Player Matchup

Bakasura
Bakasura
DeliciousPinto
Bakasura
Level 72
God Stats
1W - 0L
1,264 SR
Queue Stats
125W - 138L
1,343 Elo+
Party 1
Khepri
Khepri
IIwesoII
Khepri
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 127L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
PrizeFighterBjrn
Baron Samedi
Level 76
God Stats
5W - 3L
1,638 SR
Queue Stats
133W - 159L
1,368 Elo+
Party 1
Team Averages
Level 69
1,467 SR
1,380 Elo+

VS

Team Averages
Level 82
1,677 SR
1,507 Elo+
Artemis
Artemis
 
Artemis
Level 50
God Stats
40W - 31L
1,622 SR
Queue Stats
43W - 40L
1,538 Elo+
Party 2
Chang'e
Chang'e
Mad Watcher
Chang'e
Level 99
God Stats
10W - 6L
1,705 SR
Queue Stats
213W - 187L
1,549 Elo+
Party 2
Kali
Kali
hondahustle
Kali
Level 98
God Stats
4W - 5L
1,704 SR
Queue Stats
38W - 38L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
12 / 9 / 6
17,180
747
18,114
23,007
10,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Khepri
IIwesoII
Khepri
15
1 / 4 / 19
13,927
606
7,938
18,936
23,844
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
PrizeFighterBjrn
Baron Samedi
17
12 / 7 / 12
16,737
728
31,071
22,540
22,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 9 / 9
14,327
623
19,447
20,724
6,805
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Mad Watcher
Chang'e
17
7 / 5 / 12
15,544
676
20,373
22,615
11,478
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
10 / 11 / 7
17,057
742
17,147
26,050
9,387
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
48
25
Kills
20
20
Deaths
25
37
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
9
9
0.83
W
Bakasura
12
9
6
1.67
W
Khepri
IIwesoII
Khepri
1
4
19
2.63
L
Chang'e
Mad Watcher
Chang'e
7
5
12
2.6
W
Baron Samedi
PrizeFighterBjrn
Baron Samedi
12
7
12
2.57
L
10
11
7
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,123
Damage
56,967
64,483
Taken
69,389
57,006
Mitigated
27,670
21,732
Healing
28,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
19,447
11,536
424
3,793
20,724
6,805
949
12,071
8,408
0
63,750
W
Bakasura
18,114
13,701
0
4,347
23,007
10,459
554
7,547
15,460
0
60,186
W
Khepri
IIwesoII
Khepri
7,938
252
1,698
1,638
18,936
23,844
498
4,390
14,546
30,182
0
L
Chang'e
Mad Watcher
Chang'e
20,373
836
5,580
13,717
22,615
11,478
233
13,906
8,179
72,273
0
W
Baron Samedi
PrizeFighterBjrn
Baron Samedi
31,071
2,430
5,563
8,486
22,540
22,703
1,134
8,725
13,815
77,765
0
L
17,147
12,229
111
5,338
26,050
9,387
872
13,120
12,331
0
46,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,844
Gold Earned
46,928
207
Minions Killed
227
0
Camps Cleared
0
1,153,668
Distance Traveled
1,126,591
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,327
623
77
3
0
358,027
6
W
Bakasura
17,180
747
91
4
0
429,335
6
W
Khepri
13,927
606
28
1
0
380,753
4
L
Chang'e
15,544
676
99
4
0
400,974
3
W
Baron Samedi
16,737
728
88
4
0
343,580
0
L
Kali
17,057
742
51
2
0
367,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role