Player Matchup

Ymir
Ymir
Anochhhhhhhh
Ymir
Level 18
God Stats
4W - 5L
1,543 SR
Queue Stats
13W - 18L
1,286 Elo+
Party 1
Loki
Loki
Dennis15
Loki
Level 41
God Stats
3W - 3L
1,704 SR
Queue Stats
55W - 67L
1,335 Elo+
Party 3
Nemesis
Nemesis
Paaroxysm
Nemesis
Level 11
God Stats
2W - 0L
1,324 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
RKGKyle
Hou Yi
Level 24
God Stats
9W - 8L
1,256 SR
Queue Stats
86W - 105L
1,262 Elo+
Party 1
Merlin
Merlin
semiakra
Merlin
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
44W - 48L
1,443 Elo+
Party 3
Team Averages
Level 22
1,465 SR
1,365 Elo+

VS

Team Averages
Level 17
1,401 SR
1,269 Elo+
Amaterasu
Amaterasu
Lajmaj
Amaterasu
Level 24
God Stats
1W - 3L
1,236 SR
Queue Stats
142W - 208L
1,187 Elo+
Solo
Jormungandr
Jormungandr
MrGrabMyCookies
Jormungandr
Level 12
God Stats
4W - 9L
1,322 SR
Queue Stats
4W - 9L
1,258 Elo+
Party 2
Neith
Neith
ObamavsGodzilla
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,308 Elo+
Party 2
Thor
Thor
Shivom
Thor
Level 23
God Stats
2W - 4L
1,419 SR
Queue Stats
9W - 15L
1,288 Elo+
Solo
Cerberus
Cerberus
darkindihe
Cerberus
Level 17
God Stats
2W - 3L
1,531 SR
Queue Stats
5W - 9L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 5
12,356
441
3,517
13,711
12,212
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
20
19 / 3 / 2
15,665
559
21,189
19,726
7,491
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Paaroxysm
Nemesis
18
6 / 5 / 5
13,257
473
12,224
14,828
6,181
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
RKGKyle
Hou Yi
20
3 / 9 / 7
12,488
446
15,451
16,384
6,600
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
semiakra
Merlin
19
6 / 10 / 12
13,566
485
18,232
17,652
6,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Lajmaj
Amaterasu
18
4 / 9 / 11
13,020
465
12,899
30,687
34,813
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
MrGrabMyCookies
Jormungandr
18
7 / 5 / 4
13,971
499
5,458
17,310
15,196
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 9 / 3
13,660
488
25,553
19,609
7,293
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
Shivom
Thor
14
0 / 9 / 2
9,934
355
952
15,954
5,083
Cerberus
darkindihe
Cerberus
16
8 / 5 / 3
12,627
451
8,748
16,680
6,742
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
53
36
Kills
30
30
Deaths
37
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Loki
19
3
2
6.67
L
Amaterasu
Lajmaj
Amaterasu
4
9
11
1.06
L
Jormungandr
MrGrabMyCookies
Jormungandr
7
5
4
1.8
L
11
9
3
1.39
W
Nemesis
Paaroxysm
Nemesis
6
5
5
1.7
W
Hou Yi
RKGKyle
Hou Yi
3
9
7
0.72
L
Thor
Shivom
Thor
0
9
2
0.11
L
Cerberus
darkindihe
Cerberus
8
5
3
1.9
W
Merlin
semiakra
Merlin
6
10
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,613
Damage
53,610
82,301
Taken
100,240
38,796
Mitigated
69,127
11,124
Healing
15,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,517
410
0
0
13,711
12,212
198
1,402
12,309
25,146
0
W
Loki
21,189
11,003
0
6,086
19,726
7,491
2,858
2,390
17,336
0
96,366
L
Amaterasu
Lajmaj
Amaterasu
12,899
4,925
0
7,616
30,687
34,813
519
9,708
20,979
0
38,890
L
Jormungandr
MrGrabMyCookies
Jormungandr
5,458
1,072
0
0
17,310
15,196
1,585
1,860
15,450
40,761
0
L
25,553
13,284
0
3,120
19,609
7,293
5,557
2,935
16,674
0
90,612
W
Nemesis
Paaroxysm
Nemesis
12,224
6,914
0
3,066
14,828
6,181
275
3,147
11,681
0
73,329
W
Hou Yi
RKGKyle
Hou Yi
15,451
8,265
0
966
16,384
6,600
4,608
3,984
12,400
0
84,339
L
Thor
Shivom
Thor
952
321
0
0
15,954
5,083
225
3,729
12,225
0
27,080
L
Cerberus
darkindihe
Cerberus
8,748
1,015
106
4,509
16,680
6,742
50
3,517
13,163
53,464
0
W
Merlin
semiakra
Merlin
18,232
1,266
0
1,006
17,652
6,312
3,258
3,283
14,369
91,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,332
Gold Earned
63,212
472
Minions Killed
368
0
Camps Cleared
0
2,108,974
Distance Traveled
1,917,513
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,356
441
36
1
0
278,019
0
W
Loki
15,665
559
105
4
0
545,872
0
L
Amaterasu
13,020
465
56
2
0
515,779
3
L
Jormungandr
13,971
499
58
2
0
431,953
2
L
Neith
13,660
488
126
5
0
344,112
0
W
Nemesis
13,257
473
112
4
0
447,722
0
W
Hou Yi
12,488
446
101
4
0
397,891
0
L
Thor
9,934
355
40
1
0
304,372
0
L
Cerberus
12,627
451
88
3
0
321,297
2
W
Merlin
13,566
485
118
4
0
439,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role