Player Matchup

Janus
Janus
 
Janus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
SpartenChris90
Ao Kuang
Level 89
God Stats
0W - 2L
1,300 SR
Queue Stats
28W - 30L
1,540 Elo+
Party 3
Thor
Thor
simpnhuevo
Thor
Level 17
God Stats
0W - 1L
1,331 SR
Queue Stats
6W - 10L
1,487 Elo+
Party 3
Horus
Horus
veryveryrare
Horus
Level 88
God Stats
0W - 2L
1,265 SR
Queue Stats
89W - 85L
1,550 Elo+
Party 3
Team Averages
Level 70
1,379 SR
1,515 Elo+

VS

Team Averages
Level 62
1,523 SR
1,584 Elo+
Jormungandr
Jormungandr
Dosimetry
Jormungandr
Level 106
God Stats
1W - 4L
1,214 SR
Queue Stats
55W - 51L
1,620 Elo+
Party 2
Nu Wa
Nu Wa
ElderOwens
Nu Wa
Level 28
God Stats
2W - 0L
1,711 SR
Queue Stats
65W - 98L
1,467 Elo+
Solo
Serqet
Serqet
TYRONETROMBONE
Serqet
Level 107
God Stats
2W - 0L
1,690 SR
Queue Stats
52W - 39L
1,662 Elo+
Party 2
Baron Samedi
Baron Samedi
Zephnar
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 60L
1,580 Elo+
Party 2
He Bo
He Bo
Zurask
He Bo
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 77L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
5 / 8 / 10
11,499
767
22,562
20,415
8,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
 
Sobek
15
1 / 9 / 7
9,019
601
5,588
26,530
28,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
19
8 / 5 / 9
11,902
793
13,286
19,142
8,198
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 8 / 8
10,104
674
10,070
18,690
7,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
4 / 4 / 16
10,744
716
8,729
24,693
42,266
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dosimetry
Jormungandr
19
3 / 5 / 22
11,423
762
15,310
18,620
19,243
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
19
4 / 4 / 22
11,656
777
20,745
11,956
4,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 7 / 13
10,817
721
9,581
14,815
12,100
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Zephnar
Baron Samedi
20
11 / 3 / 20
13,067
871
28,745
18,283
11,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Zurask
He Bo
20
10 / 3 / 17
12,689
846
23,900
10,476
7,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
128
22
Kills
34
34
Deaths
22
50
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
8
10
1.25
L
Sobek
 
Sobek
1
9
7
0.5
W
Jormungandr
Dosimetry
Jormungandr
3
5
22
2.8
W
Nu Wa
4
4
22
3.75
L
Ao Kuang
8
5
9
2.5
W
6
7
13
1.79
W
Baron Samedi
Zephnar
Baron Samedi
11
3
20
7
W
He Bo
Zurask
He Bo
10
3
17
6.17
L
4
8
8
1
L
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,235
Damage
98,281
109,470
Taken
74,150
95,395
Mitigated
54,913
46,749
Healing
30,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
22,562
1,244
2,011
4,273
20,415
8,651
357
17,407
2,962
65,138
0
L
Sobek
 
Sobek
5,588
73
1,898
3,042
26,530
28,572
360
21,833
4,567
14,740
0
W
Jormungandr
Dosimetry
Jormungandr
15,310
4,413
931
2,433
18,620
19,243
690
8,691
9,929
36,454
0
W
Nu Wa
20,745
5,761
2,186
3,481
11,956
4,422
2,746
6,736
5,220
43,504
0
L
Ao Kuang
13,286
1,093
3,927
7,925
19,142
8,198
802
16,106
2,585
26,949
0
W
9,581
1,393
1,078
1,586
14,815
12,100
423
8,620
6,195
0
12,118
W
Baron Samedi
Zephnar
Baron Samedi
28,745
3,777
7,031
8,746
18,283
11,566
924
10,980
7,303
47,822
0
W
He Bo
Zurask
He Bo
23,900
866
1,653
1,792
10,476
7,582
523
6,409
4,067
38,279
0
L
10,070
3,077
1,755
1,474
18,690
7,708
333
16,268
2,422
0
17,691
L
8,729
3,299
9,585
10,859
24,693
42,266
315
17,086
6,832
0
18,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,268
Gold Earned
59,652
157
Minions Killed
152
0
Camps Cleared
0
1,218,724
Distance Traveled
1,323,080
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,499
767
94
6
0
251,544
2
L
Sobek
9,019
601
12
1
0
244,498
0
W
Jormungandr
11,423
762
35
2
0
237,302
0
W
Nu Wa
11,656
777
34
2
0
253,984
1
L
Ao Kuang
11,902
793
20
1
0
272,523
3
W
Serqet
10,817
721
6
0
0
287,362
0
W
Baron Samedi
13,067
871
34
2
0
255,979
0
W
He Bo
12,689
846
43
3
0
288,453
0
L
Thor
10,104
674
14
1
0
215,257
3
L
Horus
10,744
716
17
1
0
234,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role