Player Matchup

Neith
Neith
 
Neith
Level 18
God Stats
1W - 4L
1,224 SR
Queue Stats
27W - 48L
1,229 Elo+
Solo
Yemoja
Yemoja
Cauchemard_ilian
Yemoja
Level 16
God Stats
2W - 6L
1,388 SR
Queue Stats
104W - 97L
1,142 Elo+
Party 1
Hel
Hel
Cauchemard_rapha
Hel
Level 12
God Stats
1W - 7L
1,136 SR
Queue Stats
23W - 32L
1,094 Elo+
Party 1
Arachne
Arachne
GamerKiss101
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,277 Elo+
Solo
Kukulkan
Kukulkan
dark-torch4
Kukulkan
Level 25
God Stats
2W - 2L
1,414 SR
Queue Stats
102W - 116L
1,258 Elo+
Solo
Team Averages
Level 19
1,332 SR
1,200 Elo+

VS

Team Averages
Level 15
1,544 SR
1,263 Elo+
Arachne
Arachne
 
Arachne
Level 19
God Stats
17W - 8L
1,702 SR
Queue Stats
55W - 44L
1,354 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 17
God Stats
15W - 11L
1,500 SR
Queue Stats
100W - 122L
1,182 Elo+
Solo
Guan Yu
Guan Yu
Cermbyl_
Guan Yu
Level 18
God Stats
2W - 1L
1,443 SR
Queue Stats
36W - 36L
1,354 Elo+
Solo
Xing Tian
Xing Tian
DaitoShoJD
Xing Tian
Level 9
God Stats
18W - 10L
1,573 SR
Queue Stats
20W - 11L
1,441 Elo+
Solo
Ra
Ra
thoyse
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
986 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 3 / 0
8,991
817
1,346
3,649
898
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 7 / 7
11,051
1,005
3,050
19,688
22,089
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

17
7 / 6 / 4
12,540
1,140
23,878
16,175
8,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
GamerKiss101
Arachne
14
1 / 5 / 1
9,454
859
2,723
6,301
2,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
dark-torch4
Kukulkan
16
4 / 10 / 3
11,066
1,006
11,875
13,703
4,950
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
11 / 2 / 10
13,183
1,198
15,739
11,704
4,767
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
 
Fenrir
17
7 / 4 / 11
11,742
1,067
14,205
14,886
9,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Guan Yu
Cermbyl_
Guan Yu
17
6 / 3 / 6
11,609
1,055
10,539
12,134
9,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
DaitoShoJD
Xing Tian
17
2 / 0 / 7
10,827
984
3,170
4,824
4,728
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
17
4 / 5 / 12
11,499
1,045
9,490
9,805
4,005
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
14
Kills
30
31
Deaths
14
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
W
Arachne
 
Arachne
11
2
10
8
W
Fenrir
 
Fenrir
7
4
11
3.13
L
1
7
7
0.64
L
7
6
4
1.5
W
Guan Yu
Cermbyl_
Guan Yu
6
3
6
3
W
Xing Tian
DaitoShoJD
Xing Tian
2
0
7
5.5
L
Arachne
GamerKiss101
Arachne
1
5
1
0.3
L
Kukulkan
dark-torch4
Kukulkan
4
10
3
0.55
W
Ra
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,872
Damage
53,143
59,516
Taken
53,353
38,871
Mitigated
31,778
5,261
Healing
13,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,346
86
0
83
3,649
898
0
475
3,174
0
4,068
W
Arachne
 
Arachne
15,739
11,503
644
3,726
11,704
4,767
0
8,451
3,253
0
28,773
W
Fenrir
 
Fenrir
14,205
5,738
0
604
14,886
9,068
0
10,623
4,263
88
20,861
L
3,050
1,203
484
60
19,688
22,089
0
2,972
16,716
10,877
0
L
23,878
6,551
635
3,616
16,175
8,833
0
2,987
13,188
41,809
0
W
Guan Yu
Cermbyl_
Guan Yu
10,539
4,855
1,170
3,316
12,134
9,210
0
9,631
2,503
0
29,460
W
Xing Tian
DaitoShoJD
Xing Tian
3,170
108
0
0
4,824
4,728
0
2,960
1,864
19,841
0
L
Arachne
GamerKiss101
Arachne
2,723
2,059
0
383
6,301
2,101
0
999
5,302
32
5,619
L
Kukulkan
dark-torch4
Kukulkan
11,875
2,491
0
0
13,703
4,950
0
5,227
8,476
16,471
0
W
Ra
9,490
1,861
1,173
2,559
9,805
4,005
0
7,154
2,651
34,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,102
Gold Earned
58,860
68
Minions Killed
200
9
Camps Cleared
4
564,774
Distance Traveled
889,562
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,991
817
5
0
0
49,301
0
W
Arachne
13,183
1,198
37
3
4
203,054
1
W
Fenrir
11,742
1,067
14
1
0
225,191
3
L
Yemoja
11,051
1,005
11
1
1
163,449
1
L
Hel
12,540
1,140
35
3
4
146,726
0
W
Guan Yu
11,609
1,055
50
5
0
154,467
1
W
Xing Tian
10,827
984
35
3
0
178,571
0
L
Arachne
9,454
859
11
1
2
85,381
0
L
Kukulkan
11,066
1,006
6
1
2
119,917
0
W
Ra
11,499
1,045
64
6
0
128,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role