Player Matchup

Bastet
Bastet
Pla5
Bastet
Level 100
God Stats
4W - 2L
1,760 SR
Queue Stats
132W - 123L
1,409 Elo+
Party 2
Thanatos
Thanatos
ThermalAsp45
Thanatos
Level 25
God Stats
30W - 35L
1,437 SR
Queue Stats
229W - 224L
1,348 Elo+
Party 2
Kuzenbo
Kuzenbo
XPhantomVacuumX
Kuzenbo
Level 35
God Stats
3W - 5L
1,466 SR
Queue Stats
31W - 33L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
dmk1506
Baron Samedi
Level 14
God Stats
32W - 33L
1,417 SR
Queue Stats
33W - 33L
1,430 Elo+
Party 2
Sun Wukong
Sun Wukong
zombieman2341
Sun Wukong
Level 96
God Stats
13W - 7L
1,314 SR
Queue Stats
204W - 176L
1,352 Elo+
Party 2
Team Averages
Level 54
1,479 SR
1,388 Elo+

VS

Team Averages
Level 56
1,542 SR
1,578 Elo+
Medusa
Medusa
Deadlox3598
Medusa
Level 27
God Stats
6W - 4L
1,600 SR
Queue Stats
39W - 43L
1,712 Elo+
Party 3
Jormungandr
Jormungandr
RETROGRESSI0N
Jormungandr
Level 13
God Stats
2W - 2L
1,393 SR
Queue Stats
2W - 2L
1,393 Elo+
Party 1
Hades
Hades
WhosTheBossMeow
Hades
Level 104
God Stats
18W - 3L
1,520 SR
Queue Stats
139W - 121L
1,508 Elo+
Party 1
Set
Set
ZEPTIChunter
Set
Level 107
God Stats
11W - 6L
1,500 SR
Queue Stats
301W - 260L
1,638 Elo+
Party 3
Aphrodite
Aphrodite
lilygs11
Aphrodite
Level 29
God Stats
73W - 42L
1,698 SR
Queue Stats
217W - 202L
1,639 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Pla5
Bastet
18
3 / 8 / 4
12,780
492
15,442
19,946
6,086
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
ThermalAsp45
Thanatos
16
1 / 13 / 1
10,658
410
5,483
21,721
6,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 10 / 1
11,813
454
9,717
28,971
31,128
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
dmk1506
Baron Samedi
19
3 / 8 / 1
12,958
498
6,704
16,725
10,278
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
zombieman2341
Sun Wukong
20
12 / 4 / 1
15,743
606
30,786
23,050
23,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
14 / 4 / 6
13,325
513
16,203
17,471
6,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
RETROGRESSI0N
Jormungandr
17
0 / 9 / 2
11,352
437
9,294
20,974
12,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 3 / 13
14,361
552
30,270
23,307
14,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
11 / 2 / 13
15,917
612
19,333
22,815
10,129
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
lilygs11
Aphrodite
20
5 / 3 / 15
13,842
532
10,288
15,805
5,766
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
20
Kills
43
43
Deaths
21
8
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Medusa
14
4
6
4.25
L
Bastet
Pla5
Bastet
3
8
4
0.63
W
Jormungandr
RETROGRESSI0N
Jormungandr
0
9
2
0.11
L
Thanatos
ThermalAsp45
Thanatos
1
13
1
0.12
W
13
3
13
6.5
L
1
10
1
0.15
W
11
2
13
8.75
L
Baron Samedi
dmk1506
Baron Samedi
3
8
1
0.44
W
Aphrodite
lilygs11
Aphrodite
5
3
15
4.17
L
Sun Wukong
zombieman2341
Sun Wukong
12
4
1
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,132
Damage
85,388
110,413
Taken
100,372
77,746
Mitigated
49,613
25,128
Healing
46,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
16,203
9,571
0
337
17,471
6,677
3,077
2,416
15,055
0
57,212
L
Bastet
Pla5
Bastet
15,442
4,744
0
3,924
19,946
6,086
428
8,744
11,202
46
82,132
W
Jormungandr
RETROGRESSI0N
Jormungandr
9,294
2,927
0
1,509
20,974
12,794
1,042
1,773
19,201
60,096
0
L
Thanatos
ThermalAsp45
Thanatos
5,483
1,386
313
8,628
21,721
6,272
238
11,600
10,121
0
51,478
W
30,270
1,552
2,253
11,827
23,307
14,247
1,505
5,325
17,982
105,248
0
L
9,717
2,737
528
3,936
28,971
31,128
188
15,453
13,518
46,300
267
W
19,333
10,299
0
6,874
22,815
10,129
5,411
1,985
20,830
0
129,490
L
Baron Samedi
dmk1506
Baron Samedi
6,704
323
0
988
16,725
10,278
2,288
6,694
10,031
77,683
0
W
Aphrodite
lilygs11
Aphrodite
10,288
2,062
12,871
10,376
15,805
5,766
3,432
4,744
11,061
70,000
0
L
Sun Wukong
zombieman2341
Sun Wukong
30,786
9,273
0
6,811
23,050
23,982
1,662
7,361
15,689
0
126,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,952
Gold Earned
68,797
580
Minions Killed
622
0
Camps Cleared
0
2,163,031
Distance Traveled
2,373,006
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,325
513
83
3
0
469,454
0
L
Bastet
12,780
492
117
5
0
464,782
0
W
Jormungandr
11,352
437
92
4
0
431,348
1
L
Thanatos
10,658
410
101
4
0
428,258
8
W
Hades
14,361
552
154
6
0
457,174
4
L
Kuzenbo
11,813
454
59
2
0
483,419
0
W
Set
15,917
612
173
7
0
506,998
0
L
Baron Samedi
12,958
498
131
5
0
349,501
0
W
Aphrodite
13,842
532
120
5
0
508,032
0
L
Sun Wukong
15,743
606
172
7
0
437,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role