Player Matchup

Artemis
Artemis
 
Artemis
Level 12
God Stats
8W - 15L
1,123 SR
Queue Stats
9W - 17L
1,088 Elo+
Solo
Chaac
Chaac
SirScar
Chaac
Level 9
God Stats
7W - 5L
1,500 SR
Queue Stats
111W - 132L
973 Elo+
Party 1
Xbalanque
Xbalanque
hybek0809
Xbalanque
Level 8
God Stats
8W - 7L
1,727 SR
Queue Stats
8W - 8L
1,634 Elo+
Solo
Thanatos
Thanatos
rubio__17
Thanatos
Level 26
God Stats
1W - 5L
1,358 SR
Queue Stats
27W - 38L
1,389 Elo+
Solo
Hel
Hel
silberbolt
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
973 Elo+
Party 1
Team Averages
Level 13
1,441 SR
1,212 Elo+

VS

Team Averages
Level 19
1,482 SR
1,325 Elo+
King Arthur
King Arthur
 
King Arthur
Level 18
God Stats
7W - 9L
1,324 SR
Queue Stats
63W - 49L
1,300 Elo+
Party 2
Nox
Nox
GotLoli1990
Nox
Level 13
God Stats
4W - 0L
1,728 SR
Queue Stats
14W - 10L
1,476 Elo+
Solo
Neith
Neith
QuasarXII
Neith
Level 21
God Stats
27W - 27L
1,374 SR
Queue Stats
127W - 112L
1,267 Elo+
Party 2
Scylla
Scylla
brais139
Scylla
Level 22
God Stats
26W - 32L
1,422 SR
Queue Stats
67W - 85L
1,369 Elo+
Solo
Hera
Hera
iElders
Hera
Level 20
God Stats
10W - 4L
1,561 SR
Queue Stats
40W - 28L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
0 / 9 / 5
11,755
840
1,061
17,046
6,454
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
SirScar
Chaac
20
4 / 16 / 11
14,297
1,021
16,751
41,047
26,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Xbalanque
hybek0809
Xbalanque
20
5 / 6 / 9
14,335
1,024
20,909
25,034
8,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
rubio__17
Thanatos
18
8 / 10 / 1
14,440
1,031
10,320
23,332
8,135
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
0 / 12 / 11
12,775
913
10,893
27,948
12,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
3 / 5 / 22
12,616
901
11,124
13,661
19,472
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 3 / 30
15,161
1,083
22,088
14,329
11,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
QuasarXII
Neith
20
17 / 2 / 24
16,943
1,210
33,917
16,788
7,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
brais139
Scylla
20
10 / 0 / 18
15,130
1,081
26,324
10,018
3,863
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
iElders
Hera
20
14 / 7 / 25
15,702
1,122
31,863
11,868
4,584
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
172
17
Kills
53
53
Deaths
17
37
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
9
5
0.28
W
King Arthur
 
King Arthur
3
5
22
2.8
W
9
3
30
8
W
Neith
QuasarXII
Neith
17
2
24
14.5
L
Chaac
SirScar
Chaac
4
16
11
0.59
W
Scylla
brais139
Scylla
10
0
18
19
L
Xbalanque
hybek0809
Xbalanque
5
6
9
1.58
W
Hera
iElders
Hera
14
7
25
3.79
L
Thanatos
rubio__17
Thanatos
8
10
1
0.85
L
0
12
11
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,934
Damage
125,316
134,407
Taken
66,664
62,551
Mitigated
47,038
33,169
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,061
716
0
0
17,046
6,454
0
9,149
7,897
0
24,407
W
King Arthur
 
King Arthur
11,124
426
0
0
13,661
19,472
0
3,316
10,345
0
21,510
W
22,088
2,411
0
0
14,329
11,298
0
2,603
11,726
41,653
0
W
Neith
QuasarXII
Neith
33,917
23,169
0
4,195
16,788
7,821
0
1,303
15,485
0
50,804
L
Chaac
SirScar
Chaac
16,751
5,540
0
5,758
41,047
26,814
0
25,539
15,508
0
42,225
W
Scylla
brais139
Scylla
26,324
3,027
0
988
10,018
3,863
0
1,662
8,356
63,386
0
L
Xbalanque
hybek0809
Xbalanque
20,909
10,584
0
4,733
25,034
8,967
0
16,199
8,835
0
56,195
W
Hera
iElders
Hera
31,863
10,463
0
535
11,868
4,584
0
2,009
9,859
45,985
0
L
Thanatos
rubio__17
Thanatos
10,320
2,444
639
6,021
23,332
8,135
0
11,123
12,209
0
34,189
L
10,893
1,896
7,959
8,059
27,948
12,181
0
18,265
9,683
39,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,602
Gold Earned
75,552
250
Minions Killed
230
11
Camps Cleared
5
1,173,590
Distance Traveled
1,234,063
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,755
840
30
2
0
170,407
0
W
King Arthur
12,616
901
23
2
0
235,842
0
W
Nox
15,161
1,083
38
3
0
278,594
1
W
Neith
16,943
1,210
41
3
2
254,115
0
L
Chaac
14,297
1,021
45
3
0
253,538
1
W
Scylla
15,130
1,081
102
7
1
242,815
0
L
Xbalanque
14,335
1,024
58
4
4
247,867
0
W
Hera
15,702
1,122
26
2
2
222,697
1
L
Thanatos
14,440
1,031
52
4
6
282,116
0
L
Hel
12,775
913
65
5
1
219,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role