Player Matchup

Merlin
Merlin
Julio Chivo28
Merlin
Level 28
God Stats
5W - 5L
1,454 SR
Queue Stats
36W - 33L
1,407 Elo+
Solo
Arachne
Arachne
Xzerder
Arachne
Level 29
God Stats
6W - 0L
1,928 SR
Queue Stats
18W - 10L
1,510 Elo+
Solo
Kukulkan
Kukulkan
ZellenDust321
Kukulkan
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,276 Elo+
Party 1
Kali
Kali
joXXes17
Kali
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,254 Elo+
Party 1
Anubis
Anubis
josediego1721
Anubis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,251 Elo+
Party 1
Team Averages
Level 17
1,576 SR
1,340 Elo+

VS

Team Averages
Level 14
1,358 SR
1,349 Elo+
Nike
Nike
Blue Devil PK 1
Nike
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,327 Elo+
Party 2
Anhur
Anhur
KekashiUchiha
Anhur
Level 16
God Stats
0W - 2L
1,190 SR
Queue Stats
1W - 3L
1,327 Elo+
Party 2
Ares
Ares
TTVPicklezGamez
Ares
Level 12
God Stats
1W - 2L
1,339 SR
Queue Stats
2W - 5L
1,431 Elo+
Party 3
Hachiman
Hachiman
ViTHIAz
Hachiman
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 33L
1,461 Elo+
Solo
Ymir
Ymir
am_fam6
Ymir
Level 8
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 4L
1,201 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 11
11,504
548
17,260
6,798
3,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Xzerder
Arachne
17
14 / 1 / 8
12,184
580
12,303
12,916
4,957
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
ZellenDust321
Kukulkan
15
1 / 1 / 10
10,163
484
11,800
5,891
2,620
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Kali
15
7 / 5 / 10
10,854
517
9,134
15,797
5,630
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 0 / 3
10,972
522
12,913
10,859
11,012
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,321
349
3,084
15,187
7,155
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 7 / 1
7,793
371
5,874
14,500
3,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 10 / 0
6,683
318
3,068
15,889
13,302
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
ViTHIAz
Hachiman
13
1 / 5 / 0
8,105
386
7,750
14,568
3,626
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
am_fam6
Ymir
9
1 / 9 / 1
7,421
353
2,466
18,859
9,332
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
7
36
Kills
4
7
Deaths
37
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
9
0
11
14.5
L
2
7
1
0.36
L
0
10
0
0
L
Hachiman
ViTHIAz
Hachiman
1
5
0
0.2
W
Arachne
Xzerder
Arachne
14
1
8
18
W
Kukulkan
ZellenDust321
Kukulkan
1
1
10
6
L
Ymir
am_fam6
Ymir
1
9
1
0.17
W
Kali
7
5
10
2.4
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,410
Damage
22,242
52,261
Taken
79,003
27,387
Mitigated
37,342
19,867
Healing
5,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,084
881
0
480
15,187
7,155
0
5,410
9,777
0
32,761
W
17,260
2,433
0
1,282
6,798
3,168
1,810
2,433
4,365
73,885
0
L
5,874
3,744
0
0
14,500
3,927
567
6,958
7,542
0
35,864
L
3,068
491
0
540
15,889
13,302
0
8,749
7,140
20,661
0
L
Hachiman
ViTHIAz
Hachiman
7,750
5,861
0
3,191
14,568
3,626
234
8,842
5,726
0
34,754
W
Arachne
Xzerder
Arachne
12,303
9,566
0
6,130
12,916
4,957
1,595
700
12,216
0
91,705
W
Kukulkan
ZellenDust321
Kukulkan
11,800
1,296
89
1,544
5,891
2,620
1,476
1,128
4,763
50,584
0
L
Ymir
am_fam6
Ymir
2,466
735
0
795
18,859
9,332
0
12,014
6,845
12,869
0
W
Kali
9,134
5,064
0
5,452
15,797
5,630
73
648
15,149
0
62,383
W
12,913
1,650
267
5,103
10,859
11,012
2,228
625
10,234
62,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,677
Gold Earned
37,323
473
Minions Killed
210
0
Camps Cleared
0
1,762,481
Distance Traveled
1,712,762
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,321
349
53
3
0
379,260
3
W
Merlin
11,504
548
116
6
0
377,017
3
L
Anhur
7,793
371
59
3
0
298,587
6
L
Ares
6,683
318
24
1
0
310,260
2
L
Hachiman
8,105
386
65
3
0
349,961
3
W
Arachne
12,184
580
112
5
0
423,307
0
W
Kukulkan
10,163
484
84
4
0
285,183
5
L
Ymir
7,421
353
9
0
0
374,694
2
W
Kali
10,854
517
77
4
0
381,413
1
W
Anubis
10,972
522
84
4
0
295,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role