Player Matchup

Pele
Pele
Bronze II
 
Pele
Bronze II
Level 129
God Stats
54W - 38L
1,466 SR
Queue Stats
127W - 126L
627 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Chip_Skunk
Aphrodite
Bronze III
Level 80
God Stats
12W - 7L
1,601 SR
Queue Stats
93W - 106L
469 MMR
Solo
Tyr
Tyr
Silver V
Deizzen
Tyr
Silver V
Level 106
God Stats
7W - 10L
1,348 SR
Queue Stats
183W - 204L
381 MMR
Solo
Ra
Ra
Bronze III
TheWayOfBen
Ra
Bronze III
Level 74
God Stats
3W - 9L
1,208 SR
Queue Stats
319W - 304L
477 MMR
Solo
Medusa
Medusa
Bronze III
githunter17
Medusa
Bronze III
Level 86
God Stats
16W - 19L
1,536 SR
Queue Stats
587W - 613L
392 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,432 SR
469 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 65
1,446 SR
486 MMR
Arachne
Arachne
Bronze III
BeAreYouEnOh
Arachne
Bronze III
Level 107
God Stats
16W - 11L
1,490 SR
Queue Stats
172W - 188L
289 MMR
Party 1
Chang'e
Chang'e
Bronze II
LordMalakai1993
Chang'e
Bronze II
Level 87
God Stats
19W - 19L
1,491 SR
Queue Stats
428W - 418L
397 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Twin4EverFresh4
Hou Yi
Bronze III
Level 35
God Stats
3W - 5L
1,149 SR
Queue Stats
184W - 198L
748 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze II
chzburgers420
Kumbhakarna
Bronze II
Level 48
God Stats
8W - 2L
1,755 SR
Queue Stats
60W - 78L
391 MMR
Solo
Merlin
Merlin
Bronze III
spurnell84
Merlin
Bronze III
Level 47
God Stats
81W - 93L
1,345 SR
Queue Stats
236W - 243L
605 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
8 / 8 / 5
23,733
565
23,438
41,863
19,105
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
Chip_Skunk
Aphrodite
20
3 / 7 / 11
17,944
427
17,797
40,299
36,596
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
20
3 / 7 / 9
19,137
456
20,207
46,814
73,783
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
7 / 8 / 4
21,183
504
34,459
32,674
15,167
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
20
6 / 17 / 9
17,568
418
31,238
44,163
22,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
HeimdallrAnubisYemojaZeusKukulkan

VS

Bans
OsirisAh Muzen CabKing ArthurOdinCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeAreYouEnOh
Arachne
20
11 / 9 / 14
22,774
542
23,341
39,114
17,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 3 / 13
21,155
504
31,644
28,991
17,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
14 / 6 / 15
20,899
498
51,849
35,350
15,798
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
chzburgers420
Kumbhakarna
20
6 / 3 / 25
18,923
451
21,343
37,757
55,760
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
spurnell84
Merlin
20
11 / 6 / 14
20,510
488
43,207
33,010
15,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
128
27
Kills
47
47
Deaths
27
38
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
8
8
5
1.31
W
Arachne
BeAreYouEnOh
Arachne
11
9
14
2
L
Aphrodite
Chip_Skunk
Aphrodite
3
7
11
1.21
L
Tyr
3
7
9
1.07
W
5
3
13
3.83
L
7
8
4
1.13
W
14
6
15
3.58
W
Kumbhakarna
chzburgers420
Kumbhakarna
6
3
25
6.17
L
Medusa
6
17
9
0.62
W
Merlin
spurnell84
Merlin
11
6
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,139
Damage
171,384
205,813
Taken
174,222
167,299
Mitigated
122,634
93,758
Healing
74,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
23,438
4,499
0
19,047
41,863
19,105
573
11,088
30,775
0
281,487
W
Arachne
BeAreYouEnOh
Arachne
23,341
15,907
0
15,773
39,114
17,876
5,093
11,731
27,383
0
164,302
L
Aphrodite
Chip_Skunk
Aphrodite
17,797
2,727
15,037
21,298
40,299
36,596
1,787
22,783
17,516
109,252
0
L
Tyr
20,207
1,254
32
17,419
46,814
73,783
1,619
24,587
22,227
0
114,690
W
31,644
1,447
9,071
17,912
28,991
17,589
2,649
5,620
23,371
172,707
0
L
34,459
958
5,978
11,649
32,674
15,167
2,768
20,173
12,501
181,174
0
W
51,849
25,107
0
11,869
35,350
15,798
6,291
11,141
24,209
0
144,299
W
Kumbhakarna
chzburgers420
Kumbhakarna
21,343
1,392
1,531
5,245
37,757
55,760
1,159
14,775
22,982
51,735
750
L
Medusa
31,238
12,134
890
2,408
44,163
22,648
1,284
17,022
27,141
0
95,195
W
Merlin
spurnell84
Merlin
43,207
1,562
522
12,552
33,010
15,611
0
12,744
20,266
142,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,565
Gold Earned
104,261
1,055
Minions Killed
789
0
Camps Cleared
0
3,593,624
Distance Traveled
3,864,514
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
23,733
565
338
8
0
727,335
6
W
Arachne
22,774
542
204
5
0
859,859
9
L
Aphrodite
17,944
427
182
4
0
751,450
2
L
Tyr
19,137
456
144
3
0
776,042
0
W
Chang'e
21,155
504
225
5
0
719,895
4
L
Ra
21,183
504
283
7
0
750,288
4
W
Hou Yi
20,899
498
154
4
0
717,054
0
W
Kumbhakarna
18,923
451
40
1
0
859,175
6
L
Medusa
17,568
418
108
3
0
588,509
2
W
Merlin
20,510
488
166
4
0
708,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role