Player Matchup

Odin
Odin
Iron_Arsenal
Odin
Level 63
God Stats
2W - 1L
1,363 SR
Queue Stats
24W - 36L
1,195 Elo+
Solo
Chang'e
Chang'e
Jasta McNasty
Chang'e
Level 109
God Stats
11W - 11L
1,492 SR
Queue Stats
106W - 103L
1,416 Elo+
Solo
Da Ji
Da Ji
Queen Sorakazu
Da Ji
Level 61
God Stats
2W - 3L
1,095 SR
Queue Stats
2W - 4L
1,010 Elo+
Solo
Team Averages
Level 78
1,316 SR
1,207 Elo+

VS

Team Averages
Level 57
1,466 SR
1,206 Elo+
Zeus
Zeus
GoinFNnuts
Zeus
Level 100
God Stats
107W - 162L
1,334 SR
Queue Stats
471W - 577L
1,227 Elo+
Solo
Arachne
Arachne
JDL Blackout
Arachne
Level 28
God Stats
0W - 1L
1,701 SR
Queue Stats
16W - 11L
1,205 Elo+
Solo
Yemoja
Yemoja
SLeRmZ_McKeZiE
Yemoja
Level 44
God Stats
5W - 9L
1,363 SR
Queue Stats
78W - 96L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 10
9,765
651
6,535
11,080
5,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
14
9 / 2 / 3
11,542
769
12,653
10,033
3,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
7 / 3 / 4
10,729
715
8,112
8,223
2,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 2
9,990
666
10,606
8,947
3,590
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
JDL Blackout
Arachne
10
1 / 9 / 7
9,114
608
5,094
14,711
5,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 3 / 6
9,099
607
4,956
11,142
10,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
17
Kills
8
9
Deaths
17
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
1
4
10
1.5
L
Arachne
JDL Blackout
Arachne
1
9
7
0.5
W
Chang'e
9
2
3
5.25
W
7
3
4
3
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,300
Damage
20,656
29,336
Taken
34,800
11,227
Mitigated
20,075
10,607
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,606
844
202
1,038
8,947
3,590
204
4,172
4,775
46,730
0
W
6,535
578
0
0
11,080
5,183
298
6,192
4,888
0
25,655
L
Arachne
JDL Blackout
Arachne
5,094
4,667
0
2,649
14,711
5,537
97
4,828
9,883
0
26,618
W
Chang'e
12,653
601
4,051
6,256
10,033
3,101
1,306
4,870
5,163
58,709
0
W
8,112
2,362
0
300
8,223
2,943
801
4,532
3,691
0
13,274
L
4,956
1,131
3,716
1,277
11,142
10,948
0
3,781
7,361
20,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,036
Gold Earned
28,203
167
Minions Killed
147
0
Camps Cleared
0
800,588
Distance Traveled
677,314
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,990
666
82
5
0
203,164
2
W
Odin
9,765
651
47
3
0
262,854
1
L
Arachne
9,114
608
46
3
0
237,266
0
W
Chang'e
11,542
769
101
7
0
291,384
0
W
Da Ji
10,729
715
19
1
0
246,350
0
L
Yemoja
9,099
607
19
1
0
236,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role