Player Matchup

Jormungandr
Jormungandr
EliseAmagi
Jormungandr
Level 15
God Stats
1W - 1L
1,247 SR
Queue Stats
4W - 11L
1,335 Elo+
Party 2
Ra
Ra
MythicDragonFyre
Ra
Level 80
God Stats
4W - 7L
1,467 SR
Queue Stats
19W - 22L
1,266 Elo+
Party 2
Chang'e
Chang'e
Syoko317
Chang'e
Level 92
God Stats
10W - 9L
1,527 SR
Queue Stats
26W - 51L
1,186 Elo+
Party 2
Fenrir
Fenrir
mauve_reason
Fenrir
Level 15
God Stats
1W - 2L
1,685 SR
Queue Stats
9W - 27L
1,086 Elo+
Solo
Discordia
Discordia
psychojester88
Discordia
Level 8
God Stats
0W - 3L
1,178 SR
Queue Stats
4W - 9L
1,105 Elo+
Party 2
Team Averages
Level 42
1,421 SR
1,196 Elo+

VS

Team Averages
Level 23
1,413 SR
1,099 Elo+
Yemoja
Yemoja
 
Yemoja
Level 19
God Stats
4W - 4L
1,458 SR
Queue Stats
45W - 63L
1,111 Elo+
Party 3
Loki
Loki
Algyu
Loki
Level 18
God Stats
24W - 15L
1,372 SR
Queue Stats
29W - 29L
1,123 Elo+
Party 1
Sol
Sol
G1LPUT3
Sol
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
318W - 301L
1,133 Elo+
Party 1
Thor
Thor
M4GiiKPLUG
Thor
Level 26
God Stats
7W - 11L
1,272 SR
Queue Stats
58W - 42L
1,102 Elo+
Party 1
Cernunnos
Cernunnos
S0u1355
Cernunnos
Level 27
God Stats
28W - 20L
1,463 SR
Queue Stats
73W - 98L
1,025 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EliseAmagi
Jormungandr
18
2 / 8 / 4
11,417
476
6,557
25,105
21,524
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
11 / 6 / 3
14,263
594
23,329
19,300
7,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
Syoko317
Chang'e
18
4 / 11 / 1
12,164
507
14,054
22,183
8,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
0 / 19 / 1
8,166
340
3,308
21,416
13,492
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
psychojester88
Discordia
14
2 / 11 / 3
9,605
400
6,524
14,429
4,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
3 / 4 / 10
13,332
556
6,682
14,681
13,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Algyu
Loki
20
18 / 4 / 5
15,092
629
20,404
16,003
5,941
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
20
14 / 4 / 2
13,999
583
23,764
15,362
5,459
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
11 / 2 / 6
14,024
584
14,962
15,753
4,947
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
S0u1355
Cernunnos
18
7 / 7 / 10
13,594
566
12,692
22,097
7,702
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
19
Kills
53
55
Deaths
21
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
4
10
2
W
Loki
Algyu
Loki
18
4
5
5.13
L
Jormungandr
EliseAmagi
Jormungandr
2
8
4
0.5
W
Sol
14
4
2
3.75
W
11
2
6
7
L
11
6
3
2.08
W
Cernunnos
S0u1355
Cernunnos
7
7
10
1.71
L
Chang'e
Syoko317
Chang'e
4
11
1
0.41
L
Fenrir
0
19
1
0.03
L
Discordia
psychojester88
Discordia
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,772
Damage
78,504
102,433
Taken
83,896
54,949
Mitigated
37,234
28,061
Healing
17,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,682
1,332
1,056
547
14,681
13,185
1,342
9,481
5,200
56,640
0
W
Loki
Algyu
Loki
20,404
9,727
0
2,856
16,003
5,941
0
9,088
6,915
0
101,805
L
Jormungandr
EliseAmagi
Jormungandr
6,557
1,889
801
4,637
25,105
21,524
0
12,633
12,472
53,356
0
W
Sol
23,764
11,375
0
3,900
15,362
5,459
7,983
12,001
3,361
88,294
0
W
14,962
4,256
0
2,432
15,753
4,947
2,070
10,056
5,697
0
75,918
L
23,329
2,187
1,719
8,879
19,300
7,720
1,225
4,150
15,150
94,316
0
W
Cernunnos
S0u1355
Cernunnos
12,692
7,440
566
5,749
22,097
7,702
5,820
11,461
10,636
0
97,638
L
Chang'e
Syoko317
Chang'e
14,054
1,486
1,982
7,664
22,183
8,069
949
7,534
14,649
71,926
0
L
Fenrir
3,308
1,797
0
936
21,416
13,492
0
2,255
19,161
0
22,031
L
Discordia
psychojester88
Discordia
6,524
1,445
405
1,038
14,429
4,144
860
3,874
10,555
37,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,615
Gold Earned
70,041
450
Minions Killed
567
0
Camps Cleared
0
1,893,198
Distance Traveled
2,087,917
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,332
556
70
3
0
398,222
0
W
Loki
15,092
629
125
5
0
508,682
0
L
Jormungandr
11,417
476
79
3
0
324,691
1
W
Sol
13,999
583
131
5
0
364,444
0
W
Thor
14,024
584
115
5
0
440,279
0
L
Ra
14,263
594
163
7
0
389,224
5
W
Cernunnos
13,594
566
126
5
0
376,290
0
L
Chang'e
12,164
507
116
5
0
400,128
0
L
Fenrir
8,166
340
38
2
0
450,481
1
L
Discordia
9,605
400
54
2
0
328,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role