Player Matchup

Ganesha
Ganesha
Gold IV
Chorus Mortis
Ganesha
Gold IV
Level 138
God Stats
1W - 0L
1,768 SR
Queue Stats
7W - 4L
1,581 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold IV
LordHuggle
Ah Muzen Cab
Gold IV
Level 147
God Stats
2W - 0L
1,516 SR
Queue Stats
7W - 4L
1,581 MMR
Party 1
Merlin
Merlin
Platinum II
Lusaaset
Merlin
Platinum II
Level 155
God Stats
1W - 0L
1,400 SR
Queue Stats
7W - 3L
1,983 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,561 SR
1,715 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,661 SR
1,513 MMR
Medusa
Medusa
Bronze I
MikeCombusken
Medusa
Bronze I
Level 125
God Stats
3W - 3L
1,664 SR
Queue Stats
12W - 17L
1,362 MMR
Solo
Raijin
Raijin
Gold I
SheldonUchoa
Raijin
Gold I
Level 149
God Stats
34W - 31L
1,691 SR
Queue Stats
370W - 439L
1,667 MMR
Solo
Geb
Geb
Gold IV
iObliviate
Geb
Gold IV
Level 143
God Stats
4W - 5L
1,628 SR
Queue Stats
37W - 53L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 1 / 11
11,678
649
5,462
14,360
17,296
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
LordHuggle
Ah Muzen Cab
13
2 / 0 / 7
10,973
610
16,259
12,808
11,657
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Lusaaset
Merlin
15
10 / 1 / 1
13,075
726
16,812
9,166
4,219
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ne ZhaBacchusOdinHe BoYemoja

VS

Bans
PersephoneHou YiCupidAnhurHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
9,486
527
7,773
14,572
5,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
12
1 / 6 / 0
10,577
588
7,670
13,174
5,098
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
9,082
505
2,447
17,919
12,273
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
1
2
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
1
11
5.5
W
Ah Muzen Cab
LordHuggle
Ah Muzen Cab
2
0
7
5.5
W
Merlin
Lusaaset
Merlin
10
1
1
10.5
L
0
3
1
0.17
L
Raijin
1
6
0
0.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,533
Damage
17,890
36,334
Taken
45,665
33,172
Mitigated
22,608
14,188
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
5,462
340
0
1,460
14,360
17,296
208
3,354
11,006
24,820
0
W
Ah Muzen Cab
LordHuggle
Ah Muzen Cab
16,259
6,003
0
9,912
12,808
11,657
2,563
4,166
8,642
0
53,100
W
Merlin
Lusaaset
Merlin
16,812
911
0
2,816
9,166
4,219
0
2,673
6,493
79,257
0
L
7,773
3,364
0
4,094
14,572
5,237
0
6,544
8,028
0
45,968
L
Raijin
7,670
523
0
2,226
13,174
5,098
0
5,249
7,925
54,158
0
L
2,447
242
0
2,300
17,919
12,273
0
10,497
7,422
9,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,726
Gold Earned
29,145
244
Minions Killed
198
0
Camps Cleared
0
1,007,538
Distance Traveled
920,897
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,678
649
0
0
0
348,440
3
W
Ah Muzen Cab
10,973
610
103
6
0
333,148
0
W
Merlin
13,075
726
141
8
0
325,950
2
L
Medusa
9,486
527
85
5
0
344,570
4
L
Raijin
10,577
588
93
5
0
262,767
5
L
Geb
9,082
505
20
1
0
313,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role