Player Matchup

Neith
Neith
ItsFirefliyX3
Neith
Level 69
God Stats
11W - 9L
1,611 SR
Queue Stats
54W - 46L
1,447 Elo+
Party 1
Merlin
Merlin
Silent_Cyrus3283
Merlin
Level 29
God Stats
3W - 2L
1,596 SR
Queue Stats
53W - 56L
1,349 Elo+
Party 1
Anubis
Anubis
silentdeft93
Anubis
Level 23
God Stats
3W - 1L
1,673 SR
Queue Stats
25W - 21L
1,284 Elo+
Party 1
Team Averages
Level 40
1,627 SR
1,360 Elo+

VS

Team Averages
Level 41
1,514 SR
1,525 Elo+
Bakasura
Bakasura
 
Bakasura
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 29L
1,441 Elo+
Party 2
Amaterasu
Amaterasu
A_Brother_Seamus
Amaterasu
Level 24
God Stats
1W - 2L
1,561 SR
Queue Stats
6W - 6L
1,447 Elo+
Solo
Thoth
Thoth
JCPenney1812
Thoth
Level 25
God Stats
1W - 3L
1,482 SR
Queue Stats
3W - 5L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 6
8,112
811
7,295
5,404
1,678
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 2 / 9
7,391
739
3,823
3,773
1,072
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
10
5 / 4 / 6
8,165
817
5,259
6,254
2,197
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
6 / 5 / 2
8,117
812
5,705
12,274
3,492
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
9
3 / 3 / 2
7,441
744
2,994
8,553
3,191
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 3 / 2
6,566
657
3,012
5,034
1,407
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
11
Kills
9
9
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
6
5
2
1.4
L
Amaterasu
3
3
2
1.33
W
5
3
6
2.67
L
0
3
2
0.33
W
1
2
9
2.75
W
Anubis
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,377
Damage
11,711
15,431
Taken
25,861
4,947
Mitigated
8,090
4,166
Healing
3,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,705
3,984
0
2,727
12,274
3,492
0
5,066
7,208
0
20,962
L
Amaterasu
2,994
1,008
0
1,116
8,553
3,191
30
2,081
6,472
0
9,276
W
7,295
3,470
0
1,468
5,404
1,678
1,378
1,522
3,588
0
21,785
L
3,012
174
0
0
5,034
1,407
0
1,969
3,065
19,048
0
W
3,823
336
480
647
3,773
1,072
474
843
2,804
26,691
0
W
Anubis
5,259
563
0
1,571
6,254
2,197
732
667
5,036
20,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,668
Gold Earned
22,124
115
Minions Killed
80
0
Camps Cleared
0
466,213
Distance Traveled
535,916
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,117
812
40
4
0
176,106
1
L
Amaterasu
7,441
744
11
1
0
199,106
0
W
Neith
8,112
811
30
3
0
161,316
1
L
Thoth
6,566
657
29
3
0
160,704
0
W
Merlin
7,391
739
49
5
0
173,928
4
W
Anubis
8,165
817
36
4
0
130,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role