S00FAmAzInG
Cerberus
Level 83
God Stats
5W - 10L
1,277 SR
Queue Stats
106W - 85L
1,528 Elo+
Solo
Mulan
Mulan
ShadanOriyin
Mulan
Level 127
God Stats
25W - 20L
1,297 SR
Queue Stats
413W - 371L
1,512 Elo+
Solo
Skadi
Skadi
Synergistic
Skadi
Level 129
God Stats
8W - 7L
1,749 SR
Queue Stats
168W - 157L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Albus Unus
Cabrakan
20
2 / 6 / 19
16,667
926
22,107
47,375
79,600
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Cymphorce
Chang'e
20
7 / 7 / 18
18,214
1,012
31,100
28,274
13,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
20
2 / 1 / 17
16,612
923
19,791
29,787
30,214
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
Tim279500
Skadi
20
14 / 10 / 12
19,229
1,068
56,290
33,107
14,886
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
mag1cally
Ao Kuang
20
7 / 6 / 10
16,750
931
26,290
28,556
12,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cochiloko
Baron Samedi
20
9 / 4 / 12
18,615
1,034
30,356
18,499
8,366
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hel
Denck
Hel
20
3 / 6 / 18
16,270
904
16,561
32,205
10,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
S00FAmAzInG
Cerberus
20
5 / 7 / 18
16,160
898
27,718
47,794
44,453
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 9 / 16
16,630
924
41,106
43,347
47,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 6 / 14
17,237
958
42,544
20,872
8,001
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
108
32
Kills
30
30
Deaths
32
76
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Albus Unus
Cabrakan
2
6
19
1.92
L
Baron Samedi
Cochiloko
Baron Samedi
9
4
12
3.75
W
Chang'e
Cymphorce
Chang'e
7
7
18
2.29
L
Hel
Denck
Hel
3
6
18
2
W
Vamana
2
1
17
10.5
L
Cerberus
S00FAmAzInG
Cerberus
5
7
18
2
L
6
9
16
1.56
L
7
6
14
2.33
W
Skadi
Tim279500
Skadi
14
10
12
2
W
Ao Kuang
mag1cally
Ao Kuang
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,578
Damage
158,285
167,099
Taken
162,717
150,485
Mitigated
119,263
31,006
Healing
62,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Albus Unus
Cabrakan
22,107
2,422
1,754
1,988
47,375
79,600
0
21,496
25,879
36,055
0
L
Baron Samedi
Cochiloko
Baron Samedi
30,356
2,370
4,787
3,961
18,499
8,366
0
6,942
11,557
96,704
0
W
Chang'e
Cymphorce
Chang'e
31,100
2,972
7,997
6,932
28,274
13,212
0
13,572
14,702
75,592
0
L
Hel
Denck
Hel
16,561
0
17,976
15,239
32,205
10,500
0
17,417
14,788
50,863
0
W
Vamana
19,791
8,038
0
3,641
29,787
30,214
0
13,524
16,263
0
38,714
L
Cerberus
S00FAmAzInG
Cerberus
27,718
2,474
1,457
13,473
47,794
44,453
0
24,754
23,040
48,190
0
L
41,106
4,938
0
3,548
43,347
47,943
0
19,907
23,440
0
52,940
L
42,544
23,497
0
1,926
20,872
8,001
0
10,477
10,395
0
79,587
W
Skadi
Tim279500
Skadi
56,290
35,123
0
0
33,107
14,886
0
13,724
19,383
0
99,213
W
Ao Kuang
mag1cally
Ao Kuang
26,290
8,212
0
8,694
28,556
12,573
0
12,319
16,237
61,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,472
Gold Earned
84,912
348
Minions Killed
410
10
Camps Cleared
15
1,708,577
Distance Traveled
1,744,541
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
16,667
926
24
1
0
330,194
1
L
Baron Samedi
18,615
1,034
170
9
12
322,804
1
W
Chang'e
18,214
1,012
143
8
1
362,220
1
L
Hel
16,270
904
83
5
1
438,027
0
W
Vamana
16,612
923
24
1
1
374,004
0
L
Cerberus
16,160
898
70
4
1
324,084
0
L
Mulan
16,630
924
23
1
1
353,858
1
L
Skadi
17,237
958
64
4
0
305,768
1
W
Skadi
19,229
1,068
86
5
1
310,744
0
W
Ao Kuang
16,750
931
71
4
7
331,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role