Player Matchup

Arachne
Arachne
 
Arachne
Level 8
God Stats
2W - 5L
1,133 SR
Queue Stats
3W - 9L
1,449 Elo+
Solo
Yemoja
Yemoja
DraggingU
Yemoja
Level 17
God Stats
1W - 1L
1,868 SR
Queue Stats
1W - 2L
1,579 Elo+
Party 2
Thor
Thor
K1LLA357
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,335 Elo+
Party 2
Chaac
Chaac
i3NuK3
Chaac
Level 8
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chernobog
Chernobog
i3Zodiac
Chernobog
Level 8
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 11
1,416 SR
1,472 Elo+

VS

Team Averages
Level 22
1,704 SR
1,590 Elo+
He Bo
He Bo
AVII XOMX
He Bo
Level 28
God Stats
7W - 9L
1,607 SR
Queue Stats
17W - 16L
1,553 Elo+
Party 1
Medusa
Medusa
BigBoyScruff
Medusa
Level 28
God Stats
10W - 2L
1,938 SR
Queue Stats
27W - 27L
1,541 Elo+
Party 1
Bellona
Bellona
CharlesN_97
Bellona
Level 23
God Stats
24W - 12L
1,762 SR
Queue Stats
95W - 75L
1,523 Elo+
Party 4
Ymir
Ymir
POTHEADDANNY123
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,793 Elo+
Party 1
Cupid
Cupid
Supertony0808
Cupid
Level 23
God Stats
84W - 72L
1,711 SR
Queue Stats
143W - 124L
1,539 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
2 / 14 / 1
11,284
940
8,162
33,741
13,050
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
DraggingU
Yemoja
16
0 / 4 / 0
10,088
841
5,615
9,984
3,494
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
15
0 / 9 / 1
9,878
823
3,367
13,568
4,838
Chaac
i3NuK3
Chaac
16
0 / 7 / 3
10,147
846
4,739
17,423
14,839
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
i3Zodiac
Chernobog
16
1 / 6 / 1
10,508
876
9,709
18,319
6,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AVII XOMX
He Bo
20
17 / 0 / 17
14,727
1,227
31,250
8,959
3,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
12 / 0 / 21
13,108
1,092
28,676
10,498
5,408
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
CharlesN_97
Bellona
19
7 / 1 / 22
12,699
1,058
10,197
11,118
14,624
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
1 / 3 / 15
11,380
948
7,112
11,647
9,805
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
3 / 0 / 21
12,047
1,004
9,847
3,513
1,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
136
3
Kills
40
40
Deaths
4
6
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
14
1
0.18
W
He Bo
AVII XOMX
He Bo
17
0
17
25.5
W
Medusa
12
0
21
22.5
W
Bellona
CharlesN_97
Bellona
7
1
22
18
L
Yemoja
DraggingU
Yemoja
0
4
0
0
L
Thor
0
9
1
0.06
W
1
3
15
2.83
W
3
0
21
13.5
L
Chaac
i3NuK3
Chaac
0
7
3
0.21
L
Chernobog
i3Zodiac
Chernobog
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,592
Damage
87,082
93,035
Taken
45,735
42,505
Mitigated
34,299
5,406
Healing
7,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,162
6,310
0
2,250
33,741
13,050
0
12,942
20,799
0
26,859
W
He Bo
AVII XOMX
He Bo
31,250
3,474
0
2,425
8,959
3,085
0
671
7,190
42,827
0
W
Medusa
28,676
23,788
0
1,409
10,498
5,408
0
1,405
9,093
0
52,248
W
Bellona
CharlesN_97
Bellona
10,197
4,604
0
3,233
11,118
14,624
0
1,052
8,950
0
30,048
L
Yemoja
DraggingU
Yemoja
5,615
1,263
1,130
327
9,984
3,494
0
5,596
4,388
22,514
0
L
Thor
3,367
438
0
0
13,568
4,838
0
5,656
7,912
0
11,312
W
7,112
2,452
0
0
11,647
9,805
0
1,568
10,079
23,389
0
W
9,847
6,645
160
533
3,513
1,377
0
919
2,594
0
24,446
L
Chaac
i3NuK3
Chaac
4,739
764
0
1,699
17,423
14,839
0
5,269
12,154
0
13,886
L
Chernobog
i3Zodiac
Chernobog
9,709
6,604
0
0
18,319
6,284
0
8,899
9,420
0
21,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,905
Gold Earned
63,961
152
Minions Killed
229
4
Camps Cleared
7
791,010
Distance Traveled
1,110,756
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,284
940
58
5
1
193,884
0
W
He Bo
14,727
1,227
36
3
2
229,177
1
W
Medusa
13,108
1,092
58
5
1
235,949
0
W
Bellona
12,699
1,058
56
5
0
259,765
0
L
Yemoja
10,088
841
43
4
2
109,681
2
L
Thor
9,878
823
14
1
0
124,104
3
W
Ymir
11,380
948
37
3
4
223,598
0
W
Cupid
12,047
1,004
42
4
0
162,267
1
L
Chaac
10,147
846
19
2
0
212,757
1
L
Chernobog
10,508
876
18
2
1
150,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role