Player Matchup

Geb
Geb
 
Geb
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Create Hell
Chaac
Level 129
God Stats
2W - 1L
1,668 SR
Queue Stats
41W - 36L
1,705 Elo+
Party 2
Bakasura
Bakasura
ReanimatedJoker
Bakasura
Level 29
God Stats
14W - 7L
1,524 SR
Queue Stats
595W - 467L
1,596 Elo+
Party 2
Merlin
Merlin
Reptahr
Merlin
Level 127
God Stats
24W - 14L
1,664 SR
Queue Stats
395W - 339L
1,644 Elo+
Party 2
Skadi
Skadi
Xx Skadi xX8550
Skadi
Level 21
God Stats
10W - 1L
1,994 SR
Queue Stats
53W - 23L
1,781 Elo+
Party 2
Team Averages
Level 75
1,670 SR
1,645 Elo+

VS

Team Averages
Level 53
1,623 SR
1,521 Elo+
Kukulkan
Kukulkan
BigDaddyEx7
Kukulkan
Level 39
God Stats
5W - 13L
1,632 SR
Queue Stats
78W - 83L
1,487 Elo+
Solo
Hachiman
Hachiman
NEX JJ
Hachiman
Level 17
God Stats
3W - 3L
1,559 SR
Queue Stats
4W - 3L
1,615 Elo+
Party 1
Merlin
Merlin
Robin B02
Merlin
Level 29
God Stats
9W - 9L
1,456 SR
Queue Stats
20W - 15L
1,449 Elo+
Party 1
Arachne
Arachne
SmeariestAxe5
Arachne
Level 123
God Stats
2W - 1L
1,797 SR
Queue Stats
47W - 29L
1,629 Elo+
Party 1
Khepri
Khepri
tazzman1570
Khepri
Level 59
God Stats
5W - 3L
1,672 SR
Queue Stats
17W - 14L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 2 / 19
10,774
599
2,964
11,889
13,809
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 1 / 4
11,354
631
7,518
10,496
9,120
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
14
3 / 2 / 7
10,304
572
6,667
10,802
3,735
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Reptahr
Merlin
19
20 / 1 / 9
13,894
772
24,378
10,737
4,742
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
18 / 0 / 8
12,868
715
21,813
8,549
3,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigDaddyEx7
Kukulkan
12
2 / 12 / 0
8,257
459
7,327
15,012
5,138
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
NEX JJ
Hachiman
10
1 / 13 / 0
6,320
351
3,431
13,684
3,755
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Robin B02
Merlin
11
0 / 6 / 1
6,918
384
5,362
10,146
3,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
10
1 / 6 / 1
7,258
403
6,003
15,028
5,086
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
9
1 / 12 / 2
7,162
398
3,852
18,873
8,798
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
9
49
Kills
5
6
Deaths
49
47
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
19
5.75
L
Kukulkan
BigDaddyEx7
Kukulkan
2
12
0
0.17
W
6
1
4
8
L
Hachiman
NEX JJ
Hachiman
1
13
0
0.08
W
Bakasura
3
2
7
3.25
W
Merlin
Reptahr
Merlin
20
1
9
24.5
L
Merlin
Robin B02
Merlin
0
6
1
0.08
L
Arachne
1
6
1
0.25
W
18
0
8
22
L
Khepri
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,340
Damage
25,975
52,473
Taken
72,743
34,702
Mitigated
26,303
21,169
Healing
6,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,964
441
366
2,557
11,889
13,809
671
4,286
7,603
20,831
0
L
Kukulkan
BigDaddyEx7
Kukulkan
7,327
1,027
0
0
15,012
5,138
0
8,683
6,176
49,790
0
W
7,518
436
0
6,892
10,496
9,120
1,922
4,152
6,344
0
74,280
L
Hachiman
NEX JJ
Hachiman
3,431
2,026
0
0
13,684
3,755
0
4,735
8,839
0
19,717
W
Bakasura
6,667
4,634
0
4,396
10,802
3,735
48
2,951
7,851
0
49,851
W
Merlin
Reptahr
Merlin
24,378
2,343
0
2,490
10,737
4,742
1,593
5,612
5,125
107,651
0
L
Merlin
Robin B02
Merlin
5,362
102
0
0
10,146
3,526
162
2,537
7,539
40,002
0
L
Arachne
6,003
3,187
0
5,263
15,028
5,086
0
5,353
9,480
0
42,471
W
21,813
12,667
0
4,468
8,549
3,296
6,323
2,744
5,805
0
99,670
L
Khepri
3,852
331
422
1,197
18,873
8,798
0
6,034
12,280
16,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,194
Gold Earned
35,915
575
Minions Killed
291
0
Camps Cleared
0
1,687,979
Distance Traveled
1,458,976
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,774
599
34
2
0
320,495
0
L
Kukulkan
8,257
459
97
5
0
250,264
0
W
Chaac
11,354
631
111
6
0
339,407
3
L
Hachiman
6,320
351
31
2
0
276,501
0
W
Bakasura
10,304
572
102
6
0
370,547
2
W
Merlin
13,894
772
186
10
0
342,194
0
L
Merlin
6,918
384
69
4
0
300,365
1
L
Arachne
7,258
403
70
4
0
334,116
0
W
Skadi
12,868
715
142
8
0
315,336
4
L
Khepri
7,162
398
24
1
0
297,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role