Player Matchup

Set
Set
 
Set
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Rammzues
Sol
Level 8
God Stats
1W - 3L
1,394 SR
Queue Stats
1W - 3L
1,307 Elo+
Party 4
Neith
Neith
angelataurean13
Neith
Level 9
God Stats
9W - 13L
1,325 SR
Queue Stats
174W - 240L
1,220 Elo+
Party 2
Amaterasu
Amaterasu
kwee13
Amaterasu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 252L
1,220 Elo+
Party 2
Thor
Thor
odiseuu
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 16
1,444 SR
1,350 Elo+

VS

Team Averages
Level 22
1,469 SR
1,264 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 26
God Stats
10W - 7L
1,470 SR
Queue Stats
107W - 128L
1,243 Elo+
Party 3
Anubis
Anubis
Jhonny434
Anubis
Level 26
God Stats
101W - 111L
1,446 SR
Queue Stats
108W - 120L
1,279 Elo+
Party 1
Ra
Ra
TheDevil27
Ra
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 43L
1,266 Elo+
Party 3
Neith
Neith
deividh07
Neith
Level 27
God Stats
27W - 15L
1,517 SR
Queue Stats
135W - 145L
1,280 Elo+
Party 1
Fenrir
Fenrir
firerspider
Fenrir
Level 22
God Stats
47W - 55L
1,414 SR
Queue Stats
73W - 93L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
6 / 16 / 3
12,251
1,114
11,334
25,993
16,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

17
2 / 1 / 5
10,643
968
11,071
8,831
2,114
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
2 / 3 / 5
11,946
1,086
7,424
8,250
3,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
kwee13
Amaterasu
16
1 / 13 / 4
9,833
894
4,732
22,065
8,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
odiseuu
Thor
15
1 / 12 / 4
9,848
895
5,125
16,203
4,682
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
10 / 3 / 16
11,878
1,080
11,369
12,908
5,030
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
Jhonny434
Anubis
20
18 / 1 / 18
13,490
1,226
25,881
4,977
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
2 / 3 / 30
11,703
1,064
11,165
9,092
4,942
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
deividh07
Neith
20
10 / 2 / 24
13,433
1,221
18,062
9,548
4,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
17
5 / 3 / 15
11,446
1,041
7,650
9,212
4,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
148
12
Kills
45
45
Deaths
12
21
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
6
16
3
0.47
W
Ne Zha
 
Ne Zha
10
3
16
6
W
Anubis
Jhonny434
Anubis
18
1
18
27
L
2
1
5
4.5
W
2
3
30
5.67
L
2
3
5
1.5
W
Neith
deividh07
Neith
10
2
24
11
W
Fenrir
5
3
15
4.17
L
Amaterasu
kwee13
Amaterasu
1
13
4
0.23
L
Thor
odiseuu
Thor
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,686
Damage
74,127
81,342
Taken
45,737
35,640
Mitigated
21,730
4,826
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
11,334
7,208
0
1,285
25,993
16,876
0
11,274
14,719
0
24,464
W
Ne Zha
 
Ne Zha
11,369
2,593
0
2,372
12,908
5,030
0
2,858
9,914
0
27,949
W
Anubis
Jhonny434
Anubis
25,881
336
0
112
4,977
2,758
0
2,321
2,656
48,914
0
L
11,071
3,047
0
1,235
8,831
2,114
0
3,330
5,501
32,146
0
W
11,165
3,925
1,632
2,593
9,092
4,942
0
1,893
7,199
24,690
0
L
7,424
2,441
0
1,486
8,250
3,495
0
1,341
6,909
0
40,725
W
Neith
deividh07
Neith
18,062
9,369
0
1,370
9,548
4,368
0
2,481
6,977
0
52,370
W
Fenrir
7,650
940
0
72
9,212
4,632
0
1,957
7,255
0
10,613
L
Amaterasu
kwee13
Amaterasu
4,732
1,275
0
820
22,065
8,473
0
12,442
9,623
719
11,784
L
Thor
odiseuu
Thor
5,125
1,761
0
0
16,203
4,682
0
8,659
7,544
0
16,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,521
Gold Earned
61,950
167
Minions Killed
214
4
Camps Cleared
5
754,097
Distance Traveled
902,546
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,251
1,114
15
1
1
190,609
0
W
Ne Zha
11,878
1,080
38
3
1
180,444
3
W
Anubis
13,490
1,226
57
5
1
190,547
0
L
Sol
10,643
968
38
3
0
139,701
2
W
Ra
11,703
1,064
47
4
2
143,120
3
L
Neith
11,946
1,086
81
7
0
155,193
0
W
Neith
13,433
1,221
67
6
0
181,827
0
W
Fenrir
11,446
1,041
5
0
1
206,608
0
L
Amaterasu
9,833
894
13
1
3
173,278
0
L
Thor
9,848
895
20
2
0
95,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role