Player Matchup

Chaac
Chaac
Iucif3r666
Chaac
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,669 Elo+
Solo
Ra
Ra
Ozaarkk
Ra
Level 87
God Stats
4W - 5L
1,481 SR
Queue Stats
118W - 87L
1,535 Elo+
Solo
Izanami
Izanami
cabaleiro_cte
Izanami
Level 29
God Stats
4W - 1L
1,792 SR
Queue Stats
26W - 18L
1,537 Elo+
Solo
Team Averages
Level 68
1,591 SR
1,580 Elo+

VS

Team Averages
Level 52
1,522 SR
1,572 Elo+
Anubis
Anubis
Fallen_solider00
Anubis
Level 25
God Stats
2W - 3L
1,476 SR
Queue Stats
29W - 28L
1,544 Elo+
Solo
Pele
Pele
KrimsonWxlf
Pele
Level 66
God Stats
0W - 1L
1,711 SR
Queue Stats
6W - 2L
1,794 Elo+
Solo
Mulan
Mulan
cualquiera_090
Mulan
Level 66
God Stats
4W - 9L
1,380 SR
Queue Stats
287W - 320L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
2 / 4 / 6
7,952
663
5,020
12,199
6,689
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
4 / 3 / 6
9,054
755
8,908
7,558
2,219
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
11
7 / 2 / 3
9,372
781
7,794
8,527
2,399
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 0
9,177
765
12,351
10,013
4,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 0
6,934
578
2,723
9,179
3,006
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 5 / 3
7,724
644
7,179
10,088
7,205
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
13
Kills
9
9
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
6
3
0
2
W
Chaac
2
4
6
1.25
L
0
6
0
0
W
4
3
6
2.33
W
Izanami
7
2
3
4.25
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,722
Damage
22,253
28,284
Taken
29,280
11,307
Mitigated
14,622
10,860
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,351
514
0
5,697
10,013
4,411
195
1,738
8,275
43,452
0
W
Chaac
5,020
2,005
627
5,125
12,199
6,689
0
6,579
5,620
0
12,440
L
2,723
259
0
882
9,179
3,006
0
4,171
5,008
0
28,275
W
8,908
1,976
1,581
2,268
7,558
2,219
156
2,556
5,002
35,896
0
W
Izanami
7,794
4,357
0
1,259
8,527
2,399
2,373
3,548
4,979
0
32,467
L
7,179
675
273
1,438
10,088
7,205
0
3,611
6,477
0
16,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,378
Gold Earned
23,835
132
Minions Killed
136
0
Camps Cleared
0
626,306
Distance Traveled
599,026
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,177
765
70
6
0
177,460
0
W
Chaac
7,952
663
17
1
0
219,941
0
L
Pele
6,934
578
50
4
0
233,275
2
W
Ra
9,054
755
58
5
0
196,489
3
W
Izanami
9,372
781
57
5
0
209,876
1
L
Mulan
7,724
644
16
1
0
188,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role