Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Gucci Javi
Chang'e
Level 63
God Stats
3W - 1L
1,553 SR
Queue Stats
112W - 119L
1,453 Elo+
Party 1
Hun Batz
Hun Batz
Gucci Pi
Hun Batz
Level 128
God Stats
2W - 0L
1,652 SR
Queue Stats
86W - 73L
1,731 Elo+
Party 1
He Bo
He Bo
Jung Viejo
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 32L
1,351 Elo+
Party 1
Nike
Nike
RobinHood2467
Nike
Level 129
God Stats
4W - 0L
1,797 SR
Queue Stats
196W - 171L
1,536 Elo+
Party 1
Team Averages
Level 90
1,600 SR
1,514 Elo+

VS

Team Averages
Level 30
1,487 SR
1,480 Elo+
Hercules
Hercules
CrimsonPumpchin
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,744 Elo+
Solo
Jing Wei
Jing Wei
Iamhumanyear
Jing Wei
Level 59
God Stats
0W - 2L
1,222 SR
Queue Stats
49W - 29L
1,418 Elo+
Solo
Yemoja
Yemoja
Natechamp821
Yemoja
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
409W - 403L
1,551 Elo+
Solo
Chaac
Chaac
Reis7
Chaac
Level 18
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 5L
1,355 Elo+
Solo
Ah Puch
Ah Puch
kouta02
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
12 / 2 / 10
9,884
988
18,092
13,595
6,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Gucci Javi
Chang'e
16
3 / 1 / 17
8,955
896
11,170
12,289
5,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
Gucci Pi
Hun Batz
15
5 / 2 / 16
8,905
891
12,978
12,635
10,891
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
15
3 / 4 / 11
8,636
864
8,265
10,067
3,683
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 3 / 18
9,134
913
8,791
13,362
9,105
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 7 / 6
8,201
820
9,717
14,414
14,880
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
Iamhumanyear
Jing Wei
12
4 / 7 / 6
7,818
782
8,170
12,152
4,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
12
1 / 3 / 6
7,135
714
3,738
7,607
6,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Reis7
Chaac
16
4 / 4 / 5
8,372
837
15,024
19,718
12,957
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Ah Puch
kouta02
Ah Puch
12
0 / 8 / 7
6,942
694
10,688
12,173
6,329
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
42
29
Kills
12
12
Deaths
29
72
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
2
10
8.5
L
Hercules
3
7
6
0.86
W
Chang'e
Gucci Javi
Chang'e
3
1
17
11.5
W
Hun Batz
Gucci Pi
Hun Batz
5
2
16
6.5
L
Jing Wei
Iamhumanyear
Jing Wei
4
7
6
1
W
He Bo
3
4
11
2.13
L
Yemoja
1
3
6
1.33
L
Chaac
Reis7
Chaac
4
4
5
1.63
W
6
3
18
5
L
Ah Puch
kouta02
Ah Puch
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,296
Damage
47,337
61,948
Taken
66,064
35,317
Mitigated
45,634
40,849
Healing
18,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
18,092
6,277
2,337
3,981
13,595
6,620
468
4,175
9,420
0
25,205
L
Hercules
9,717
2,504
963
3,110
14,414
14,880
0
5,403
9,011
53
19,460
W
Chang'e
Gucci Javi
Chang'e
11,170
818
17,592
7,680
12,289
5,018
1,023
3,226
9,063
28,099
0
W
Hun Batz
Gucci Pi
Hun Batz
12,978
2,641
2,379
1,379
12,635
10,891
329
2,389
10,246
0
18,260
L
Jing Wei
Iamhumanyear
Jing Wei
8,170
5,489
627
1,886
12,152
4,834
425
2,769
9,383
0
12,966
W
He Bo
8,265
1,542
1,668
820
10,067
3,683
980
2,771
7,296
14,099
0
L
Yemoja
3,738
842
1,735
751
7,607
6,634
63
2,004
5,603
6,731
0
L
Chaac
Reis7
Chaac
15,024
1,439
1,097
7,324
19,718
12,957
0
6,758
12,960
0
28,171
W
8,791
1,296
1,880
1,133
13,362
9,105
247
1,918
11,444
0
17,643
L
Ah Puch
kouta02
Ah Puch
10,688
542
187
1,119
12,173
6,329
0
2,501
9,672
20,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,514
Gold Earned
38,468
93
Minions Killed
86
0
Camps Cleared
0
974,803
Distance Traveled
814,930
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,884
988
19
2
0
217,254
1
L
Hercules
8,201
820
25
3
0
175,710
0
W
Chang'e
8,955
896
38
4
0
204,209
1
W
Hun Batz
8,905
891
9
1
0
214,570
1
L
Jing Wei
7,818
782
6
1
0
173,070
4
W
He Bo
8,636
864
14
1
0
163,027
1
L
Yemoja
7,135
714
5
1
0
108,003
0
L
Chaac
8,372
837
29
3
0
206,901
4
W
Nike
9,134
913
13
1
0
175,743
0
L
Ah Puch
6,942
694
21
2
0
151,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role