Player Matchup

Janus
Janus
DoniBoy90
Janus
Level 65
God Stats
1W - 1L
1,271 SR
Queue Stats
29W - 34L
1,334 Elo+
Party 1
Sun Wukong
Sun Wukong
Nunchuk-Lunatik9
Sun Wukong
Level 27
God Stats
2W - 1L
1,289 SR
Queue Stats
12W - 9L
1,537 Elo+
Party 1
Neith
Neith
Pathot007
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,309 Elo+
Party 1
Team Averages
Level 33
1,353 SR
1,393 Elo+

VS

Team Averages
Level 21
1,558 SR
1,248 Elo+
Neith
Neith
 
Neith
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
SpencerDoodles
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
773 Elo+
Solo
Geb
Geb
Vixqu
Geb
Level 29
God Stats
1W - 2L
1,674 SR
Queue Stats
171W - 161L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DoniBoy90
Janus
12
6 / 2 / 15
10,393
742
11,513
5,742
1,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Nunchuk-Lunatik9
Sun Wukong
12
13 / 3 / 8
11,155
797
8,973
11,167
5,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Pathot007
Neith
11
6 / 0 / 15
10,347
739
12,134
7,344
2,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 9 / 1
8,397
600
4,266
12,351
3,641
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 13 / 3
7,860
561
431
11,859
2,709
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Geb
Vixqu
Geb
12
4 / 3 / 1
10,138
724
6,392
15,989
11,984
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
25
Kills
5
5
Deaths
25
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
9
1
0.17
W
Janus
DoniBoy90
Janus
6
2
15
6.75
W
Sun Wukong
Nunchuk-Lunatik9
Sun Wukong
13
3
8
5.67
W
Neith
Pathot007
Neith
6
0
15
13.5
L
0
13
3
0.12
L
Geb
Vixqu
Geb
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,620
Damage
11,089
24,253
Taken
40,199
9,351
Mitigated
18,334
8,186
Healing
4,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,266
2,211
0
2,613
12,351
3,641
0
4,984
7,367
0
27,013
W
Janus
DoniBoy90
Janus
11,513
463
222
609
5,742
1,767
138
2,258
3,484
34,906
0
W
Sun Wukong
Nunchuk-Lunatik9
Sun Wukong
8,973
1,958
183
2,710
11,167
5,034
336
1,677
9,490
0
29,836
W
Neith
Pathot007
Neith
12,134
7,047
648
3,814
7,344
2,550
1,536
2,457
4,799
0
42,012
L
431
253
0
29
11,859
2,709
0
2,202
9,657
0
6,642
L
Geb
Vixqu
Geb
6,392
581
0
1,560
15,989
11,984
0
4,379
11,610
28,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,895
Gold Earned
26,395
154
Minions Killed
80
0
Camps Cleared
0
715,086
Distance Traveled
617,300
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,397
600
43
3
0
181,107
0
W
Janus
10,393
742
47
3
0
223,253
1
W
Sun Wukong
11,155
797
37
3
0
252,230
0
W
Neith
10,347
739
70
5
0
239,603
1
L
Anhur
7,860
561
10
1
0
166,650
1
L
Geb
10,138
724
27
2
0
269,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role