Player Matchup

Anhur
Anhur
Aztecme223
Anhur
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Raijin
Raijin
Forsko
Raijin
Level 19
God Stats
0W - 3L
1,180 SR
Queue Stats
41W - 51L
1,349 Elo+
Solo
Fenrir
Fenrir
TheDankSoviet
Fenrir
Level 31
God Stats
11W - 7L
1,552 SR
Queue Stats
184W - 190L
1,414 Elo+
Solo
Ra
Ra
WorldMist309707
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Odin
Odin
feetmeat
Odin
Level 18
God Stats
2W - 3L
1,570 SR
Queue Stats
116W - 62L
1,683 Elo+
Solo
Team Averages
Level 16
1,460 SR
1,489 Elo+

VS

Team Averages
Level 24
1,503 SR
1,360 Elo+
Sol
Sol
Brosky562
Sol
Level 18
God Stats
1W - 4L
1,261 SR
Queue Stats
6W - 15L
1,135 Elo+
Solo
Sylvanus
Sylvanus
Mimitoooo
Sylvanus
Level 29
God Stats
8W - 4L
1,857 SR
Queue Stats
51W - 66L
1,415 Elo+
Solo
Set
Set
Shanoy
Set
Level 27
God Stats
5W - 9L
1,340 SR
Queue Stats
58W - 60L
1,249 Elo+
Solo
King Arthur
King Arthur
barojokun
King Arthur
Level 19
God Stats
4W - 3L
1,340 SR
Queue Stats
23W - 21L
1,412 Elo+
Solo
Izanami
Izanami
bloodladsamson
Izanami
Level 25
God Stats
27W - 19L
1,715 SR
Queue Stats
256W - 230L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
1
0 / 0 / 0
2,679
447
0
0
0
Raijin
Forsko
Raijin
6
1 / 2 / 0
3,847
641
739
2,313
399
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

4
1 / 2 / 0
3,366
561
947
2,897
673
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
2,684
447
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
7
2 / 0 / 0
4,129
688
2,095
2,466
649
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,759
460
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Mimitoooo
Sylvanus
7
0 / 0 / 0
4,133
689
762
3,112
901
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
Shanoy
Set
4
0 / 2 / 0
3,370
562
144
3,177
618
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
barojokun
King Arthur
7
0 / 1 / 0
3,846
641
314
2,252
2,287
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

8
4 / 1 / 0
4,970
828
2,282
2,603
710
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
4
Kills
4
4
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
0
0
0
W
0
0
0
0
L
Raijin
Forsko
Raijin
1
2
0
0.5
W
Sylvanus
Mimitoooo
Sylvanus
0
0
0
0
W
Set
Shanoy
Set
0
2
0
0
L
1
2
0
0.5
L
0
0
0
0
W
King Arthur
barojokun
King Arthur
0
1
0
0
W
4
1
0
4
L
Odin
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,781
Damage
3,502
7,676
Taken
11,144
1,721
Mitigated
4,516
2,062
Healing
3,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
Forsko
Raijin
739
160
0
40
2,313
399
0
0
2,313
12,335
0
W
Sylvanus
Mimitoooo
Sylvanus
762
611
0
1,241
3,112
901
240
0
3,112
14,930
0
W
Set
Shanoy
Set
144
0
0
1,226
3,177
618
0
0
3,177
0
10,515
L
947
270
0
901
2,897
673
0
0
2,897
0
8,712
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
barojokun
King Arthur
314
51
0
178
2,252
2,287
0
0
2,252
0
13,424
W
2,282
1,313
0
1,050
2,603
710
505
739
1,864
0
26,745
L
Odin
2,095
776
0
1,121
2,466
649
0
762
1,704
0
15,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,705
Gold Earned
19,078
70
Minions Killed
135
0
Camps Cleared
0
421,584
Distance Traveled
409,231
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
2,679
447
0
0
0
12,614
0
W
Sol
2,759
460
0
0
0
18,312
0
L
Raijin
3,847
641
21
4
0
108,341
0
W
Sylvanus
4,133
689
30
5
0
86,422
0
W
Set
3,370
562
22
4
0
99,470
0
L
Fenrir
3,366
561
22
4
0
128,750
1
L
Ra
2,684
447
0
0
0
31,938
0
W
King Arthur
3,846
641
29
5
0
103,246
0
W
Izanami
4,970
828
54
9
0
101,781
0
L
Odin
4,129
688
27
5
0
139,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role