Player Matchup

Guan Yu
Guan Yu
Anthonator501st
Guan Yu
Level 128
God Stats
3W - 4L
1,588 SR
Queue Stats
132W - 164L
1,577 Elo+
Party 1
Jormungandr
Jormungandr
Draco637
Jormungandr
Level 138
God Stats
3W - 4L
1,422 SR
Queue Stats
71W - 91L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
MatthewJ09
Nu Wa
Level 128
God Stats
11W - 6L
1,651 SR
Queue Stats
254W - 255L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
SavageAries67
Kukulkan
Level 68
God Stats
100W - 122L
1,588 SR
Queue Stats
113W - 143L
1,577 Elo+
Party 1
Cernunnos
Cernunnos
brandthebeast
Cernunnos
Level 109
God Stats
3W - 2L
1,727 SR
Queue Stats
52W - 72L
1,384 Elo+
Party 1
Team Averages
Level 114
1,595 SR
1,512 Elo+

VS

Team Averages
Level 119
1,486 SR
1,565 Elo+
Agni
Agni
BsG CrAzy T
Agni
Level 100
God Stats
198W - 217L
1,368 SR
Queue Stats
858W - 835L
1,549 Elo+
Solo
Fafnir
Fafnir
HumungusxChungus
Fafnir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,552 Elo+
Solo
King Arthur
King Arthur
ImHerStepBrother
King Arthur
Level 69
God Stats
7W - 5L
1,604 SR
Queue Stats
23W - 25L
1,536 Elo+
Solo
Set
Set
Synthetika
Set
Level 160
God Stats
11W - 10L
1,584 SR
Queue Stats
139W - 124L
1,571 Elo+
Solo
Merlin
Merlin
professa83
Merlin
Level 142
God Stats
3W - 6L
1,374 SR
Queue Stats
180W - 178L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 13
10,435
1,044
12,771
19,047
22,918
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
Draco637
Jormungandr
16
3 / 3 / 10
10,511
1,051
7,371
16,721
17,445
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
16
4 / 5 / 10
10,271
1,027
14,746
14,666
5,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
SavageAries67
Kukulkan
16
2 / 2 / 5
10,199
1,020
5,805
8,195
3,935
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
brandthebeast
Cernunnos
16
5 / 5 / 8
10,784
1,078
15,694
14,323
5,116
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

239

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 9
11,672
1,167
19,628
10,033
3,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 2 / 10
9,373
937
7,276
7,233
3,979
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ImHerStepBrother
King Arthur
16
1 / 5 / 13
9,608
961
8,579
15,868
12,765
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 5 / 9
10,620
1,062
10,058
18,174
11,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
professa83
Merlin
17
6 / 2 / 14
11,568
1,157
24,547
12,750
3,737
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
75
16
Kills
20
20
Deaths
16
46
Assists
55
Player
Kills
Deaths
Assists
KDA
W
2
5
13
1.7
L
8
2
9
6.25
W
Jormungandr
Draco637
Jormungandr
3
3
10
2.67
L
1
2
10
3
L
King Arthur
ImHerStepBrother
King Arthur
1
5
13
1.5
W
Nu Wa
4
5
10
1.8
W
Kukulkan
SavageAries67
Kukulkan
2
2
5
2.25
L
4
5
9
1.7
W
Cernunnos
brandthebeast
Cernunnos
5
5
8
1.8
L
Merlin
professa83
Merlin
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,387
Damage
70,088
72,952
Taken
64,058
54,682
Mitigated
35,028
15,273
Healing
8,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,771
2,631
4,219
4,691
19,047
22,918
0
12,738
6,309
0
20,947
L
19,628
534
0
999
10,033
3,024
0
4,929
5,104
38,235
0
W
Jormungandr
Draco637
Jormungandr
7,371
1,456
390
3,565
16,721
17,445
0
11,864
4,857
25,558
0
L
7,276
1,085
361
1,970
7,233
3,979
0
2,837
4,396
13,338
0
L
King Arthur
ImHerStepBrother
King Arthur
8,579
151
0
2,663
15,868
12,765
0
7,229
8,639
0
22,623
W
Nu Wa
14,746
3,409
106
621
14,666
5,268
0
10,444
4,222
28,684
0
W
Kukulkan
SavageAries67
Kukulkan
5,805
292
0
243
8,195
3,935
0
6,039
2,156
37,635
0
L
10,058
4,156
0
1,665
18,174
11,523
0
6,711
11,463
0
35,061
W
Cernunnos
brandthebeast
Cernunnos
15,694
6,849
0
1,438
14,323
5,116
0
10,366
3,753
0
34,381
L
Merlin
professa83
Merlin
24,547
995
0
347
12,750
3,737
0
6,216
6,534
51,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,200
Gold Earned
52,841
192
Minions Killed
185
6
Camps Cleared
5
956,277
Distance Traveled
898,354
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,435
1,044
12
1
1
209,649
0
L
Agni
11,672
1,167
31
3
3
195,785
0
W
Jormungandr
10,511
1,051
44
4
0
187,230
1
L
Fafnir
9,373
937
6
1
1
122,532
0
L
King Arthur
9,608
961
29
3
0
193,258
0
W
Nu Wa
10,271
1,027
23
2
0
178,491
0
W
Kukulkan
10,199
1,020
76
8
4
200,322
0
L
Set
10,620
1,062
52
5
1
192,781
0
W
Cernunnos
10,784
1,078
37
4
1
180,585
0
L
Merlin
11,568
1,157
67
7
0
193,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role