Player Matchup

Yemoja
Yemoja
AngelKurumu
Yemoja
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 61L
1,528 Elo+
Party 2
Jormungandr
Jormungandr
BlackMistButcher
Jormungandr
Level 81
God Stats
1W - 0L
1,340 SR
Queue Stats
3W - 9L
1,095 Elo+
Party 2
Hades
Hades
OPMovesOnly
Hades
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,278 Elo+
Party 2
Zeus
Zeus
SinikaDLyons
Zeus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,348 Elo+
Party 2
Achilles
Achilles
xSwiftBladex-
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,294 Elo+
Party 2
Team Averages
Level 108
1,468 SR
1,309 Elo+

VS

Team Averages
Level 53
1,611 SR
1,371 Elo+
Medusa
Medusa
Himemi91
Medusa
Level 89
God Stats
1W - 1L
1,838 SR
Queue Stats
56W - 64L
1,408 Elo+
Party 1
Hel
Hel
Kaile-Stanley
Hel
Level 81
God Stats
1W - 2L
1,729 SR
Queue Stats
28W - 33L
1,362 Elo+
Party 1
Thoth
Thoth
TATOUOQVQ
Thoth
Level 29
God Stats
1W - 1L
1,692 SR
Queue Stats
12W - 16L
1,416 Elo+
Party 3
Anhur
Anhur
findme1st
Anhur
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 58L
1,258 Elo+
Party 1
Athena
Athena
yiiiiii
Athena
Level 29
God Stats
0W - 1L
1,298 SR
Queue Stats
12W - 16L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
7 / 1 / 16
12,009
706
6,815
9,682
4,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
BlackMistButcher
Jormungandr
20
8 / 4 / 22
13,110
771
16,122
24,843
28,285
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
5 / 5 / 21
12,588
740
19,694
21,632
13,032
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 2 / 22
13,670
804
30,919
14,065
6,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
xSwiftBladex-
Achilles
20
6 / 6 / 22
12,395
729
23,660
21,746
11,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Himemi91
Medusa
20
12 / 6 / 3
13,301
782
25,397
23,098
11,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 7 / 12
10,210
601
8,248
17,823
10,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
TATOUOQVQ
Thoth
20
3 / 6 / 9
12,052
709
19,251
18,419
8,003
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
findme1st
Anhur
15
0 / 9 / 9
9,541
561
3,649
19,996
8,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
yiiiiii
Athena
18
1 / 7 / 13
10,402
612
8,264
27,347
40,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
63
35
Kills
17
18
Deaths
35
103
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Yemoja
7
1
16
15
W
Jormungandr
BlackMistButcher
Jormungandr
8
4
22
4.75
L
Medusa
Himemi91
Medusa
12
6
3
2.25
L
1
7
12
1
W
5
5
21
3.1
W
9
2
22
10
L
Thoth
TATOUOQVQ
Thoth
3
6
9
1.25
L
Anhur
findme1st
Anhur
0
9
9
0.5
W
Achilles
xSwiftBladex-
Achilles
6
6
22
2.83
L
Athena
yiiiiii
Athena
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,210
Damage
64,809
91,968
Taken
106,683
63,498
Mitigated
79,512
51,010
Healing
42,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,815
637
16,337
3,435
9,682
4,527
1,010
4,156
5,526
15,300
0
W
Jormungandr
BlackMistButcher
Jormungandr
16,122
1,508
1,428
7,254
24,843
28,285
877
8,715
16,128
33,398
0
L
Medusa
Himemi91
Medusa
25,397
11,122
3,232
1,780
23,098
11,933
263
15,329
7,769
0
51,380
L
8,248
487
20,021
7,342
17,823
10,174
117
12,465
5,358
17,343
0
W
19,694
355
4,816
7,697
21,632
13,032
463
9,478
12,154
38,708
0
W
30,919
3,803
2,199
2,639
14,065
6,015
627
6,074
7,991
62,818
0
L
Thoth
TATOUOQVQ
Thoth
19,251
953
1,984
1,931
18,419
8,003
1,002
13,835
4,584
41,265
0
L
Anhur
findme1st
Anhur
3,649
1,366
1,306
1,898
19,996
8,938
0
13,646
6,350
0
9,523
W
Achilles
xSwiftBladex-
Achilles
23,660
15,506
1,591
3,614
21,746
11,639
1,056
7,340
14,406
0
34,060
L
Athena
yiiiiii
Athena
8,264
2,149
1,846
1,626
27,347
40,464
31
18,275
9,072
16,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,772
Gold Earned
55,506
173
Minions Killed
139
0
Camps Cleared
0
1,494,736
Distance Traveled
1,260,701
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,009
706
18
1
0
313,431
0
W
Jormungandr
13,110
771
24
1
0
319,457
0
L
Medusa
13,301
782
51
3
0
268,683
0
L
Hel
10,210
601
13
1
0
272,016
0
W
Hades
12,588
740
48
3
0
289,273
0
W
Zeus
13,670
804
68
4
0
265,229
0
L
Thoth
12,052
709
53
3
0
242,606
0
L
Anhur
9,541
561
9
1
0
221,512
0
W
Achilles
12,395
729
15
1
0
307,346
0
L
Athena
10,402
612
13
1
0
255,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role