Player Matchup

Ravana
Ravana
Argheim
Ravana
Level 27
God Stats
1W - 1L
1,248 SR
Queue Stats
9W - 11L
1,331 Elo+
Party 2
Zeus
Zeus
HellSingSVK
Zeus
Level 82
God Stats
4W - 2L
1,681 SR
Queue Stats
49W - 41L
1,637 Elo+
Party 2
Awilix
Awilix
IIIBRBIII
Awilix
Level 9
God Stats
2W - 0L
1,764 SR
Queue Stats
59W - 34L
1,508 Elo+
Solo
Team Averages
Level 39
1,565 SR
1,492 Elo+

VS

Team Averages
Level 55
1,565 SR
1,424 Elo+
Odin
Odin
AbbeQ
Odin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
GELATTOKUSH
Vulcan
Level 29
God Stats
12W - 18L
1,479 SR
Queue Stats
143W - 169L
1,417 Elo+
Party 1
Thor
Thor
Oliupro
Thor
Level 118
God Stats
1W - 2L
1,715 SR
Queue Stats
98W - 114L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Argheim
Ravana
12
4 / 2 / 8
9,993
769
6,300
8,615
3,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
6 / 3 / 7
9,777
752
12,835
6,644
2,037
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
IIIBRBIII
Awilix
13
12 / 2 / 4
10,718
824
11,427
9,244
3,561
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AbbeQ
Odin
10
1 / 7 / 3
8,407
647
6,103
12,273
7,390
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
11
4 / 7 / 2
9,716
747
6,870
8,779
2,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Oliupro
Thor
10
2 / 8 / 2
8,649
665
6,731
12,915
3,762
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
22
Kills
7
7
Deaths
22
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
AbbeQ
Odin
1
7
3
0.36
W
Ravana
Argheim
Ravana
4
2
8
4
L
Vulcan
4
7
2
0.71
W
6
3
7
3.17
W
Awilix
IIIBRBIII
Awilix
12
2
4
7
L
Thor
Oliupro
Thor
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,562
Damage
19,704
24,503
Taken
33,967
8,871
Mitigated
13,778
4,073
Healing
2,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
AbbeQ
Odin
6,103
2,548
0
885
12,273
7,390
0
3,943
8,330
0
11,690
W
Ravana
Argheim
Ravana
6,300
1,980
0
1,863
8,615
3,273
0
2,890
5,725
0
41,878
L
Vulcan
6,870
1,510
0
0
8,779
2,626
78
4,106
4,673
26,920
0
W
12,835
877
0
770
6,644
2,037
318
1,036
5,608
31,476
0
W
Awilix
IIIBRBIII
Awilix
11,427
4,500
0
1,440
9,244
3,561
1,961
2,952
6,292
0
33,987
L
Thor
Oliupro
Thor
6,731
1,185
246
1,731
12,915
3,762
0
4,826
8,089
0
22,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,488
Gold Earned
26,772
185
Minions Killed
101
0
Camps Cleared
0
750,308
Distance Traveled
663,446
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,407
647
13
1
0
219,019
0
W
Ravana
9,993
769
81
6
0
267,332
1
L
Vulcan
9,716
747
53
4
0
236,253
3
W
Zeus
9,777
752
49
4
0
222,248
2
W
Awilix
10,718
824
55
4
0
260,728
2
L
Thor
8,649
665
35
3
0
208,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role