Player Matchup

Geb
Geb
 
Geb
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Alpah of Wolves
Pele
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
307W - 283L
1,528 Elo+
Party 3
Cupid
Cupid
That_0ne_Llama_
Cupid
Level 109
God Stats
0W - 5L
1,326 SR
Queue Stats
40W - 41L
1,637 Elo+
Party 2
Kukulkan
Kukulkan
TheNameIsSally
Kukulkan
Level 122
God Stats
5W - 4L
1,582 SR
Queue Stats
15W - 9L
1,595 Elo+
Party 2
Horus
Horus
Tree_Nectar
Horus
Level 26
God Stats
0W - 2L
1,317 SR
Queue Stats
84W - 63L
1,739 Elo+
Party 2
Team Averages
Level 84
1,445 SR
1,600 Elo+

VS

Team Averages
Level 97
1,453 SR
1,652 Elo+
Tyr
Tyr
A VaranusKomodo
Tyr
Level 136
God Stats
2W - 2L
1,498 SR
Queue Stats
62W - 54L
1,615 Elo+
Party 1
Kukulkan
Kukulkan
FREDTHECHSBRGR
Kukulkan
Level 77
God Stats
7W - 11L
1,582 SR
Queue Stats
57W - 59L
1,627 Elo+
Party 1
Heimdallr
Heimdallr
Monkjr
Heimdallr
Level 99
God Stats
1W - 0L
1,303 SR
Queue Stats
16W - 13L
1,721 Elo+
Solo
Sylvanus
Sylvanus
Sir Joki
Sylvanus
Level 156
God Stats
1W - 3L
1,232 SR
Queue Stats
300W - 230L
1,695 Elo+
Party 1
Erlang Shen
Erlang Shen
vertiles
Erlang Shen
Level 15
God Stats
17W - 9L
1,649 SR
Queue Stats
23W - 24L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 5 / 5
8,445
422
9,546
16,054
15,895
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 7 / 5
11,435
572
16,778
18,237
4,991
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 2 / 2
10,156
508
7,928
11,131
3,664
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
15
3 / 6 / 2
9,341
467
18,900
12,787
4,648
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 4 / 10
10,448
522
6,444
22,573
15,147
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 9
9,848
492
7,461
23,371
18,423
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
16
5 / 5 / 5
10,644
532
14,233
12,656
4,951
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Monkjr
Heimdallr
15
1 / 3 / 1
9,411
471
5,790
9,080
2,957
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
Sir Joki
Sylvanus
17
7 / 2 / 14
12,027
601
18,425
20,526
9,589
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
vertiles
Erlang Shen
18
10 / 2 / 10
11,828
591
18,042
27,914
25,094
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
19
Kills
24
24
Deaths
19
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
5
0.5
W
1
7
9
0.79
L
9
7
5
1.64
W
Kukulkan
5
5
5
1.5
W
Heimdallr
Monkjr
Heimdallr
1
3
1
0.5
W
Sylvanus
Sir Joki
Sylvanus
7
2
14
7
L
3
2
2
2
L
Kukulkan
3
6
2
0.67
L
4
4
10
2.25
W
Erlang Shen
vertiles
Erlang Shen
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,596
Damage
63,951
80,782
Taken
93,547
44,345
Mitigated
61,014
18,616
Healing
52,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,546
1,353
0
3,148
16,054
15,895
120
4,347
11,707
38,764
0
W
7,461
1,171
0
6,892
23,371
18,423
607
7,294
16,077
0
21,508
L
16,778
4,091
0
3,303
18,237
4,991
0
9,626
8,611
0
59,228
W
Kukulkan
14,233
1,035
0
1,991
12,656
4,951
750
4,881
7,775
79,548
0
W
Heimdallr
Monkjr
Heimdallr
5,790
1,820
1,197
3,245
9,080
2,957
3,800
759
8,321
0
58,286
W
Sylvanus
Sir Joki
Sylvanus
18,425
3,463
10,456
13,611
20,526
9,589
333
7,586
12,940
74,368
0
L
7,928
4,027
1,238
3,013
11,131
3,664
792
2,689
8,442
0
68,438
L
Kukulkan
18,900
1,130
0
120
12,787
4,648
0
5,716
7,071
83,181
0
L
6,444
3,637
1,355
6,439
22,573
15,147
0
10,280
12,293
0
20,284
W
Erlang Shen
vertiles
Erlang Shen
18,042
9,778
0
14,728
27,914
25,094
1,802
10,793
17,121
0
67,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,825
Gold Earned
53,758
393
Minions Killed
419
0
Camps Cleared
0
1,720,301
Distance Traveled
1,883,663
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,445
422
39
2
0
319,450
1
W
Tyr
9,848
492
23
1
0
424,475
3
L
Pele
11,435
572
85
4
0
370,236
5
W
Kukulkan
10,644
532
119
6
0
344,167
2
W
Heimdallr
9,411
471
100
5
0
376,327
5
W
Sylvanus
12,027
601
101
5
0
345,459
7
L
Cupid
10,156
508
125
6
0
342,330
4
L
Kukulkan
9,341
467
123
6
0
311,051
7
L
Horus
10,448
522
21
1
0
377,234
5
W
Erlang Shen
11,828
591
76
4
0
393,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role