Player Matchup

Sobek
Sobek
BAJIT
Sobek
Level 22
God Stats
12W - 16L
1,447 SR
Queue Stats
23W - 37L
1,337 Elo+
Party 1
Zeus
Zeus
Desdemone
Zeus
Level 129
God Stats
5W - 3L
1,882 SR
Queue Stats
132W - 128L
1,452 Elo+
Solo
King Arthur
King Arthur
Ransys
King Arthur
Level 26
God Stats
5W - 2L
1,719 SR
Queue Stats
41W - 66L
1,345 Elo+
Party 1
Da Ji
Da Ji
一方仙道
Da Ji
Level 26
God Stats
1W - 4L
1,187 SR
Queue Stats
45W - 64L
1,422 Elo+
Solo
Apollo
Apollo
醉红尘呀
Apollo
Level 28
God Stats
1W - 0L
1,808 SR
Queue Stats
40W - 43L
1,458 Elo+
Solo
Team Averages
Level 46
1,609 SR
1,403 Elo+

VS

Team Averages
Level 27
1,381 SR
1,481 Elo+
Cerberus
Cerberus
Dstryr06
Cerberus
Level 7
God Stats
0W - 2L
1,259 SR
Queue Stats
1W - 3L
1,401 Elo+
Solo
Ra
Ra
idlanMN
Ra
Level 11
God Stats
1W - 3L
1,399 SR
Queue Stats
3W - 6L
1,687 Elo+
Solo
Olorun
Olorun
kingJack我去
Olorun
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Bellona
Bellona
olddrake
Bellona
Level 26
God Stats
4W - 6L
1,471 SR
Queue Stats
9W - 15L
1,373 Elo+
Party 2
Da Ji
Da Ji
syakadooo
Da Ji
Level 22
God Stats
2W - 6L
1,274 SR
Queue Stats
26W - 27L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BAJIT
Sobek
5
0 / 0 / 0
3,157
631
59
1,394
811
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
6
3 / 0 / 0
4,266
853
1,399
665
136
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Ransys
King Arthur
6
0 / 0 / 0
3,477
695
745
1,831
1,017
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 0 / 1
3,672
734
813
2,226
522
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Apollo
5
0 / 0 / 0
3,055
611
225
1,457
328
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dstryr06
Cerberus
3
0 / 2 / 0
2,720
544
219
2,608
1,246
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
909
182
0
0
0
5
0 / 0 / 0
3,024
605
480
1,089
224
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
olddrake
Bellona
5
0 / 0 / 0
3,126
625
774
2,511
2,050
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
syakadooo
Da Ji
4
0 / 2 / 0
2,945
589
208
1,971
544
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
4
Kills
0
0
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
BAJIT
Sobek
0
0
0
0
W
Zeus
3
0
0
3
L
Cerberus
Dstryr06
Cerberus
0
2
0
0
W
King Arthur
Ransys
King Arthur
0
0
0
0
L
0
0
0
0
L
0
0
0
0
L
Bellona
olddrake
Bellona
0
0
0
0
L
Da Ji
syakadooo
Da Ji
0
2
0
0
W
1
0
1
1.5
W
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,241
Damage
1,681
7,573
Taken
8,179
2,814
Mitigated
4,064
3,141
Healing
2,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BAJIT
Sobek
59
0
0
305
1,394
811
164
480
914
3,406
0
W
Zeus
1,399
382
0
441
665
136
0
219
446
16,362
0
L
Cerberus
Dstryr06
Cerberus
219
65
0
40
2,608
1,246
82
873
1,735
3,932
0
W
King Arthur
Ransys
King Arthur
745
161
0
725
1,831
1,017
0
0
1,831
0
11,740
L
0
0
0
0
0
0
0
0
0
0
0
L
480
167
0
638
1,089
224
0
59
1,030
11,311
0
L
Bellona
olddrake
Bellona
774
254
0
1,210
2,511
2,050
0
0
2,511
0
9,692
L
Da Ji
syakadooo
Da Ji
208
92
0
347
1,971
544
0
526
1,445
0
7,012
W
813
186
0
1,170
2,226
522
0
0
2,226
0
14,213
W
Apollo
225
225
0
500
1,457
328
632
0
1,457
0
14,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,627
Gold Earned
12,724
133
Minions Killed
75
0
Camps Cleared
0
436,187
Distance Traveled
377,823
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,157
631
14
3
0
99,255
2
W
Zeus
4,266
853
36
7
0
82,878
2
L
Cerberus
2,720
544
7
1
0
97,545
1
W
King Arthur
3,477
695
24
5
0
100,152
0
L
Ra
909
182
0
0
0
0
0
L
Olorun
3,024
605
26
5
0
79,001
2
L
Bellona
3,126
625
18
4
0
101,297
0
L
Da Ji
2,945
589
24
5
0
99,980
0
W
Da Ji
3,672
734
36
7
0
79,925
1
W
Apollo
3,055
611
23
5
0
73,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role