Player Matchup

Bellona
Bellona
JvonTheLegend
Bellona
Level 47
God Stats
14W - 14L
1,633 SR
Queue Stats
398W - 366L
1,459 Elo+
Party 1
He Bo
He Bo
OG Stormer
He Bo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,624 Elo+
Party 1
Anhur
Anhur
TheOnlyJungle
Anhur
Level 148
God Stats
1W - 0L
1,546 SR
Queue Stats
43W - 36L
1,654 Elo+
Party 1
Team Averages
Level 108
1,560 SR
1,579 Elo+

VS

Team Averages
Level 84
1,600 SR
1,463 Elo+
Nox
Nox
Dattjacobs
Nox
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 195L
1,517 Elo+
Party 2
Sun Wukong
Sun Wukong
Lord Chopz
Sun Wukong
Level 47
God Stats
2W - 1L
1,801 SR
Queue Stats
90W - 72L
1,491 Elo+
Party 2
Fenrir
Fenrir
Sackitis
Fenrir
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 76L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
2 / 10 / 7
11,955
629
8,742
17,844
17,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
13
4 / 11 / 5
12,210
643
19,131
17,145
4,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 9 / 2
14,851
782
14,339
17,164
5,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 17
13,869
730
12,396
12,342
4,341
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Lord Chopz
Sun Wukong
14
7 / 4 / 20
13,247
697
11,725
18,758
17,524
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Sackitis
Fenrir
15
16 / 4 / 10
14,423
759
12,636
19,557
10,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
12
Kills
30
30
Deaths
12
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
7
4
17
3.88
W
Bellona
2
10
7
0.55
L
Sun Wukong
Lord Chopz
Sun Wukong
7
4
20
4.25
W
He Bo
4
11
5
0.59
L
Fenrir
Sackitis
Fenrir
16
4
10
5.25
W
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,212
Damage
36,757
52,153
Taken
50,657
28,264
Mitigated
32,206
11,307
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,396
1,096
0
1,815
12,342
4,341
1,074
5,925
6,417
67,469
0
W
Bellona
8,742
2,988
671
4,108
17,844
17,638
64
6,584
11,260
0
28,604
L
Sun Wukong
Lord Chopz
Sun Wukong
11,725
1,301
1,333
6,628
18,758
17,524
873
7,276
11,482
0
41,926
W
He Bo
19,131
478
0
3,318
17,145
4,998
485
2,947
14,198
47,117
0
L
Fenrir
Sackitis
Fenrir
12,636
2,807
0
3,264
19,557
10,341
756
6,347
13,210
0
44,970
W
14,339
6,719
0
3,210
17,164
5,628
2,241
2,889
14,275
0
76,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,016
Gold Earned
41,539
216
Minions Killed
220
0
Camps Cleared
0
875,894
Distance Traveled
999,078
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,869
730
116
6
0
330,144
0
W
Bellona
11,955
629
40
2
0
307,820
1
L
Sun Wukong
13,247
697
58
3
0
309,562
0
W
He Bo
12,210
643
58
3
0
289,545
2
L
Fenrir
14,423
759
46
2
0
359,372
1
W
Anhur
14,851
782
118
6
0
278,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role