Player Matchup

Raijin
Raijin
LittleSkunkDunk
Raijin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,424 Elo+
Party 2
Serqet
Serqet
NekoTeaRose
Serqet
Level 27
God Stats
4W - 4L
1,386 SR
Queue Stats
7W - 10L
1,452 Elo+
Party 2
Apollo
Apollo
Reaper Wolf IV
Apollo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 40L
1,498 Elo+
Party 2
Team Averages
Level 86
1,462 SR
1,458 Elo+

VS

Team Averages
Level 44
1,652 SR
1,413 Elo+
Agni
Agni
Thecenter29
Agni
Level 29
God Stats
4W - 1L
1,969 SR
Queue Stats
10W - 2L
1,799 Elo+
Party 1
Chaac
Chaac
WedGertYT
Chaac
Level 29
God Stats
4W - 3L
1,488 SR
Queue Stats
86W - 59L
1,381 Elo+
Party 1
Thor
Thor
Xxraikuasaxd
Thor
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 0
10,406
650
12,543
11,780
3,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
11
0 / 6 / 0
8,919
557
3,666
11,297
3,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 9 / 0
8,760
548
8,400
13,505
4,385
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 11
12,133
758
10,589
10,125
2,625
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
WedGertYT
Chaac
14
9 / 0 / 13
12,036
752
8,277
12,503
11,611
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
6 / 1 / 15
11,967
748
9,806
11,597
4,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
63
2
Kills
24
24
Deaths
2
0
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
L
Serqet
0
6
0
0
L
0
9
0
0
W
9
1
11
14.5
W
Chaac
WedGertYT
Chaac
9
0
13
15.5
W
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,609
Damage
28,672
36,582
Taken
34,225
12,050
Mitigated
18,761
1,284
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,543
1,092
0
250
11,780
3,852
0
4,762
7,018
43,367
0
L
Serqet
3,666
1,037
270
764
11,297
3,813
0
2,541
8,756
0
26,376
L
8,400
4,341
0
0
13,505
4,385
0
3,306
10,199
0
34,437
W
10,589
883
0
2,436
10,125
2,625
1,122
5,432
4,693
36,172
0
W
Chaac
WedGertYT
Chaac
8,277
1,410
1,113
6,695
12,503
11,611
432
4,673
7,566
0
40,068
W
9,806
1,282
0
3,309
11,597
4,525
880
2,726
8,709
0
54,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,085
Gold Earned
36,136
167
Minions Killed
209
0
Camps Cleared
0
793,387
Distance Traveled
948,335
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,406
650
70
4
0
257,337
4
L
Serqet
8,919
557
42
3
0
276,598
0
L
Apollo
8,760
548
55
3
0
259,452
2
W
Agni
12,133
758
59
4
0
291,303
3
W
Chaac
12,036
752
50
3
0
357,127
3
W
Thor
11,967
748
100
6
0
299,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role