Player Matchup

Hel
Hel
Caitlinrose7
Hel
Level 23
God Stats
0W - 3L
1,363 SR
Queue Stats
28W - 53L
1,354 Elo+
Solo
Achilles
Achilles
llDawn
Achilles
Level 34
God Stats
7W - 3L
1,606 SR
Queue Stats
25W - 17L
1,389 Elo+
Party 1
Ne Zha
Ne Zha
xGLAZEDSAUSAGEx
Ne Zha
Level 28
God Stats
0W - 3L
1,234 SR
Queue Stats
13W - 11L
1,411 Elo+
Party 1
Team Averages
Level 28
1,401 SR
1,385 Elo+

VS

Team Averages
Level 30
1,480 SR
1,272 Elo+
Chaac
Chaac
 
Chaac
Level 16
God Stats
1W - 2L
1,239 SR
Queue Stats
2W - 18L
1,104 Elo+
Solo
Zeus
Zeus
Dope Sac
Zeus
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 150L
1,237 Elo+
Party 2
Hades
Hades
KMitch Dud
Hades
Level 59
God Stats
5W - 2L
1,701 SR
Queue Stats
92W - 106L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
8,451
563
5,857
11,461
3,850
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
llDawn
Achilles
10
4 / 3 / 1
9,650
643
8,468
15,808
17,872
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

10
1 / 9 / 2
8,383
559
6,592
13,888
4,649
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 4 / 13
10,028
669
6,530
13,583
12,263
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
11
1 / 1 / 8
9,540
636
9,732
5,702
1,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
14
17 / 2 / 2
12,407
827
16,303
15,749
11,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
20
20
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
4
13
2.13
L
0
8
1
0.06
W
Zeus
1
1
8
5
W
Hades
17
2
2
9
L
Achilles
llDawn
Achilles
4
3
1
1.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,917
Damage
32,565
41,157
Taken
35,034
26,371
Mitigated
25,413
9,543
Healing
14,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,530
1,728
0
4,273
13,583
12,263
1,585
2,142
11,441
0
19,243
L
5,857
598
1,654
2,995
11,461
3,850
0
8,665
2,796
21,814
0
W
Zeus
9,732
866
253
2,371
5,702
1,588
35
1,981
3,721
32,764
0
W
Hades
16,303
1,009
559
6,999
15,749
11,562
299
2,552
13,197
52,719
0
L
Achilles
llDawn
Achilles
8,468
4,208
0
3,540
15,808
17,872
0
7,663
8,145
0
26,538
L
6,592
2,352
0
1,354
13,888
4,649
0
9,715
4,173
0
27,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,484
Gold Earned
31,975
103
Minions Killed
135
0
Camps Cleared
0
721,519
Distance Traveled
770,300
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,028
669
26
2
0
273,910
3
L
Hel
8,451
563
42
3
0
216,157
1
W
Zeus
9,540
636
48
3
0
250,930
2
W
Hades
12,407
827
61
4
0
245,460
1
L
Achilles
9,650
643
20
1
0
259,004
2
L
Ne Zha
8,383
559
41
3
0
246,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role