Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BigNickGotEm
Baron Samedi
Level 21
God Stats
20W - 13L
1,510 SR
Queue Stats
36W - 31L
1,147 Elo+
Solo
Apollo
Apollo
Witbyte
Apollo
Level 28
God Stats
5W - 2L
1,735 SR
Queue Stats
61W - 45L
1,144 Elo+
Solo
Set
Set
enormoussteel526
Set
Level 13
God Stats
1W - 5L
1,539 SR
Queue Stats
69W - 63L
1,100 Elo+
Party 1
Geb
Geb
jcronks1975
Geb
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 24L
997 Elo+
Party 1
Team Averages
Level 21
1,557 SR
1,178 Elo+

VS

Team Averages
Level 17
1,404 SR
1,135 Elo+
King Arthur
King Arthur
 
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,040 Elo+
Solo
Nox
Nox
Charleytje
Nox
Level 11
God Stats
0W - 5L
1,111 SR
Queue Stats
26W - 23L
1,159 Elo+
Solo
Skadi
Skadi
MuscularPrune7
Skadi
Level 27
God Stats
4W - 6L
1,407 SR
Queue Stats
60W - 65L
1,180 Elo+
Solo
Hel
Hel
Why soooo tasty
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
934 Elo+
Solo
Fenrir
Fenrir
lil_smudge45
Fenrir
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 56L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 1 / 8
9,970
623
6,666
7,962
2,867
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
BigNickGotEm
Baron Samedi
15
11 / 2 / 7
9,904
619
14,327
8,217
3,099
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Witbyte
Apollo
15
9 / 1 / 3
10,288
643
6,303
8,137
2,903
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 2 / 3
9,229
577
7,617
8,833
3,270
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 3 / 4
8,267
517
2,092
8,772
4,263
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 8 / 0
5,310
332
964
8,368
2,296
10
0 / 6 / 2
6,483
405
4,132
10,071
2,884
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 5 / 1
8,439
527
4,471
8,031
2,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 9 / 3
6,712
420
4,703
10,578
4,313
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
11
4 / 7 / 1
7,784
487
7,116
12,739
4,185
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
35
Kills
9
9
Deaths
35
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
8
9
L
King Arthur
 
King Arthur
0
8
0
0
W
Baron Samedi
BigNickGotEm
Baron Samedi
11
2
7
7.25
L
0
6
2
0.17
L
4
5
1
0.9
L
1
9
3
0.28
W
Apollo
Witbyte
Apollo
9
1
3
10.5
W
7
2
3
4.25
W
3
3
4
1.67
L
Fenrir
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,005
Damage
21,386
41,921
Taken
49,787
16,402
Mitigated
16,069
10,590
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,666
1,934
0
2,186
7,962
2,867
0
1,386
6,576
0
52,450
L
King Arthur
 
King Arthur
964
227
0
1,130
8,368
2,296
0
2,006
6,362
0
7,208
W
Baron Samedi
BigNickGotEm
Baron Samedi
14,327
1,331
875
2,669
8,217
3,099
1,446
2,997
5,220
49,031
0
L
4,132
1,166
0
1,582
10,071
2,884
469
4,124
5,947
32,903
0
L
4,471
1,457
0
90
8,031
2,391
328
3,370
4,661
0
32,608
L
4,703
1,334
79
1,189
10,578
4,313
507
4,714
5,864
17,136
0
W
Apollo
Witbyte
Apollo
6,303
4,498
0
2,948
8,137
2,903
9,346
2,198
5,939
0
44,334
W
7,617
4,114
0
240
8,833
3,270
1,524
842
7,991
0
32,293
W
2,092
509
0
1,672
8,772
4,263
995
1,412
7,360
14,087
0
L
Fenrir
7,116
3,326
0
2,761
12,739
4,185
0
2,205
10,534
0
28,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,658
Gold Earned
34,728
330
Minions Killed
188
0
Camps Cleared
0
1,494,926
Distance Traveled
1,144,031
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,970
623
87
5
0
365,705
1
L
King Arthur
5,310
332
5
0
0
146,023
0
W
Baron Samedi
9,904
619
68
4
0
229,727
5
L
Nox
6,483
405
60
4
0
276,051
0
L
Skadi
8,439
527
56
4
0
234,167
0
L
Hel
6,712
420
25
2
0
204,170
0
W
Apollo
10,288
643
102
6
0
303,811
0
W
Set
9,229
577
52
3
0
285,245
1
W
Geb
8,267
517
21
1
0
310,438
0
L
Fenrir
7,784
487
42
3
0
283,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role