Player Matchup

Ymir
Ymir
HumblePrimeTime
Ymir
Level 16
God Stats
2W - 1L
1,837 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
He Bo
He Bo
llDawn
He Bo
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 17L
1,379 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xGLAZEDSAUSAGEx
Ah Muzen Cab
Level 28
God Stats
3W - 2L
1,549 SR
Queue Stats
13W - 11L
1,402 Elo+
Party 1
Team Averages
Level 26
1,629 SR
1,427 Elo+

VS

Team Averages
Level 21
1,518 SR
1,367 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,068 Elo+
Solo
Mercury
Mercury
kForrest7
Mercury
Level 24
God Stats
2W - 3L
1,525 SR
Queue Stats
61W - 44L
1,413 Elo+
Party 2
Thor
Thor
temp-825849
Thor
Level 21
God Stats
0W - 1L
1,529 SR
Queue Stats
81W - 57L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 9
8,378
644
2,670
8,223
6,313
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
llDawn
He Bo
11
8 / 2 / 0
9,360
720
12,418
7,207
2,030
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
xGLAZEDSAUSAGEx
Ah Muzen Cab
12
1 / 0 / 7
8,723
671
5,147
5,051
1,789
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 2 / 1
8,159
628
3,831
6,670
4,704
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
kForrest7
Mercury
9
0 / 3 / 1
7,548
581
2,748
9,751
3,224
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 5 / 1
8,197
631
7,147
12,530
10,916
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
3
4
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
1
0.75
W
0
2
9
2.25
L
Mercury
kForrest7
Mercury
0
3
1
0.17
W
He Bo
llDawn
He Bo
8
2
0
4
L
2
5
1
0.5
W
Ah Muzen Cab
xGLAZEDSAUSAGEx
Ah Muzen Cab
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,235
Damage
13,726
20,481
Taken
28,951
10,132
Mitigated
18,844
8,229
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,831
527
2,806
2,860
6,670
4,704
0
4,709
1,961
12,500
0
W
2,670
75
0
0
8,223
6,313
0
2,604
5,619
8,692
0
L
Mercury
kForrest7
Mercury
2,748
697
0
3,360
9,751
3,224
176
3,621
6,130
0
33,096
W
He Bo
llDawn
He Bo
12,418
779
1,122
3,938
7,207
2,030
222
838
6,349
33,135
0
L
7,147
1,233
0
1,294
12,530
10,916
0
6,835
5,695
0
25,712
W
Ah Muzen Cab
xGLAZEDSAUSAGEx
Ah Muzen Cab
5,147
1,841
0
3,169
5,051
1,789
29
429
4,622
0
35,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,461
Gold Earned
23,904
127
Minions Killed
128
0
Camps Cleared
0
648,634
Distance Traveled
728,135
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,159
628
36
3
0
198,060
0
W
Ymir
8,378
644
15
1
0
201,910
0
L
Mercury
7,548
581
53
4
0
287,882
0
W
He Bo
9,360
720
49
4
0
222,933
0
L
Thor
8,197
631
39
3
0
242,193
0
W
Ah Muzen Cab
8,723
671
63
5
0
223,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role