Player Matchup

Merlin
Merlin
Bone0301
Merlin
Level 21
God Stats
1W - 4L
1,351 SR
Queue Stats
116W - 122L
1,378 Elo+
Party 1
Kukulkan
Kukulkan
Ronherry
Kukulkan
Level 14
God Stats
29W - 26L
1,528 SR
Queue Stats
71W - 56L
1,411 Elo+
Party 1
Guan Yu
Guan Yu
Shabba Ranksss
Guan Yu
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 83L
1,325 Elo+
Party 2
The Morrigan
The Morrigan
ThatLazyAtheist
The Morrigan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,273 Elo+
Party 2
Loki
Loki
jec128
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,100 Elo+
Solo
Team Averages
Level 14
1,476 SR
1,297 Elo+

VS

Team Averages
Level 15
1,461 SR
1,314 Elo+
Ymir
Ymir
Chin1031
Ymir
Level 17
God Stats
31W - 31L
1,429 SR
Queue Stats
282W - 313L
1,418 Elo+
Solo
Hades
Hades
MOBİLYACIVELİ
Hades
Level 14
God Stats
2W - 0L
1,691 SR
Queue Stats
13W - 11L
1,366 Elo+
Party 3
Guan Yu
Guan Yu
SokakJargonu
Guan Yu
Level 19
God Stats
1W - 1L
1,341 SR
Queue Stats
29W - 26L
1,360 Elo+
Party 3
Cupid
Cupid
WildNastyBoar
Cupid
Level 17
God Stats
13W - 8L
1,342 SR
Queue Stats
45W - 52L
1,275 Elo+
Solo
Aphrodite
Aphrodite
WishMeLuckPls
Aphrodite
Level 8
God Stats
50W - 34L
1,500 SR
Queue Stats
245W - 199L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bone0301
Merlin
15
0 / 9 / 3
9,641
876
16,067
16,115
4,327
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Ronherry
Kukulkan
16
2 / 5 / 1
10,228
930
28,607
14,085
3,869
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 13 / 2
9,653
878
5,005
28,440
18,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
ThatLazyAtheist
The Morrigan
16
0 / 10 / 3
9,610
874
10,377
20,836
5,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
jec128
Loki
14
0 / 11 / 2
9,036
821
4,199
16,423
8,690
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
8 / 3 / 30
12,155
1,105
9,574
18,286
23,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
12 / 0 / 31
12,781
1,162
19,531
13,807
18,609
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
SokakJargonu
Guan Yu
19
5 / 0 / 37
12,086
1,099
13,174
17,571
22,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
14 / 0 / 22
12,743
1,158
22,017
16,864
7,253
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
WishMeLuckPls
Aphrodite
20
9 / 0 / 31
13,236
1,203
24,535
5,734
3,068
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
199
3
Kills
48
48
Deaths
3
11
Assists
151
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bone0301
Merlin
0
9
3
0.17
W
Ymir
8
3
30
7.67
W
12
0
31
27.5
L
Kukulkan
Ronherry
Kukulkan
2
5
1
0.5
L
1
13
2
0.15
W
Guan Yu
SokakJargonu
Guan Yu
5
0
37
23.5
L
The Morrigan
ThatLazyAtheist
The Morrigan
0
10
3
0.15
W
14
0
22
25
W
Aphrodite
WishMeLuckPls
Aphrodite
9
0
31
24.5
L
Loki
jec128
Loki
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,255
Damage
88,831
95,899
Taken
72,262
41,076
Mitigated
74,729
2,395
Healing
38,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bone0301
Merlin
16,067
1,042
0
270
16,115
4,327
0
11,016
5,099
42,709
0
W
Ymir
9,574
602
0
32
18,286
23,198
0
13,051
5,235
25,403
0
W
19,531
2,307
2,567
2,436
13,807
18,609
0
10,309
3,498
33,411
0
L
Kukulkan
Ronherry
Kukulkan
28,607
1,399
0
589
14,085
3,869
0
9,320
4,765
60,636
0
L
5,005
1,441
609
837
28,440
18,413
0
11,709
16,731
0
12,145
W
Guan Yu
SokakJargonu
Guan Yu
13,174
3,258
5,168
5,002
17,571
22,601
0
12,859
4,108
0
27,357
L
The Morrigan
ThatLazyAtheist
The Morrigan
10,377
1,978
90
0
20,836
5,777
0
12,634
8,160
25,067
2,097
W
22,017
13,824
2,674
2,416
16,864
7,253
0
12,989
3,875
0
41,573
W
Aphrodite
WishMeLuckPls
Aphrodite
24,535
3,049
14,137
4,196
5,734
3,068
0
3,410
2,324
52,331
0
L
Loki
jec128
Loki
4,199
1,675
0
0
16,423
8,690
0
8,961
7,462
0
5,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,168
Gold Earned
63,001
166
Minions Killed
203
6
Camps Cleared
7
836,933
Distance Traveled
1,034,761
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,641
876
56
5
2
150,492
0
W
Ymir
12,155
1,105
31
3
1
189,926
2
W
Hades
12,781
1,162
35
3
1
187,621
3
L
Kukulkan
10,228
930
68
6
1
196,889
1
L
Guan Yu
9,653
878
7
1
2
184,876
0
W
Guan Yu
12,086
1,099
19
2
1
243,367
0
L
The Morrigan
9,610
874
34
3
1
179,950
0
W
Cupid
12,743
1,158
50
5
0
172,942
0
W
Aphrodite
13,236
1,203
68
6
4
240,905
0
L
Loki
9,036
821
1
0
0
124,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role