Player Matchup

Hel
Hel
 
Hel
Level 38
God Stats
7W - 4L
1,468 SR
Queue Stats
83W - 72L
1,340 Elo+
Solo
Ymir
Ymir
GUMGUM117
Ymir
Level 63
God Stats
2W - 1L
1,514 SR
Queue Stats
39W - 37L
1,408 Elo+
Solo
Skadi
Skadi
d_randolph97
Skadi
Level 51
God Stats
56W - 50L
1,512 SR
Queue Stats
56W - 52L
1,529 Elo+
Solo
Team Averages
Level 51
1,498 SR
1,426 Elo+

VS

Team Averages
Level 72
1,662 SR
1,435 Elo+
Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
D_Anubiz_J
Merlin
Level 60
God Stats
4W - 2L
1,789 SR
Queue Stats
88W - 66L
1,441 Elo+
Solo
Mercury
Mercury
DodoChild1227
Mercury
Level 46
God Stats
1W - 2L
1,698 SR
Queue Stats
98W - 95L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
16 / 4 / 6
10,793
899
12,259
10,261
3,679
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
10
2 / 3 / 15
8,516
710
3,923
11,982
11,408
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
6 / 0 / 9
9,257
771
11,077
8,444
2,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
8
0 / 8 / 4
7,021
585
6,289
12,075
9,267
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
D_Anubiz_J
Merlin
10
5 / 4 / 1
8,210
684
12,200
8,066
2,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
9
1 / 12 / 2
7,125
594
3,945
12,671
3,648
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
24
Kills
6
7
Deaths
24
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
16
4
6
4.75
L
Vamana
 
Vamana
0
8
4
0.25
L
Merlin
D_Anubiz_J
Merlin
5
4
1
1.38
L
Mercury
1
12
2
0.17
W
Ymir
2
3
15
3.17
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,259
Damage
22,434
30,687
Taken
32,812
17,985
Mitigated
15,327
15,419
Healing
2,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,259
446
4,940
5,621
10,261
3,679
450
3,944
6,317
26,005
0
L
Vamana
 
Vamana
6,289
1,487
0
1,605
12,075
9,267
0
6,766
5,309
453
16,717
L
Merlin
D_Anubiz_J
Merlin
12,200
527
0
0
8,066
2,412
0
4,386
3,680
30,200
0
L
Mercury
3,945
2,522
306
429
12,671
3,648
0
5,042
7,629
0
17,972
W
Ymir
3,923
637
0
2,961
11,982
11,408
128
4,687
7,295
15,536
0
W
11,077
5,682
453
1,444
8,444
2,898
1,056
3,888
4,556
0
36,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,566
Gold Earned
22,356
108
Minions Killed
86
0
Camps Cleared
0
644,654
Distance Traveled
568,291
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,793
899
35
3
0
230,667
0
L
Vamana
7,021
585
19
2
0
187,214
2
L
Merlin
8,210
684
39
3
0
189,897
1
L
Mercury
7,125
594
28
2
0
191,180
0
W
Ymir
8,516
710
19
2
0
197,827
1
W
Skadi
9,257
771
54
5
0
216,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role