Player Matchup

Fenrir
Fenrir
Lucky-_-Flo
Fenrir
Level 14
God Stats
2W - 6L
1,193 SR
Queue Stats
65W - 68L
1,105 Elo+
Party 2
Athena
Athena
MrMonstars
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,275 Elo+
Solo
Kali
Kali
SohnVonKrypton
Kali
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 138L
1,247 Elo+
Party 2
Hou Yi
Hou Yi
Thenotoriusmma
Hou Yi
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
34W - 54L
975 Elo+
Party 2
Ra
Ra
doveco
Ra
Level 15
God Stats
1W - 3L
1,344 SR
Queue Stats
5W - 11L
1,295 Elo+
Solo
Team Averages
Level 14
1,407 SR
1,179 Elo+

VS

Team Averages
Level 16
1,442 SR
1,305 Elo+
Loki
Loki
Casting_CouchXD
Loki
Level 19
God Stats
9W - 4L
1,578 SR
Queue Stats
25W - 27L
1,331 Elo+
Party 1
Fenrir
Fenrir
DerDominicBB
Fenrir
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
18W - 19L
1,276 Elo+
Party 1
Ymir
Ymir
Janko_boi
Ymir
Level 14
God Stats
19W - 25L
1,486 SR
Queue Stats
141W - 161L
1,236 Elo+
Solo
Anubis
Anubis
SiLenT_Ossi
Anubis
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 20L
1,403 Elo+
Party 1
Izanami
Izanami
sejo_kalach
Izanami
Level 18
God Stats
14W - 19L
1,148 SR
Queue Stats
41W - 42L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 6 / 1
11,879
475
8,893
16,813
7,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
MrMonstars
Athena
15
0 / 6 / 2
10,098
404
4,311
18,742
18,240
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 10 / 1
8,596
344
7,693
17,385
5,489
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
3 / 6 / 2
10,455
418
8,881
13,817
4,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
14
0 / 6 / 2
9,163
367
6,228
11,473
3,449
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 2
13,870
555
11,237
7,840
3,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
17
4 / 1 / 6
11,686
467
9,054
14,313
6,801
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
17
6 / 1 / 9
12,751
510
7,783
14,286
13,909
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
19
5 / 6 / 12
12,471
499
14,202
16,477
7,620
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
sejo_kalach
Izanami
19
7 / 0 / 11
12,642
506
15,614
9,394
4,064
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
8
Kills
34
34
Deaths
8
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
12
0
2
13
W
Fenrir
4
1
6
7
W
Ymir
6
1
9
10.5
L
Fenrir
4
6
1
0.75
L
Athena
MrMonstars
Athena
0
6
2
0.17
W
Anubis
5
6
12
1.83
L
1
10
1
0.15
L
3
6
2
0.67
L
Ra
0
6
2
0.17
W
Izanami
sejo_kalach
Izanami
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,006
Damage
57,890
78,230
Taken
62,310
39,023
Mitigated
35,566
10,022
Healing
23,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,237
5,710
0
1,996
7,840
3,172
2,580
319
7,521
0
76,955
W
Fenrir
9,054
4,925
0
9,168
14,313
6,801
0
1,025
13,288
0
78,271
W
Ymir
7,783
1,293
231
1,354
14,286
13,909
278
2,414
11,872
33,362
0
L
Fenrir
8,893
2,824
0
5,179
16,813
7,320
1,389
4,248
12,565
0
78,956
L
Athena
MrMonstars
Athena
4,311
1,707
0
0
18,742
18,240
601
3,821
14,921
48,446
0
W
Anubis
14,202
1,975
595
6,876
16,477
7,620
757
4,391
12,086
89,861
0
L
7,693
3,859
0
1,198
17,385
5,489
1,175
5,526
11,859
0
31,806
L
8,881
4,329
0
2,260
13,817
4,525
0
4,557
9,260
0
49,380
L
Ra
6,228
443
432
953
11,473
3,449
72
3,833
7,640
50,683
0
W
Izanami
sejo_kalach
Izanami
15,614
12,274
378
2,917
9,394
4,064
1,366
2,390
7,004
0
97,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,191
Gold Earned
63,420
419
Minions Killed
576
0
Camps Cleared
0
1,976,131
Distance Traveled
2,116,040
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,870
555
152
6
0
459,484
0
W
Fenrir
11,686
467
105
4
0
402,521
0
W
Ymir
12,751
510
43
2
0
478,196
0
L
Fenrir
11,879
475
126
5
0
428,364
4
L
Athena
10,098
404
68
3
0
357,850
2
W
Anubis
12,471
499
128
5
0
374,639
0
L
Kali
8,596
344
49
2
0
404,746
6
L
Hou Yi
10,455
418
78
3
0
370,572
0
L
Ra
9,163
367
98
4
0
414,599
4
W
Izanami
12,642
506
148
6
0
401,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role