Player Matchup

Merlin
Merlin
Fortunetaco
Merlin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,655 Elo+
Party 1
Cernunnos
Cernunnos
LABATMAN17
Cernunnos
Level 122
God Stats
0W - 1L
1,538 SR
Queue Stats
80W - 71L
1,423 Elo+
Party 1
Izanami
Izanami
Pocket Meli
Izanami
Level 160
God Stats
12W - 10L
1,749 SR
Queue Stats
197W - 196L
1,519 Elo+
Solo
Ah Puch
Ah Puch
Rougarou92
Ah Puch
Level 107
God Stats
1W - 2L
1,680 SR
Queue Stats
5W - 11L
1,523 Elo+
Party 1
Ne Zha
Ne Zha
TheRyneSmith
Ne Zha
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,576 Elo+
Party 1
Team Averages
Level 130
1,593 SR
1,539 Elo+

VS

Team Averages
Level 100
1,506 SR
1,548 Elo+
Chang'e
Chang'e
CPT SNAFU
Chang'e
Level 144
God Stats
10W - 3L
1,700 SR
Queue Stats
97W - 89L
1,548 Elo+
Solo
Scylla
Scylla
LATIN_BOSS_916
Scylla
Level 87
God Stats
50W - 66L
1,583 SR
Queue Stats
459W - 466L
1,532 Elo+
Solo
Hun Batz
Hun Batz
Unknown_wolfy
Hun Batz
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 171L
1,473 Elo+
Solo
Ganesha
Ganesha
Warden of Valor
Ganesha
Level 58
God Stats
6W - 2L
1,440 SR
Queue Stats
25W - 11L
1,580 Elo+
Party 2
Neith
Neith
xForeverFatalx
Neith
Level 65
God Stats
2W - 1L
1,306 SR
Queue Stats
40W - 14L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
2 / 12 / 14
14,384
959
18,227
24,687
9,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
LABATMAN17
Cernunnos
20
4 / 7 / 13
14,624
975
18,203
23,058
7,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Pocket Meli
Izanami
20
5 / 7 / 9
15,846
1,056
15,373
23,746
10,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
Rougarou92
Ah Puch
20
7 / 6 / 7
14,881
992
18,222
18,686
6,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
20
3 / 12 / 14
14,417
961
19,124
35,562
16,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CPT SNAFU
Chang'e
20
6 / 4 / 25
15,263
1,018
11,914
17,143
14,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 0 / 8
15,050
1,003
22,424
7,343
1,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hun Batz
Unknown_wolfy
Hun Batz
20
10 / 9 / 22
16,847
1,123
37,495
26,766
11,555
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
2 / 4 / 37
16,781
1,119
20,403
30,002
36,582
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
18 / 4 / 8
16,680
1,112
29,124
14,758
6,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
144
21
Kills
44
44
Deaths
21
57
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CPT SNAFU
Chang'e
6
4
25
4.63
L
Merlin
2
12
14
0.75
L
Cernunnos
LABATMAN17
Cernunnos
4
7
13
1.5
W
8
0
8
12
L
Izanami
Pocket Meli
Izanami
5
7
9
1.36
L
Ah Puch
Rougarou92
Ah Puch
7
6
7
1.75
L
Ne Zha
3
12
14
0.83
W
Hun Batz
Unknown_wolfy
Hun Batz
10
9
22
2.33
W
2
4
37
5.13
W
18
4
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,149
Damage
121,360
125,739
Taken
96,012
50,790
Mitigated
70,094
5,857
Healing
19,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CPT SNAFU
Chang'e
11,914
627
6,786
7,826
17,143
14,143
0
4,394
12,749
40,938
0
L
Merlin
18,227
1,177
0
115
24,687
9,363
0
9,728
14,959
49,876
0
L
Cernunnos
LABATMAN17
Cernunnos
18,203
7,506
0
334
23,058
7,488
0
10,957
12,101
0
47,210
W
22,424
0
0
820
7,343
1,588
0
3,639
3,704
55,916
0
L
Izanami
Pocket Meli
Izanami
15,373
9,606
0
628
23,746
10,400
0
9,419
14,327
0
79,418
L
Ah Puch
Rougarou92
Ah Puch
18,222
730
0
394
18,686
6,542
0
6,045
12,641
36,343
0
L
Ne Zha
19,124
4,709
0
4,386
35,562
16,997
0
18,592
16,970
0
35,334
W
Hun Batz
Unknown_wolfy
Hun Batz
37,495
16,598
0
1,408
26,766
11,555
0
9,881
16,885
0
70,242
W
20,403
1,190
0
0
30,002
36,582
0
13,532
16,470
43,443
0
W
29,124
12,788
0
2,742
14,758
6,226
0
5,003
9,755
0
38,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,152
Gold Earned
80,621
331
Minions Killed
303
16
Camps Cleared
7
1,356,675
Distance Traveled
1,423,603
95
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,263
1,018
80
5
1
323,147
1
L
Merlin
14,384
959
74
5
0
251,155
0
L
Cernunnos
14,624
975
67
4
1
255,267
87
W
Scylla
15,050
1,003
111
7
1
303,843
0
L
Izanami
15,846
1,056
127
8
13
270,470
3
L
Ah Puch
14,881
992
41
3
2
285,245
0
L
Ne Zha
14,417
961
22
1
0
294,538
5
W
Hun Batz
16,847
1,123
78
5
4
258,939
0
W
Ganesha
16,781
1,119
3
0
0
310,244
0
W
Neith
16,680
1,112
31
2
1
227,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role