Player Matchup

Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold IV
TxikistlIcuatI
Neith
Gold IV
Level 148
God Stats
26W - 36L
1,569 SR
Queue Stats
538W - 521L
1,361 MMR
Party 1
Nox
Nox
Gold V
Txikistllcuatl
Nox
Gold V
Level 156
God Stats
116W - 116L
1,565 SR
Queue Stats
229W - 212L
1,353 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,545 SR
1,405 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 73
1,519 SR
1,312 MMR
Ymir
Ymir
Bronze I
Pub Gubbler
Ymir
Bronze I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,272 MMR
Party 2
Scylla
Scylla
Silver IV
RumplyFoil15637
Scylla
Silver IV
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 8L
1,500 MMR
Party 2
Izanami
Izanami
Silver IV
SsMs X Mcracker
Izanami
Silver IV
Level 69
God Stats
1W - 5L
1,558 SR
Queue Stats
97W - 112L
1,163 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
7 / 2 / 8
10,272
734
9,746
15,292
15,428
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 2 / 10
10,082
720
11,427
8,465
2,937
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 3 / 6
9,805
700
8,433
8,373
2,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
VulcanBellonaZeusKumbhakarna

VS

Bans
MedusaBacchusOdinCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
9,344
667
4,010
16,108
10,239
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 3 / 2
9,040
646
6,798
9,804
2,635
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 6 / 3
8,740
624
5,297
10,247
3,293
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
6
7
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
8
5.5
L
1
7
3
0.36
L
3
3
2
1.33
L
2
6
3
0.58
W
4
2
10
4.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,606
Damage
16,105
32,130
Taken
36,159
21,205
Mitigated
16,167
12,860
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,746
1,764
1,161
7,438
15,292
15,428
151
5,091
10,201
0
33,007
L
4,010
437
0
1,667
16,108
10,239
0
2,755
13,353
13,407
0
L
6,798
699
270
3,236
9,804
2,635
0
2,519
7,285
25,555
0
L
5,297
4,268
0
1,884
10,247
3,293
0
3,231
7,016
0
29,442
W
11,427
5,248
0
2,317
8,465
2,937
2,384
2,980
5,485
0
46,432
W
8,433
340
0
1,944
8,373
2,840
717
2,969
5,404
31,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,159
Gold Earned
27,124
175
Minions Killed
122
0
Camps Cleared
0
691,860
Distance Traveled
626,428
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,272
734
40
3
0
254,657
6
L
Ymir
9,344
667
24
2
0
191,350
2
L
Scylla
9,040
646
41
3
0
221,531
1
L
Izanami
8,740
624
57
4
0
213,547
0
W
Neith
10,082
720
83
6
0
219,441
4
W
Nox
9,805
700
52
4
0
217,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role