Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,298 Elo+
Party 2
Medusa
Medusa
Camdeon21
Medusa
Level 66
God Stats
1W - 2L
1,475 SR
Queue Stats
11W - 9L
1,435 Elo+
Party 2
Nemesis
Nemesis
Softhef1rst
Nemesis
Level 13
God Stats
22W - 32L
1,353 SR
Queue Stats
31W - 44L
1,289 Elo+
Party 2
Hades
Hades
ZootedKole
Hades
Level 27
God Stats
1W - 3L
1,580 SR
Queue Stats
7W - 7L
1,402 Elo+
Party 2
Team Averages
Level 32
1,482 SR
1,385 Elo+

VS

Team Averages
Level 23
1,423 SR
1,335 Elo+
Chang'e
Chang'e
 
Chang'e
Level 27
God Stats
11W - 12L
1,395 SR
Queue Stats
46W - 46L
1,374 Elo+
Party 3
Neith
Neith
BriAGirlWhoGames
Neith
Level 30
God Stats
32W - 20L
1,280 SR
Queue Stats
149W - 146L
1,307 Elo+
Party 1
Kali
Kali
DAMMGinklee247
Kali
Level 17
God Stats
21W - 16L
1,629 SR
Queue Stats
122W - 165L
1,310 Elo+
Party 1
Jormungandr
Jormungandr
DrBioHazard013
Jormungandr
Level 21
God Stats
5W - 6L
1,340 SR
Queue Stats
44W - 34L
1,360 Elo+
Party 3
Nike
Nike
Shxbaz
Nike
Level 18
God Stats
18W - 14L
1,470 SR
Queue Stats
181W - 190L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
2 / 4 / 1
8,877
888
5,119
8,610
3,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
 
Anhur
13
0 / 7 / 3
8,492
849
1,893
7,772
2,374
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Camdeon21
Medusa
15
2 / 2 / 1
9,387
939
9,494
9,116
3,160
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Softhef1rst
Nemesis
14
0 / 5 / 1
8,595
860
6,280
10,476
3,696
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hades
15
2 / 6 / 4
9,940
994
17,808
16,849
9,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

54

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
4 / 0 / 10
10,603
1,060
7,176
6,071
2,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 0 / 13
11,101
1,110
14,357
7,441
3,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 4 / 13
10,157
1,016
6,884
10,713
3,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
DrBioHazard013
Jormungandr
16
3 / 1 / 14
10,046
1,005
7,520
9,642
6,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
Shxbaz
Nike
17
7 / 1 / 11
11,172
1,117
9,328
12,922
5,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
85
6
Kills
24
24
Deaths
6
10
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
4
1
0.63
L
Anhur
 
Anhur
0
7
3
0.21
W
Chang'e
 
Chang'e
4
0
10
9
W
7
0
13
13.5
L
Medusa
Camdeon21
Medusa
2
2
1
1.25
W
3
4
13
2.38
W
Jormungandr
DrBioHazard013
Jormungandr
3
1
14
10
W
Nike
Shxbaz
Nike
7
1
11
12.5
L
Nemesis
Softhef1rst
Nemesis
0
5
1
0.1
L
Hades
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,594
Damage
45,265
52,823
Taken
46,789
22,067
Mitigated
20,231
3,814
Healing
18,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,119
1,106
0
32
8,610
3,161
0
3,872
4,738
0
8,339
L
Anhur
 
Anhur
1,893
926
0
0
7,772
2,374
0
3,071
4,701
0
6,161
W
Chang'e
 
Chang'e
7,176
1,045
5,436
3,358
6,071
2,170
0
2,374
3,697
36,208
0
W
14,357
10,151
585
1,646
7,441
3,149
0
3,136
4,305
0
28,303
L
Medusa
Camdeon21
Medusa
9,494
4,738
0
0
9,116
3,160
0
2,103
7,013
0
27,122
W
6,884
4,663
0
1,884
10,713
3,579
0
4,536
6,177
0
9,322
W
Jormungandr
DrBioHazard013
Jormungandr
7,520
2,710
0
3,155
9,642
6,040
0
2,724
6,918
18,755
0
W
Nike
Shxbaz
Nike
9,328
2,109
255
2,004
12,922
5,293
0
5,038
7,884
0
36,706
L
Nemesis
Softhef1rst
Nemesis
6,280
1,515
0
902
10,476
3,696
0
1,554
8,922
0
13,741
L
Hades
17,808
553
141
2,739
16,849
9,676
0
4,096
12,753
36,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,291
Gold Earned
53,079
104
Minions Killed
214
5
Camps Cleared
5
567,113
Distance Traveled
889,335
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,877
888
7
1
0
117,286
0
L
Anhur
8,492
849
11
1
0
77,176
0
W
Chang'e
10,603
1,060
62
6
0
199,622
0
W
Neith
11,101
1,110
30
3
2
183,271
0
L
Medusa
9,387
939
26
3
3
132,461
0
W
Kali
10,157
1,016
9
1
1
179,285
0
W
Jormungandr
10,046
1,005
33
3
2
143,821
2
W
Nike
11,172
1,117
80
8
0
183,336
2
L
Nemesis
8,595
860
13
1
2
109,278
0
L
Hades
9,940
994
47
5
0
130,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role