Player Matchup

Freya
Freya
Niko85usa
Freya
Level 10
God Stats
5W - 4L
1,500 SR
Queue Stats
6W - 6L
1,295 Elo+
Party 3
Ares
Ares
ToXiiC_-ViP3rZz
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,226 Elo+
Party 3
Anubis
Anubis
dimlazar
Anubis
Level 23
God Stats
15W - 23L
1,613 SR
Queue Stats
150W - 195L
1,421 Elo+
Party 2
Sun Wukong
Sun Wukong
kakoubelike
Sun Wukong
Level 24
God Stats
16W - 11L
1,666 SR
Queue Stats
85W - 78L
1,391 Elo+
Party 2
Nemesis
Nemesis
koulisdr
Nemesis
Level 26
God Stats
5W - 5L
1,442 SR
Queue Stats
151W - 174L
1,418 Elo+
Party 2
Team Averages
Level 18
1,544 SR
1,350 Elo+

VS

Team Averages
Level 24
1,473 SR
1,303 Elo+
Izanami
Izanami
 
Izanami
Level 25
God Stats
32W - 34L
1,412 SR
Queue Stats
81W - 93L
1,324 Elo+
Solo
Achilles
Achilles
Fandooof
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 237L
1,342 Elo+
Party 1
Ares
Ares
LELOUCH-SMURF
Ares
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
255W - 317L
1,333 Elo+
Party 1
Geb
Geb
boujulien
Geb
Level 23
God Stats
9W - 11L
1,453 SR
Queue Stats
16W - 23L
1,258 Elo+
Solo
Pele
Pele
pancaqkes
Pele
Level 19
God Stats
4W - 4L
1,500 SR
Queue Stats
294W - 335L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Niko85usa
Freya
13
3 / 1 / 3
7,944
497
8,030
8,911
3,230
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 2 / 4
7,362
460
5,059
8,684
3,648
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
dimlazar
Anubis
15
8 / 0 / 4
9,360
585
11,617
4,494
1,977
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
kakoubelike
Sun Wukong
14
4 / 0 / 5
8,182
511
5,458
7,449
5,545
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
koulisdr
Nemesis
13
2 / 0 / 3
8,852
553
2,979
6,658
2,661
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 3 / 0
6,303
394
7,105
7,291
2,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Fandooof
Achilles
6
0 / 3 / 0
5,322
333
735
5,248
2,264
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 7 / 0
6,690
418
4,863
13,137
7,237
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 4 / 1
7,076
442
3,703
10,176
6,570
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
9
0 / 3 / 0
5,661
354
1,928
7,410
1,972
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
20
Kills
2
3
Deaths
20
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
L
Achilles
Fandooof
Achilles
0
3
0
0
L
0
7
0
0
W
Freya
Niko85usa
Freya
3
1
3
4.5
W
3
2
4
2.5
L
2
4
1
0.63
W
Anubis
dimlazar
Anubis
8
0
4
10
W
Sun Wukong
kakoubelike
Sun Wukong
4
0
5
6.5
W
Nemesis
koulisdr
Nemesis
2
0
3
3.5
L
Pele
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,143
Damage
18,334
36,196
Taken
43,262
17,061
Mitigated
20,487
16,085
Healing
3,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,105
4,629
294
835
7,291
2,444
701
6,188
1,103
0
46,176
L
Achilles
Fandooof
Achilles
735
219
0
325
5,248
2,264
0
3,853
1,395
0
11,148
L
4,863
318
0
0
13,137
7,237
453
4,061
9,076
27,399
0
W
Freya
Niko85usa
Freya
8,030
3,257
0
5,061
8,911
3,230
299
1,258
7,653
37,964
0
W
5,059
893
0
3,608
8,684
3,648
110
2,387
6,297
21,864
0
L
3,703
907
322
723
10,176
6,570
0
8,359
1,817
12,459
0
W
Anubis
dimlazar
Anubis
11,617
1,516
0
1,841
4,494
1,977
2,687
1,289
3,205
50,716
0
W
Sun Wukong
kakoubelike
Sun Wukong
5,458
972
0
1,825
7,449
5,545
1,641
3,503
3,946
0
31,658
W
Nemesis
koulisdr
Nemesis
2,979
1,446
0
3,750
6,658
2,661
338
129
6,529
0
56,710
L
Pele
1,928
187
0
511
7,410
1,972
366
2,245
5,165
0
22,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,700
Gold Earned
31,052
302
Minions Killed
195
0
Camps Cleared
0
1,352,791
Distance Traveled
1,125,578
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,303
394
94
6
0
240,932
1
L
Achilles
5,322
333
11
1
0
125,699
0
L
Ares
6,690
418
39
2
0
230,897
0
W
Freya
7,944
497
67
4
0
282,469
2
W
Ares
7,362
460
14
1
0
242,594
1
L
Geb
7,076
442
22
1
0
280,051
6
W
Anubis
9,360
585
82
5
0
244,224
0
W
Sun Wukong
8,182
511
43
3
0
261,946
0
W
Nemesis
8,852
553
96
6
0
321,558
1
L
Pele
5,661
354
29
2
0
247,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role